Much as I love my Garmin Instinct 3, I don't like wearing it while sleeping – it's not uncomfortable, but it's too chunky and heavy for bed. Now there's an alternative for me and everyone else who owns one of the best Garmin watches: the Index Sleep Monitor.
The newly unveiled wearable looks like an oversized Whoop tracker. Crucially, it's screenless and lightweight, so it shouldn't interfere with a good night's sleep – and it can last a week between battery charges. There are even two sizes to choose between, either small/medium or large/extra large.
This isn't a totally unexpected development: earlier this month we saw a leaked video showing off what we now know is the Garmin Index Sleep Monitor in action. Details such as the week-long battery life were leaked too.
It's a wearable for sleep tracking and sleep tracking only, and it's available now for $169.99 / £149.99 / AU$299 on the Garmin website – though at the time of writing, shipping times are listed as 3-5 weeks (US and UK), and 4-7 business days (Australia).
9 key features to know aboutGarmin watches like the Instinct 3 can track sleep, but aren't the most lightweight (Image credit: Future)Garmin wearables are usually some of the most comprehensive around when it comes to features, and the Index Sleep Monitor is no different. There are a total of nine different metrics tracked by the armband.
They are sleep stages (light. deep, and REM), heart rate variability, blood oxygen saturation, breathing variations, respiration rates, skin temperature (including extra menstrual cycle tracking for women), what Garmin calls Body Battery energy levels, and stress tracking. The ninth and final metric is an overall Sleep Score.
Add in a smart alarm feature that gently vibrates you at a time to fit in with your circadian rhythms, and it's an appealing overall package. As usual with Garmin devices, everything syncs back to the Connect app on your phone.
Garmin has also addressed another issue with sleep trackers: cleanliness. The Index Sleep Monitor band can be washed in a gentle cycle, once the actual monitor is removed, so it stays as fresh as your pajamas.
You might also likeHandhelds are arguably dominating the console and PC gaming market, with the long-awaited Nintendo Switch 2 now available and Microsoft's ROG Xbox Ally slated for launch late this year. However, the latter may have one significant dealbreaker.
As reported by our reliable friends at Windows Central, both the ROG Xbox Ally and Xbox Ally X are rumored to launch in late October. However, pricing is still up in the air, despite other rumors suggesting the base model will cost $499 and the more powerful Xbox Ally X will go for $799.
The ROG Xbox Ally X will join the MSI Claw A8 in being the first handheld gaming PCs to use AMD's Ryzen Z2 Extreme processor, except Microsoft's handheld will use an AI variant. It's not exactly clear if this will have an edge over the standard Z2 Extreme – but one thing that's becoming slightly evident is the reasoning for the undisclosed price point.
It appears as though a combination of uncertainty on tariffs on Taiwan and China (where Asus manufactures products), and MSI not announcing a price for the Claw A8, could be why we're left in the dark on the ROG Xbox Ally pricing for now.
We haven't seen the performance capabilities of the Z2 Extreme on handhelds, so perhaps Microsoft is waiting for MSI or even Lenovo (with the Legion Go 2 successor using the same chip) to set the pace before committing to a price point.
It's also worth noting that the Asus ROG Ally X recently saw a price hike from $799.99 (£799 / AU$1,599) to $899, so concerns about a potential outrageous price (at least for the ROG Xbox Ally X) are warranted. The base model will use a new Ryzen Z2A processor – which is more aligned with the Steam Deck's chip in performance, using RDNA 2 architecture – so its price may be akin to the Nintendo Switch 2's.
Analysis: I'm not worried about the ROG Xbox Ally's price, but I'm very concerned about the ROG Xbox Ally X(Image credit: Microsoft)To put it simply, if the ROG Xbox Ally X ends up with a higher price point than the likes of the MSI Claw 8 AI+, Microsoft can kiss its success goodbye.
The MSI Claw 8 AI+ is priced at $900 / £899 / AU$1,799, which is already a very steep price tag that is enough to turn gamers away from a purchase. That isn't me downplaying the device's gaming capabilities, but it's a tough sell in this economy.
The ROG Xbox Ally X won't have an 8-inch screen (which is a huge dealbreaker to me), and is using the same processor as the Claw A8, which is indeed using an 8-inch display. Unless the AI Z2 Extreme outperforms both the standard Z2 Extreme, and the Claw 8 AI+'s Core Ultra 7 258V processor, then the ROG Xbox Ally X has no place costing over $900.
I'm expecting its weaker counterpart, the ROG Xbox Ally, to do just fine as a more affordable option, if it's under or slightly closer to the Switch 2's price ($449.99 / £395.99 / AU$699.99).
Handheld hardware is getting better each year, which obviously comes with a cost increase, but it's important that prices don't go out of whack away from affordability. There's a reason Ayaneo's handhelds aren't in the spotlight, because they cost over $1,000 – and Microsoft better not even think about going there.
You might also like...Apple lifted the lid on macOS Tahoe at its WWDC 2025 event earlier in June, and one thing that it announced during the Platforms State of the Union address was that this software update would be the last one to support Intel Macs. That’s had the effect of putting the final nail in the coffin of the humble Hackintosh, and this has left me more than a little sad.
In case you don’t know, a Hackintosh is a computer that runs macOS on custom PC hardware. Apple doesn’t support or condone these computers, so building one requires a lot of complex legwork and specific files that convince macOS that it’s running on Apple-approved components.
Part of the equation is that a Hackintosh usually requires an Intel chip. You can’t buy Apple silicon chips off the shelf, but with recent macOS versions supporting Intel processors, this was a go-to alternative.
With Apple dropping this support, it’s the end of the road for Hackintoshes.
We knew this day was coming(Image credit: Future)For many years, I was fascinated with the idea of building a Hackintosh. I’ve long been frustrated with the day-to-day quirks of Windows, but love building PCs too much to go all-in on macOS. A Hackintosh felt like the perfect way to get hands on, build a powerful computer capable of both work and gaming, and still get all the smoothness and rich features of macOS.
But with the constantly increasing difficulties in building a Hackintosh and the ever-more complex workarounds that were needed to get one to work, I never took the plunge.
Years ago, a Hackintosh was the best of both worlds: the hardware performance that Apple simply couldn’t provide and the software features and stability that Windows sorely lacked. But now that Apple silicon offers tremendous performance – even in demanding games like Cyberpunk 2077, something once deemed unthinkable for a Mac – the need for a Hackintosh has diminished.
Despite the news, not everyone in the Hackintosh community has taken the news badly. Even before Apple’s announcement, I would occasionally browse Hackintosh forums, and the advice was often the same: modern Macs do a lot of what Hackintoshes set out to achieve.
They offer far more bang for your buck than they used to (the M4 Mac mini is a good example), and unless you fill the specific niche of loving both macOS and DIY computer building and refuse to get a Mac and a PC, Apple’s own products do the job. Many of the more recent reactions are along the same lines.
Perhaps someone will find a way to get Hackintoshes to work on Apple silicon. But with the tough security measures Apple has built into its chips, that is far from guaranteed. While many in the community are taking the news well, I can’t help but feel disappointed for what we’re going to lose.
You might also likeLast month, Dyson unveiled the PencilVac – a new addition to brand's floorcare lineup, and apparently the world's slimmest vacuum cleaner. Yesterday, I had a chance to try one out, and it turns out this odd-looking vac is one heck of a smooth mover.
The PencilVac looks nothing like your standard cordless stick vacuum. The motor, filters and dust cup are all hidden within the broom-like handle, which clocks in at a diminutive 1.5 inches / 3.8cm in diameter. The floorhead is equally surprising, with its four cone-shaped, fluffy rollers.
(Image credit: Dyson)Less obvious from the press photos is just how maneuverable this cleaner is. The cleaner head can swivel on the spot and it cleans from the front and from the back sides. Like all the best Dyson vacuums, it can lie flat to the ground, and because the handle is symmetrical, you can hold it from any side, too. You can do figure-eights on your floor if you can get your angles right.
The maneuverability is impressive, but there are plenty more cool features besides. The 'QuadConical' floorhead is new on this machine, and designed so that if it encounters long hair, it'll make its way to the narrow end of the cone and pop out as a bundle on the side, at which point it can be easily vacuumed up. The soft material is perfect for delicate hard floors, and the cones protrude out from the casing so you can clean right into the corners, and even give your baseboards a bit of a dust as you go.
(Image credit: Future)Dyson has added its distinctive green laser (which first appeared on the Dyson V15 Detect) to the cleaner head. This helps cast shadows on debris on the floor, so you don't miss even the tiniest speck of dirt. Here, it's located in the center of both sides of the floorhead, and it's just as useful as ever.
Who's the PencilVac for?While Dyson says the PencilVac can be used on carpet, it's really specialized for hard floors. The fluffy rollers are perfect for hard floors and the laser really comes into its own on a solid surface.
While it looks looks like a strong contender for TechRadar's best vacuum for hardwood floor roundup, the soft rollers won't agitate the fibers enough to offer a deep clean on carpet. The suction is also much lower than you'll find on the main flagship range – partly due to the motor and partly due to the more open floorhead design.
(Image credit: Dyson)For many, it'll be a complimentary machine rather than your main vacuum, but if you want something for quick cleanups on hard floors, the PencilVac looks perfect. Full review to follow when I've had a chance to put it through its paces properly.
At time of writing, I don't have any pricing information for the PencilVac, but I know it's scheduled to go on sale in Australia in August 2025, before hitting the US and UK markets sometime in 2026. If you can't wait that long, you could check out the Dyson V12 Detect Slim, which is a – for our money, underrated – scaled-down vacuum for smaller homes.
You might also like...Iran's Supreme Leader struck back at Trump's calls for Tehran's "unconditional surrender," warning that any U.S. involvement in Israel's offensive would cause "irreparable harm" to Americans.
(Image credit: Vahid Salemi)
Salesforce has confirmed it will be raising prices by an average of 6% across a number of its core products, including Enterprise and Unlimited SKUs of Sales Cloud, Service Cloud, Field Service and selected Industries Clouds.
Changes are set to come into affect from August 1, 2025, giving users just a few weeks to prepare for higher bills or find alternative solutions.
Foundations, Starter and Pro Editions are set to remain unchanged, with Salesforce blaming the incremental price increases on "ongoing innovation and [significant] customer value."
Salesforce rolls out 6% price risesA month after announcing consumption-based pricing for its AI models, Salesforce has launched new Agentforce add-ons, starting at $125 per user per month, offering unlimited employee agent use for licensed users.
The packages include industry-specific, prebuilt AI agent templates, AI analytics (via Tableau), the company's Prompt Builder and more.
Agentforce 1 Editions sits above this tier, adding to it features like one million Flex Credits per year (replacing per-conversation pricing) and 2.5 million Data Services Credits per year. It comes at the cost of $550 per user per month.
Apart from the new AI models and a 6% average price hike across Enterprise and Unlimited SKUs, Salesforce has also updated its messaging platform.
The company says it hasn't changed Slack's pricing since 2022, but earlier in 2025, Slack Business+ users will end up paying $15 per user per month, up from $12.50.
A new Enterprise+ tier joins the mix, while Pro pricing is set to remain unchanged. Free users will also continue with access to their current features.
"These updates across our portfolio are designed to help organizations buy, use, and recognize value with the latest innovations throughout their businesses," Salesforce shared, launching a dedicated page for pricing across all its products.
You might also likeSummer is here, and if you're anything like me, you've found yourself longing for a refreshing cold-brewed coffee. Not only is it nicely cooling on a hot day, it has a different flavor profile to coffee brewed hot, with a smoother, more mellow taste even if you use the same beans.
There's only one problem: making it the traditional way means steeping your ground coffee overnight, or even longer to extract the full flavor. That's fine if you're super organized, but not much use if you just want your coffee right now.
Thankfully, modern coffee machines mean that's no longer a problem. I'm lucky enough to test heaps of the best coffee makers for TechRadar, and this year all the big brands have added cold brewing to their lists of features.
Ninja, Breville (or Sage, and it's known in the UK) and De'Longhi have all launched new machines that can brew using cold water in seconds rather than hours, and produce a very similar flavor to traditional cold brew.
The trick is allowing the coffee longer than usual to pre-infuse, or bloom, before forcing cold water through at high pressure – often in pulses rather than a continuous stream for a longer extraction time.
With the Ninja Luxe Café, De'longhi Primadonna Aromatic, and the updated Sage Barista Touch with Cold Extraction all pulling great-tasting cold shots, you're spoilt for choice, but for me one machine in particular stands out above the rest: the Jura J10.
(Image credit: Future)Most coffee machines that can brew cold do an admirable job if you enjoy your drinks without milk, but only a couple can foam cold milk as well, and as a fan of a good latte macchiato, that's something I really appreciate.
The De'Longhi Primadonna Aromatic does an excellent job of texturizing cold milk (either dairy or plant-based) and comes with a special carafe for foaming it without the use of steam. It works brilliantly, but what gives the Jura J10 the edge is its ability to not only turn any kind of milk into a fluffy cloud of chilled froth, but to infuse it with syrup at the same time.
(Image credit: Future)This system, called Sweetfoam, involves filling a small container with your chosen syrup, then gently pushing it onto the milk dispenser. The syrup (which can be any flavor, and sugar-free or not) is incorporated into the milk a little at a time as it's dispensed, distributing it evenly throughout your drink and meaning a little goes a long way; there's no need to pump huge volumes of syrup into your cup like a barista in a coffee shop might.
It works equally well with hot milk too, so when the weather cools down again you can enjoy the pumpkin spice latte of your dreams.
The syrup never enters the coffee machine itself, and the dispenser purges itself with hot water after use, so there's no need to worry about sticky mess. The container is easy to wash with soapy water.
(Image credit: Future)In my opinion, it's the best espresso machine for chilled drinks. There's just one drawback: the Jura J10 costs (take a deep breath) £1,795 / AU$3,990, which works out at about $2,300. However sweet you make your lattes, that's a bitter pill to swallow. When I was loaned one to test, it came packaged in a padded flight case rather than the usual cardboard box with polystyrene inserts. It's not usually delicate – it's just that expensive.
The good news is that if that price is tough to stomach, any of the other cold-brewing coffee machines available right now can produce a smooth, well-rounded drink. You won't get the flavorsome foam, but you'll still be able to make refreshing, tasty chilled drinks in seconds rather than hours.
It's official: Nintendo has confirmed that its next Direct will be all about Donkey Kong Bananza!
Focusing on this big release alone, the upcoming Nintendo Direct will feature "roughly 15 minutes of information about the upcoming Nintendo Switch 2 game".
Some fans may have been hoping for a bit more of a bombastic June Nintendo Direct - as has been the case in the past - but it seems like Nintendo is content to just focus on the next Donkey Kong game. It's the next major Switch 2 release, after all, and comes out in about a month's time on July 17.
It's the first new Donkey Kong game in over a decade, with the prior Donkey Kong Country: Tropical Freeze releasing on the Wii U back in 2014. While ports of Retro Studios' Country titles have released on Nintendo Switch, Donkey Kong Bananza will be the ape's first original adventure in quite some time. It's also his first big 3D platformer outing since Rare's Donkey Kong 64 all the way back in 1999.
In the build-up to the Direct, we're going to share some of our thoughts and predictions for the game as well as all things Nintendo Switch 2, while also giving you the best information on how to watch the stream.
Donkey Kong Bananza Nintendo Direct date, start time, and lengthThe Donkey Kong Bananza Nintendo Direct will take place on June 18, 2025, and will begin at 6AM PT / 9AM ET / 2PM BST.
As officially confirmed by Nintendo, the broadcast will last for "roughly 15 minutes".
How to watch the Donkey Kong Bananza Nintendo DirectThe most reliable place to catch the Donkey Kong Bananza Nintendo Direct live stream is the Nintendo YouTube channel.
You can watch the embedded version below.
Hello and welcome to the start of my live coverage of the upcoming Donkey Kong Bananza Direct.
There's not long to go until the stream begins now, so sit back as I deliver a steady of updates, predictions, and everything that you need to know in the build-up to the event!
Save the stream in advance(Image credit: Nintendo)Here's a top tip that applies to basically any event that is streamed live.
Generally, YouTube allows you to wait for the broadcast a few hours before it begins - which is perfect if you want to keep it open in a separate browser window so that you definitely don't miss it.
Alternatively, you could bookmark the page in advance and come back later when the start time arrives.
I've embedded today's stream below, so that you can do just that.
Will we see Pauline?(Image credit: Nintendo)You might have missed this, but the Nintendo Korea page may have accidentally leaked something about the game weeks ago.
Some key art was visible on a website banner, showing Donkey Kong and what looked like a younger version of Super Mario character Pauline. This was quickly replaced by a version that lines up with the game's regular cover art (where the Pauline character is replaced by a purple rock creature) but not before users on the forum ResetEra spotted it.
This has prompted a fair amount of speculation that Pauline will feature prominently in the game. If you remember the original Super Mario Odyssey reveal, Nintendo deliberately kept the character Cappy hidden - revealing them at a later date.
This could also be the case here, with Pauline potentially revealed as part of the stream today.
But what kind of role could this young Pauline play?
My personal prediction is that she might be a companion character, potentially following Donkey Kong around and assisting in his adventure.
Her younger appearance might be a sign that she will take on an almost Diddy Kong-like role, riding around on Donkey Kong's back and maybe even granting the player a few abilities when she's there.
Users on the forum spotted that she is wearing a bracelet made of purple rocks in the banner's artwork. This will probably be part of the game's plot, which we already know will prominently feature rocks and a mining motif.
Catch up with the previous trailerHaven't seen much of Donkey Kong Bananza so far?
You should definitely take a look at the latest trailer, which was shown off back in the Nintendo Switch 2 Direct.
It gives you a good idea of what to expect from the game, which seems very similar to Super Mario Odyssey in structure.
We see plenty of Donkey Kong smashing all kinds of objects, so expect destruction to be a very big focus.
How about some unfiltered gameplay?Trailers are all well and good, but Nintendo has also released a lengthy gameplay video showing off the game. It was part of the Nintendo Treehouse: Live stream, and lets you see the very start of the game.
Time check: just 75 minutes to goThe stream is set to begin at 6AM PT / 9AM ET / 2PM BST. This means that there is just one hour and 15 minutes (75 minutes total) to go until it's underway.
We know that the stream is only going to be 15 minutes long, so make sure to keep an eye on the time if you don't want to miss it!
When is Donkey Kong Bananza coming out?Donkey Kong Bananza is set to release on July 17, 2025.
The game is going to be a Nintendo Switch 2 exclusive title, so those still using a Nintendo Switch console will not be able to play it unless they upgrade.
If you're simply desperate to play Donkey Kong Bananza, then you'll likely be pleased to hear that the game is already up for pre-order!
It costs $69.99 / £64.95 at Amazon right now for a physical copy. I'd recommend picking it up if you already know that you want the game, and want to maximise your chances of having it in your hands on the release day.
You can currently pre-order Donkey Kong Bananza at its retail price at Amazon in the US.View Deal
The game is also up for grabs at Amazon in the UK, for £64.95. View Deal
If you pre-order at Amazon in the US or UK, you will be covered by the pre-order price guarantee - which basically means that you will pay the lowest possible price if it changes ahead of the release day.
You can see the full terms and conditions on the site.
Time check: just 45 minutes to go!(Image credit: Nintendo)Time is passing and the Donkey Kong Bananza Direct is getting nearer, with just 45 minutes left to go.
Now is the time to make sure that you have done everything that you need to ahead of the event.
I would normally recommend stocking up on drinks and snacks for the stream, but given this one is so short at just 15 minutes I don't think that will be necessary this time around. Still, a little glass of water definitely won't hurt - so do grab one now if you're feeling thirsty.
The new law makes it illegal to investigate, arrest, prosecute or imprison any woman in England or Wales for terminating her own pregnancy — no matter what term or trimester she's in.
(Image credit: Alishia Abodunde)
As the war between Iran and Israel intensifies, Trump and his political allies are at odds on what the next steps should be. And, a new report shows street drug deaths in the U.S. are on the rise.
(Image credit: Chip Somodevilla/Getty Images)
Platform reviewed: PC
Available on: PC
Release date: June 10, 2025
Early on, while sprinting between rocky islands in Dune: Awakening’s desolate sandy seas, I began to wonder why it's taken so long for Frank Herbert’s fascinating world to be translated into a survival MMO PC game of this scale.
Making the most of the mythic beasts, warring factions, and an unforgiving setting, Funcom’s latest offering reimagines the core material, providing players the opportunity to step beyond the existing lore and carve out their own place amongst the stars. With so much to see and die as a result of, I still feel like I’m only scratching the surface of this monstrously sized expedition into the desert. But, despite the sizable journey ahead, one thing is for sure – I’m thoroughly enjoying the grind.
Dune: Awakening doesn’t take place in the Dune world you know from Herbert’s cult book, Denis Villeneuve’s cinematic duology, or David Lynch’s 1984 space opera. Instead, it’s set in an alternate timeline where Lady Jessica has a daughter instead of a son, and Duke Leto Atreides survives the assault on Arrakis, leading to an all-out war with the opposing Harkonnen dynasty. Without Paul Atreides and his Lisan al Gaib status, the Fremen are missing in action. Naturally, with all this drama, Arrakis has become a battleground over the most important resource in the galaxy – Spice.
(Image credit: Funcom)Players enter this conflict as a prisoner, whose job is to find the Fremen people and awaken ‘the sleeper’. But before you dive into the many processes needed to uncover them, you first need to make some decisions about your character, namely what they look like and how they fit into the political landscape.
You’ll first get the chance to tweak the physical form of your character. There’s a decent variety of choices, from hairstyles to stature and tattoos, too. Naturally, I opted for a pre-distressed look, picking out murky blue eye makeup and some messy lipstick. Visual identity chosen, you’ll then pick some personality building blocks: your homeworld, social caste, and mentor.
Each option will provide you with alternative starting abilities and emotes. As someone who’s always wanted to use the Voice, I opted for a Bene Gesserit mentor and based myself in the frosty peaks of IX as a Bondsman. Sadly, it’s mainly your Mentor that factors into gameplay, with the other decisions acting more as role-playing flavor. Regardless, I was ready to feel the sand on my digital feet and test my survival mettle.
Fear is the grind killerNeedless to say, this planet is not exactly hospitable. (Image credit: Funcom)You aren’t just dropped into Dune: Awakening without a clue, and are run through a pint-sized tutorial sequence first. Here, you learn the basics of combat and survival, which amounts to scavenging morsels of water drops from plants and swiping at enemies with a glorified box cutter, before witnessing a sandworm gobble up the remains of your ship.
Emerging into the open sand, your workload is split between maintaining your hydration and shelter while branching out into the surrounding areas of the map in search of story missions. Much of my first hour was spent cowering in the shade, fearing for my life as I followed my objectives to earn some scrappy sun protection and a ranged weapon. Suddenly, I wasn’t so afraid, and I began assaulting enemy camps with my newfound confidence.
As you run between pockets of shade, scavenging for resources and completing objectives, you’ll naturally start to earn Skill Points and Intel Points that fuel your skills, research, and crafting abilities. Soon, instead of scrounging around for a morsel of water and clipping enemies with a pea shooter, you’ll be drinking the blood of your enemies and hammering targets with the improved arsenal at your fingertips. Dune: Awakening has all the hallmarks of a classic survival MMO. However, it’s the clever grapple between feeling brave and weak that kept me interested beyond the climactic opening.
Best bit(Image credit: Funcom)To complete quests and rise up the ranks, you’ll eventually need to cross large portions of the desert. And, despite the isolation you might feel in the arid landscape, you’re never truly alone. In Dune: Awakening, Sandworms, otherwise known as the Shai-Hulud, are more terrifying than raiders or dehydration. If you’re unlucky, or simply not paying attention to your vibration meter, they can fleece you of all your precious items and leave you in the dust, literally, with nothing but your underwear. Regardless of how terrifying a prospect, the addition of these iconic creatures only makes the world of Dune: Awakening more immersive and entertaining to explore.
It’s not all desert roses, though, and unfortunately, as I sought out more enemies, I ran into issues with the rudimentary combat. You can block and parry, as well as deliver quick, slow, and ranged attacks, which is fine, if not a little underwhelming. Your limited toolbelt, early on, isn’t complemented by the limited enemy variation, and many of the baddies you face look much the same, and frankly, don’t seem too smart either.
On one occasion, while taking out a duo of scavengers, the firing stopped abruptly mid-fight. As I sheepishly wandered around the corner, I noticed that the second scavenger was standing frozen, as if they’d forgotten I was there. As you push into more difficult districts on the map, there are complicating factors like shields, and your opponents have more diverse combat skills, though that does little to make the combat more enticing, and as of right now, it feels like fighting still needs some fine-tuning.
Thankfully, when the combat excursions start to get old, you can tackle story missions called the Trials of AQL, which arrive as alternate challenges that test your dexterity while explaining the history of the Fremen. Hidden amongst the craggy horizons, the trials felt like a carefully constructed extension of the lore, rewarding your attention with gear essential to survival long term. It’s clear Funcom cares about the material that the studio is adapting, and the involved and thoughtful Trials feel like proof of that.
Hope clouds observational skillsSee that weird glowing stuff? That's Rapidium - and Jan's going to need a lot of it to make more alters. (Image credit: Funcom)While exploration will take up the lion’s share of your time, base building is another important aspect to your survival in Dune: Awakening. Say a sandstorm warning pops up on your screen, and you need to quickly assemble a dwelling. All you have to do is craft a useful 3D printing gun and pick a safe spot to place your cover.
Here, external walls and flooring all snap together nicely, while the inside of your home requires a bit more finicky work to get things to fit just right. If you do run into problems, the system itself is quite forgiving, and it’s easy enough to modify your floor plan to fit more appliances if things get a little tight. You can technically build a shelter almost anywhere you’d like, and with the speed at which items respawn, plopping down your possessions in open sand is an obvious no-go.
This brings me to the real antagonist of Dune: Awakening. Beyond the periodic sandstorms, trigger-happy enemies, or unwavering thirst, are the more terrifying and possession-destroying sand worms or Shai-Hulud. Hidden underground in the open sands, the worms are attracted to your movements, which you can track via a friendly vibrations bar that appears at the center of your screen.
Laying out your base smartly (as I have very much not done in this screenshot) is key to making the most of your limited resources. (Image credit: Funcom)Simply put, the more you move in open sand, the more likely it is you’ll attract a sandworm. Once the bar turns red, it means your luck has run out and you need to sprint away to higher ground or risk losing everything you’ve worked so hard for. Short distances start to feel large, and I felt genuine pangs of fear as I tiptoed between the stone monuments that broke up this seemingly endless world.
Dune: Awakening looks solid in motion, but it isn’t always visually seamless, and there are plenty of frustrating bugs and bouts of texture pop-in that get in the way of the fun. Still, Dune’s desert landscape more than makes up for those small squabbles, and it's easy to get swept up in the carefully constructed details Funcom has embedded on Arrakis.
Visual accents like the billow of a water seal as you cut through it, or the sand particle texture on your windows, help to build the fantasy and commit your exploits to memory. Yet considering how large Dune: Awakening is, I’m sure there’s even more to uncover on my journey to ultimate power, and I’m excited to keep digging and discover more of these details.
Should I buy Dune: Awakening?Buy it if...You want a challenging survival MMO that’s connected to its setting
Between sunstroke, thirst and the constant threat of sand (worms and storms), Dune Awakening’s survival mechanics do well to complement its sci-fi setting.
You’re looking for a game to sink a lot of time into
The world of Dune: Awakening is sizable, and so it’ll take more than a few hours to grow your reach and power.
You think you’d make a better Lisan Al Gaib than Paul Atreides
Do you think of yourself more as a Timothée Chalamet Paul or a Kyle MacLachlan Paul? Well, Dune: Awakening provides you with all the necessary tools to see if you can out-Lisan Al Gaib both versions of Paul Atreides to prove yourself the superior sandy survivor.
You prefer a more forgiving survival game
In Dune: Awakening, when you die to a sandworm, you lose everything, and I mean everything. As such, it might not be ideal for casual players looking to relax as they mine.
You like complex combat systems
While there is a decent diversity in skills and upgrades, Dune: Awakening’s combat can feel repetitive as you continue to face the same few enemy variants to harvest loot.
You can access the settings from the pause menu while in-game, or at the bottom left of the main menu before you join a server. From the accessibility menu, you can toggle on and off camera shakes, controller rumble, and motion blur.
From this menu, you can also toggle on and off subtitles, choose the font size, as well as select an option to have previous subtitles on screen for a longer period of time. You can also tweak the gamma setting from this menu, too. Dune: Awakening allows you to rebind all your keys from the dedicated Keybinds menu.
Where audio is concerned, you can use a slider in the Audio submenu to tweak individual streams of sound (Master Volume, Music Volume in-game, Sound Effects Volume, Cutscenes Volume, Dialogue Volume, and Radio Volume).
How I reviewed Dune: AwakeningI played Dune: Awakening on Steam, using an Acer Predator XB271HU gaming monitor, a Logitech MX Master 3S mouse, and a Logitech G915 TKL gaming keyboard.
I used my external Creative Pebble V2 computer speakers and Audio Technica ATH-MX50X headphones plugged into a Scarlett 2i2 interface for sound. My gaming PC is powered by an RTX 3080 and an AMD Ryzen 9 3950X.
First reviewed June 2025
We’ve just learned more about how Microsoft’s revamped Start menu will work when it arrives in Windows 11, and not everyone is happy about the new info aired here.
Windows Latest reports on an element of customization that falls short of what some Windows 11 users were hoping for, and it pertains to one of the new layouts being introduced for the list of apps.
As you may recall, with the redesigned Start menu – which is in test builds of Windows 11 now – the long list of apps installed on the PC can be set to a couple of more compact alternative layouts, one of which is a grid and the other a category view.
It’s the latter we’re interested in here, whereby apps are grouped into different categories such as Games, Productivity, Creativity, Social, Utilities and so forth. Each of these categories has a box in which up to four icons for the most commonly-used apps appear, and the full roster of apps is found within if you open the category – all of which allows for an easier way to locate the app you’re looking for, rather than scrolling through a lengthy alphabetical list.
So, what’s the beef that’s been raised here? Windows Latest has received confirmation from Microsoft that it won’t be possible to create your own category types.
Windows 11 will, of course, make the decisions on how to categorize apps and where they belong, but there are some interesting, and less than ideal, nuances picked up by Windows Latest here.
Any app that Windows 11 isn’t sure about will go in the ‘Other’ category, for one thing. Also, if there aren’t three apps for any given category – because you don’t have enough creativity apps installed on your machine, say – then a stray creativity app (like Paint) will be dumped in Other.
Analysis: improved customization could still be offered with any luck(Image credit: MAYA LAB / Shutterstock)If Microsoft gave folks the ability to make their own category folders, they could have a few alternative dumping grounds to Other – categories named so that the user could better remember what apps they contain.
However, with Windows 11 overseeing category allocation, it seems like Microsoft wants to keep a tight rein on the groups that are present in this part of the interface. Sadly, it isn’t possible to move an app from one category to another, either (as Windows Latest has highlighted in the past), should you disagree with where it’s been placed – and this latter ability is a more telling shortcoming here.
The new Start menu remains in testing, so Microsoft may make changes before it arrives in the finished version of Windows 11. That’s entirely possible, especially seeing as Microsoft has (again) been stressing how it’s listening to user feedback in order to better inform Windows 11’s design, the Start menu overhaul included.
So, simply being able to drag and drop icons between these categories is something we can hope for, in order to reclassify any given app – it’s a pretty basic piece of functionality, after all. We may eventually get to define our own categories, too, but for now it appears that Microsoft is taking a rather rigid approach to customization with this part of the menu.
Expect this Start menu makeover to be one of the central pillars of Windows 11 25H2 when it pitches up later this year.
You might also like...Top password manager NordPass has revealed it is now supporting document storage to make sure all your most important files are kept safe and sound.
Starting today, users can now store documents (such as IDs, driving licenses and passports) in an encrypted vault.
Documents can be uploaded as scans, images or other file types, with the option to create custom fields for quick reference within he vault, too.
NordPass document storageThe company explained the new feature comes in response to insecure storage seen across the world – many individuals simply keep a photo of their sensitive information in their photo library.
"People struggle to securely store and manage their physical documents... These essential documents are often misplaced, hard to access when needed, or forgotten until they expire, leading to missed renewals and unnecessary stress," Head of Core Product Chandra Challa explained.
All stored data is encrypted using xChaCha20, which enables it to be available across all signed-in devices. Families can also use NordPass to store essential records, like marriage and birth certificates and insurance papers.
In its announcement, the company boasted about the built-in reminders feature. By assigning an expiration date, users will be reminded to update their documents once renewed so that the latest copy is always available in their vault, enabling seamless data retrieval for online purchases and more.
NordPass comes in three different flavors – Free, Premium (for individual users) and Family (for up to six users). Documents are available for all tiers, but Free users cannot upload attachments, a company spokesperson confirmed.
Although the ability to store important document details is not new (Dashlane, 1Password and Proton Pass all support secure notes), being able to keep a photocopy of those documents sets NordPass apart from its key password manager rivals.
In the years since it launched, NordPass has become so much more than a simple password manager, supporting multi-factor authentication codes and email masking.
You might also likeMarvel has unveiled the full release schedule and episode titles for Ironheart.
At the time of publication, the final Marvel Phase 5 TV show is less than one week away from making its Disney+ debut. And, to celebrate the countdown to launch, Marvel has revealed some key information about the Dominque Thorne-led TV series.
A post shared by Marvel Studios (@marvelstudios)
A photo posted by on
Let's start with that all-important episodic release format, which was officially confirmed via Marvel Studios' Instagram account (see above). We already knew that Ironheart would air with a three-episode premiere on June 24 in the US, and June 25 in the UK and Australia (NB: it'll arrive on one of these two dates in other nations, too). That much was made clear when the long-gestating Marvel TV Original's first trailer was finally unveiled in mid-May.
At the time, though, I expressed concern over Ironheart's rumored release format. Industry insiders had claimed its final three episodes would drop together one week after the show premiered. Now, Marvel has proved that leak was correct.
So, why is Marvel giving Ironheart the Andor season 2 treatment by releasing it in dual three-part batches? Is it because the comic giant isn't confident people will watch it week-to-week? Or is it simply experimenting with how its small-screen projects are released on one of the world's best streaming services? I can't say for sure, but we'll find out if this release format is a success or not once its streaming data has been crunched in the weeks after its final three episodes have aired.
Better the devil you knowIs the devil in the details, or this is a fan theory with no substance? (Image credit: Marvel Comics)Those aren't the only interesting questions that Ironheart's release schedule has thrown up. Indeed, eagle-eyed Marvel Cinematic Universe (MCU) fans have spotted something in the above Instagram post that might point towards the inclusion of a secret villain.
Look at the fifth episode's title – 'Karma's a Glitch' – and you'll notice that the 'm' has been written in different ink colors. The primary hue is black, but a red marker has also been used to spell out the word 'karma'. Even more crucially, the 'm' is the only letter in any of the spelled-out episode titles to get this treatment.
So, what's this got to do with a yet-to-be-revealed antagonist in Ironheart? MCU fans believe this is yet another sign that the Demon Lord known as Mephisto will be unveiled as the show's actual villain-in-chief.
Comment from r/marvelstudiosUntil now, Anthony Ramos' Parker Robbins/The Hood has been positioned as its lead antagonist (read more about him and much more in my dedicated Ironheart guide). However, Mephisto has long been rumored to be the Big Bad who's puppeteering events from the shadows. In fact, Mephisto was first linked with a role in Ironheart way back in October 2022.
Add the show's dark magic versus technology-led story, plus more teases about a potential Mephisto appearance in Ironheart's official trailer, into the equation, and MCU fans are even more convinced that Marvel's take on the Devil is going to show up.
Do you think Mephisto will turn up in Ironheart? Or is this a fan theory that people have conjured out of thin air? Let me know in the comments.
You might also likeGearbox Software's fourth installment in the Borderlands franchise is just months away from launch on September 12, and concerns of an $80 (or more specifically, $79.99) price tag have been put to bed.
Gearbox CEO, Randy Pitchford, announced on X that Borderlands 4 will not cost $80 but the current industry standard of $69.99 / £59.99 / AU$119.95 (or AU$109.95 on PC) – and it's available for pre-order now for PS5, Xbox Series X|S, and PC (via Steam).
It comes after Pitchford's comments on the game's potential price tag; gamers were told that if they were "real fans," they would find a way to buy Borderlands 4 if it were priced at $80, considering Nintendo and Microsoft's shift to a $80 game price tag.
Unsurprisingly, that was met with a barrage of criticisms, and if I'm honest, those comments from a CEO weren't a pretty sight, to say the least (although not very surprising to see).
However, this is a prime example of what happens when consumers voice frustrations and essentially vote with their wallets; in this case, long before the game has even launched, as a significant portion of the criticisms were gamers promising not to purchase the game due to Pitchford's comments
Just don't buy it. Talk with your money. If you're a true fan, you won't accept them pricing people out. This one's 80 the next game will be 100 and continue to rise. Say no.May 20, 2025
While there wasn't a price tag set in stone, Pitchford's comments alone suggested that Borderlands 4 would follow the new $80 trend – and it appears as though the backlash has convinced 2K, Take-Two Interactive, and the seniors involved to stick with $69.99.
Unfortunately, that may not be the case with other games priced at $80, and Nintendo's Mario Kart World is the best example. However, the Nintendo Switch 2's launch is likely a significant factor in the new title's high sales.
Analysis: Stop saying 'there's nothing that can be done' and keep your voices heard(Image credit: Gearbox / 2K)Even if there are future cases like Mario Kart World selling well at $80, at the very least, ensuring that CEOs and senior management of game companies are aware of complaints regarding egregious pricing is incredibly vital.
Like I've seen over the years, if there's enough backlash and rejection of a move that fans don't like, change is more often the answer from game companies.
I can almost guarantee that the response to the Gearbox CEO's comments was a major factor in the $69.99 price tag – and frankly, some gamers could likely still turn away from a purchase as $69.99 is still frowned upon (and rightly so).
Nintendo's move has already set the dangerous precedent I feared, but Borderlands 4's case should be enough of an indication that the more you vote with your wallet by stating displeasure and actively avoiding $80 games, the more we'll see game companies take a step back...
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