It feels like the Splinter Cell remake has been on its way for a while now, which isn't helped by the fact it's been over three years since we heard anything official about the game. From what we've seen so far, the team behind the remake appears to be aiming to rebuild the stealth game for an all-new audience without straying too far from the source material. But, as we've said, it's been a while since we've had an update on its progress, so we're hoping 2025 is the year.
Despite this lack of updates, it's still easy to see why the Splinter Cell remake is one of the most anticipated upcoming games on the horizon, given just how groundbreaking the original game was when it was released in 2002. Undoubtably, it paved the way for the third-person stealth games that followed, and we expect the remake to offer up this classic experience but retooled for a more modern experience.
Here's everything we know about the Splinter Cell remake so far, including a look at the initial announcement and any news that has come out since. As more is revealed in the future, this page will be updated.
Splinter Cell remake: cut to the chaseUbisoft released a video announcing the Splinter Cell remake in December 2021. In addition to the announcement, the video also delves into the history of the Splinter Cell series and how it changed the identity of Ubisoft, taking the Toronto-based studio from working on Rayman, a bright and colorful platformer, and thrusting it into the AAA lifestyle.
Ubisoft hasn't released any more Splinter Cell remake trailers as of yet, but you can find more deep dives into the classic stealth series on Ubisoft's official YouTube channel.
Splinter Cell remake story and setting - will it follow the original?(Image credit: Ubisoft)We know that the Splinter Cell remake will revisit the world and story from the first game released in 2002.
The original plot starts with two undercover US operatives that go missing in Georgia, leading to black ops agent Sam Fisher being sent in to investigate. As Sam searches for the missing agents, he uncovers a larger plot surrounding a corrupt government and nuclear missiles.
It's unclear how much of this plot will remain in the Splinter Cell remake, however, as Ubisoft confirmed in a (now deleted) job listing from September 2022 (via Tech4Gamers) that it is "rewriting and updating the story for a modern-day audience".
"We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable," the listing stated. So, while producer Matt West has previously established Ubisoft wants to ensure the "spirit of the early games remains intact," expect a few updates.
Splinter Cell remake gameplay - here's what's been said so far(Image credit: Ubisoft)In the announcement blog post, producer Matt West revealed that the Splinter Cell remake is being built from the ground up, so players can expect visual and design updates. West also confirmed, contrary to rumor, the remake will be linear and not feature an open world. At present, further details haven't been shared on Splinter Cell remake's gameplay.
However, as this is a remake of the original title, we can expect that the hallmarks that made Splinter Cell so iconic will be present here. Stealth was always the operative goal in this series; using the environment around you, the lighting, and flexible movement was preferable rather than brute forcing your way through obstacles. The first game is very linear, with Chaos Theory being the first to switch things up with a more open structure. It primarily involved tight corridors, extremely dark environments, as well as a finale set in a Presidential Palace.
Splinter Cell remake news(Image credit: Ubisoft)A new Splinter Cell animated series releases in October
Announced at Gamescom 2025, Splinter Cell: Deathwatch is a new animated series starring Liev Schreiber as Sam Fisher. It arrives October 14, 2025. Watch the trailer here (YouTube).
The Splinter Cell remake is being built on Ubisoft's Snowdrop engine
Ubisoft has confirmed the Splinter Cell remake is being developed on its Snowdrop engine, which was used for Star Wars Outlaws game and for Avatar: Frontiers of Pandora.
Ubisoft Toronto is the main studio working on the Splinter Cell Remake. It previously worked on Watch Dogs Legion, Far Cry 6, and Splinter Cell: Blacklist. Looks like the project is in safe hands, especially one as focused on stealth as this one.
You Might Also Like..."Metal Gear Solid Delta: Snake Eater is a fantastic version of an absolute masterpiece, and one I’d wholly recommend to anyone. As a remake, it’s incredibly beholden to the original, to a point that is almost too faithful outside of minor tweaks to gameplay and a visual overhaul. That isn’t inherently a bad thing, but does mean it won’t have too much fresh to offer those returning to it." - Scott McRae, TechRadar Gaming reviewer.
While there's been no confirmation of a Metal Gear Solid 6 on the horizon, it seems unlikely that Japanese entertainment giant Konami would abandon one of its most beloved properties so easily.
While Konami released the Metal Gear Solid: Master Collection Vol. 1 in 2023, and is still working away on the imminent Metal Gear Solid 3 remake, the prospect of a Metal Gear Solid 6 is made more distant by the absence of franchise creator Hideo Kojima. The renowned auteur was very much the driving force behind the series but parted ways with Konami after the successful release of Metal Gear Solid 5: The Phantom Pain in 2015. Since then, Kojima has formed his own studio, Kojima Productions, which is responsible for Death Stranding and Death Stranding 2: On The Beach.
Those looking for a spiritual successor to the Metal Gear Solid series may be in luck, however, as Kojima has announced that he's working on a new action-espionage game called Physint which he promises will be "the culmination of my work." While Physint certainly sounds exciting, Kojima doesn't own the rights to Metal Gear Solid, meaning that any official follow-up would need to come with Konami's blessing. We've scoured the internet to find indications of what (if anything) Konami might be up to on this front. Read on to find out more.
Metal Gear Solid 6: cut to the chaseMetal Gear is in a strange sort of limbo right now, at least in terms of new games in the mainline series. Hideo Kojima, now working at his own studio, has long since severed ties with Konami. However, Konami still owns the rights to the series. So far, Konami has only released one Kojima-free Metal Gear title: Metal Gear Survive.
Currently, we are awaiting the release of the Metal Gear Solid 3 remake, which releases August 28, 2025. This could be a testing bed of sorts for the series, and might potentially be used to justify a new addition to the Metal Gear Solid saga.
We imagine if Metal Gear Solid 6, or some new series entry, is on the way, then it will arrive on PS5, Xbox Series X, Xbox Series S, and PC at the very least.
Metal Gear Solid 6 - what we want to see(Image credit: Konami)Metal Gear Solid 6 may not have been confirmed by Konami, but here's what we would want to see in a new Metal Gear Solid game.
Return to the sandbox
Ground Zeroes and The Phantom Pain saw a marked shift in the Metal Gear Solid format. In a similar way to The Legend of Zelda: Tears of the Kingdom, the games took the essential elements of the Metal Gear formula and spun them anew within an open-world sandbox environment.
It was a big deal for a series known for enclosed areas to instead offer an open space over which you could gradually exert control. The change in philosophy rejuvenated the series and any sequel should continue that trend by iterating on the wealth of changes Metal Gear Solid 5 introduced.
More sci-fi
As much as I enjoyed Metal Gear Solid 5, I did find the trappings of the 1980s somewhat limiting, especially compared with the over-the-top sci-fi bombast of Metal Gear Rising: Revengeance. As much as I love the more understated and historical side of Metal Gear, I know I'm not alone in missing the awesome giant mech fights of Metal Gear Solid 4. Metal Gear has always been eerily prescient when it's looked toward the future, and I'd love to see more.
Story
Metal Gear Solid 5 ended with the revelation that you hadn’t been playing as Big Boss, but as a man who had been brainwashed and surgically altered to think and look like he was Big Boss. It was a leftfield twist but also explains how Snake was able to kill Big Boss twice in the original Metal Gear games.
In the first Metal Gear, Snake kills the doppelganger (aka 'Venom' Snake) and in Metal Gear 2 he kills the real Big Boss.
There are many places where Metal Gear Solid 6 could pick up the story, but a likely candidate would be right after the events of Metal Gear Solid 5, potentially as Big Boss establishes Outer Heaven, his renegade state. This would give fans a chance to re-meet characters like Grey Fox and Dr Pettrovich, though from a new perspective. Alternatively, Konami could take a leaf out of Metal Gear Rising: Revengeance's book and focus on the future of Metal Gear and the long-term consequences of its characters' actions.
Unanswered questions
While Konami disputes it, many people feel Metal Gear Solid 5 is unfinished. The game’s final mission, Episode 51, was literally cut from the game, so there is little resolution when it comes to Eli, Big Boss’ clone. At one point he steals a mech from your base and disappears, but, thanks to the cut mission, you never end up giving chase. While The Phantom Pain’s collector’s edition revealed what would have happened in the cut mission, it would be great to play that final part and to see Eli, the boy soldier, become Liquid Snake, your nemesis throughout Metal Gear Solid 1, 2, and 4.
Hideo Kojima’s departure from Konami doesn’t have to spell the end for Metal Gear Solid. However, if the publisher wants to continue its most famous series for itself, then it better be ready to fill some rather large boots.
Metal Gear Solid 6 newsMetal Gear Solid movie gets a promising update
Producer Ari Arad spoke in an interview with Brian Crecente about the upcoming Metal Gear movie. On whether it’ll be the pinnacle of video game adaptations, he added, "I think everyone's going to be really excited and surprised. I think getting Metal Gear right will obviously be amazing because I think it's a lot more meditative than some of the other adaptations. Personally, I want it to be terrific."
Metal Gear Solid 3 Remake announced
A new Metal Gear Solid project was announced at a PlayStation Showcase event last year. This is a remake of Metal Gear Solid 3, and so far, we've seen a cinematic teaser trailer and an in-engine preview video. Hopefully, more details will follow, as for now, there's little information about just how extensive a remake it will be at launch. That said, it's clear that Konami is aiming for a high production-value reimagining, perhaps in the vein of Final Fantasy 7 Remake or the Resident Evil 4 remake.
During last week’s Made by Google event, we got an early glimpse of what appeared to be a new Google Nest smart speaker (sitting discreetly on a table beside F1 driver Lando Norris). Now, three more devices appear to have leaked: a new version of the Nest Video Doorbell, and a pair of home security cameras. The details come courtesy of Android Headlines, which hasn’t disclosed the identity of its source, but has included several pictures that seem to be from marketing material to back up its claims.
Based on the specs provided so far, it sounds very much like Google is taking the fight to Amazon, competing with Echo speakers, and Ring doorbells and cameras.
We don’t have prices and release dates for the new Nest devices yet, but it seems unlikely that Google will be able to compete on cost alone. Amazon’s products are some of the cheapest smart home devices around, so Google is likely relying on the power of Gemini for Home to give it the edge. It might just do that, as Alexa+ continues to roll out at a glacial pace, but we'll have to get hands-on with both before we can compare the two directly.
On the subject of prices, Google is apparently renaming Nest Aware to Google Home Premium, with multiple paid tiers. These will presumably work in a similar way to Ring Home, with the most expensive option offering support for more devices, extra storage for videos, and additional AI-powered features. For more details on the different Ring payment plans that Google will be competing with, take a look at our complete guide to Ring Home subscriptions.
Personally I’m hoping for a package that bundles the best features of Google One AI Premium together with Google Home Premium for a lower price than the two separate services, but I’m not going to hold my breath.
Unlike Amazon, Google is also facing a serious problem with disillusioned users who claim that their smart home devices are no longer working as advertised, throwing up error messages or failing to recognize commands. In fact, there are so many complaints that a US law firm has announced that it has "begun investigating a possible class action".
The new Nest devices will have to be something really special to turn that around, so let's take a closer look.
Nest speaker with 360-degree audioFirst, the speaker. Early details are scant – we already assumed that it would feature Google Gemini – but Android Headlines' mystery source has gleaned a few interesting snippets of information.
The new speaker will apparently offer some interesting AI-powered features, including one that will detect when you’re away and watch out for worrying sounds that suggest someone may be trying to break into your home. This would tie the speaker into your home security system, together with the doorbell and two security cams, so it makes sense that Google is apparently launching the trio together as AI-powered eyes and ears to guard your home.
We’ve not been told anything about the silicon responsible for all of this, but the new Nest speaker is presumably much more powerful than its predecessors, which were released before AI began wending its way into our homes, and therefore had much more modest processing requirements.
(Image credit: Amazon)The only other titbits that have been revealed are that the new Nest speaker will offer 360-degree sound, and can be paired with a Google TV streamer. It sounds as though it sits somewhere in between the existing Nest Mini and Nest Audio, aiming to provide the best of both worlds with both a relatively compact design and respectable audio quality.
Its closest rival appears to be the 4th-generation Amazon Echo, but the Nest’s 360-degree sound and inclusion of Gemini for Home could give it two big advantages. Although the Echo sounds good, and can be paired with a Fire TV streamer, its speaker is front-firing and it’s yet to receive the promised upgrade to Alexa+.
Amazon has promised that its AI assistant will be coming to its existing smart speakers, but hasn’t said when, and I’m guessing that most processing will need to happen in the cloud due to the Echo’s less powerful processor, which could result in more latency than you’ll get with the new Google Nest speaker.
Doorbell with local storage (sort of)Now let’s take a look at the new Nest doorbell. Based on its specifications, it sounds like Google will be competing directly with the current wired Ring Video Doorbell, but personally I think that’s a risky strategy.
Video doorbells have come a long way in the last few years, and although Ring might still be the biggest name, it’s facing stiff competition from rivals like Swann and Eufy, whose doorbells can store all your footage locally on an SD card without the need for a paid monthly plan (for more details, take a look at my guide to subscription-free video doorbells).
According to Android Headlines, the new Nest doorbell will have some local storage, but only as a backup option in case it loses internet connectivity. It will keep an hour of video for you, but won’t be an alternative to paid-for cloud storage.
The new Nest doorbell’s 2K resolution is another potentially limiting factor. Over the last year we’ve tested a couple of models that can record at 4K (namely the SwannBuddy4K and Lorex 4K Battery Doorbell), and I wouldn’t be at all surprised if we see a 4K Ring doorbell in the next year or so. By releasing a 2K model in late 2025, Google is at risk of being left behind.
Philips, Eufy, and EZVIZ have all released excellent video doorbells that give you full functionality and local video storage without a subscription plan (Image credit: Future)Judging from the leaked 3D render, it looks like Google’s new doorbell will only have one camera, which also surprises me. It’s now standard for video doorbells to have dual cameras for a greater vertical field of view, allowing them to capture visitors’ faces as well as packages left on your doorstep, with equal clarity. Without a bottom camera, the Nest model might not be able to ‘see’ parcels effectively, potentially leaving them vulnerable to porch pirates.
Then there's the price. The latest Ring Doorbell wired costs just $49.99 / £49.99 / AU$89, whereas the most recent Nest Video Doorbell had a launch price of $179.99 / £249.99 / AU$329. It’s unlikely that Google will be dropping its prices to match Ring, so I can only surmise that it’s relying on Gemini to give the new Nest Video Doorbell the edge.
According to the leaked specs, the new Nest doorbell will offer features including Activity Zones, Garage Door Alerts, and Familiar Face Alerts – all of which will be familiar to current Nest doorbell owners – plus new intelligent alerts that will send you a notification when an animal, person, or vehicle is spotted. Other doorbells offer something similar, so the Nest doorbell’s success will depend on how fast and accurate these all are, and how well the software can avoid false positives.
Red is the new black?For me, the new indoor and outdoor Nest security cameras sound much more tempting than the doorbell. Both of these are wired, though it’s possible that Google may release a battery-powered model at a later date.
Again, Google seems to be aiming to eat Ring’s lunch, and its new cams appear to be direct rivals to the plug-in versions of the Ring Indoor Camera and Outdoor Security Camera, but there are some significant differences.
The most obvious of these is their design. We’re fans of Nest’s affordable and functional cams here at TechRadar, and they regularly find a place in our roundup of the best home security cameras, but I have to admit that they’re not particularly easy on the eye. It’s definitely a case of function over form.
Ring cameras are functional, but not beautiful (Image credit: Future)The new Nest cams have a friendlier look, with rounded bodies and mounts, and will reportedly be available in a range of colors - not just black and white - so you can pick something that will blend better with your decor (or stand out, in the case of the red model).
Commenters on the Google Home subreddit seem to generally agree that the red option is an eyesore, but personally I like it as a way to let people know they’re being recorded - like a big red 'rec' button in your living room. You might think otherwise, though.
Comment from r/googlehomeThe only potential design downside for me is the lack of a physical privacy cover on the indoor cam. This would shield the lens and microphone when you want a moment to yourself, and is one of the features we appreciated when testing the latest Ring Indoor Camera.
Both of Google’s new cameras will record at 2K, whereas the equivalent Ring cameras are limited to 1080p, and you’ll get the same Gemini-powered alerts and notifications as you do with the new Nest doorbell too
Again, according to Android Headlines there’ll be a limited amount of local storage in case the camera loses Wi-Fi connectivity. If you’re looking for a cam that will store all your videos locally and give you full control over them, take a look at our guide to subscription-free home security cameras.
You might also likeTom Clancy's The Division Resurgence is still expected to land on mobile devices at some point, but we're yet to have an exact release date or even an updated release window. Fortunately, we do have news of upcoming betas, so there's still a decent amount of information to sink our teeth into.
With the most recent trailer having been showcased as part of Ubisoft Forward, there’s no better time to start looking into why The Division Resurgence should be one of your most anticipated upcoming games. Hopefully, we'll hear an update in the coming months, given that the beta is running in September.
Here’s everything we know about what could be one of the best Android games of recent years. From the latest news, to info on what to expect from the gameplay, let's dig into what's been said about The Division Resurgence so far.
The Division Resurgence - cut to the chaseThe Division Resurgence will be released exclusively on Android and iOS devices, shaking things up from the previous The Divison games which were released on console and PC, but offering a new story alongside its new platform. In addition, the game is entirely free to play on mobile devices. Should the release be as streamlined as we are anticipating, it could be a hell of a hit on mobile.
There’s currently nothing to suggest that the game will eventually come to PC or home console, but basing our assumption on how the game appears to be built exclusively for mobile devices right now, we believe that there are no plans for the game to ever leave its mobile exclusivity.
The Division Resurgence story and settingThe Division Resurgence promises a new storyline based on the previous two Division games while maintaining a familiar setting stripped from the first game. The Division Resurgence puts you in the position of becoming a member of the first wave of Strategic Homeland Division agents, amidst a virus outbreak in New York City.
New York will set the scene for the game, as you will need to defend the metropolitan area against waves of enemies and crime syndicates, alongside completing missions to help you explore the area.
There will be a variety of PVE missions on offer, both as part of the central campaign and as unique side missions to help you explore the world outside of your placement in New York. We are yet to learn about what these missions will specifically involve, but we do know that the post-apocalyptic setting is home to numerous hostile enemies you should expect to face during your time with the title.
The Division Resurgence gameplayIn terms of gameplay, we know a pretty limited amount about what to expect from The Division Resurgence as a whole. We’ve received a short, three-minute look at the in-game content, but aside from using a minimap to track a mission, a slight look at how combat plays, and a look at the new compact UI designed specifically for mobile play, there’s a lot to learn still.
Even though The Division Resurgence is set to arrive on a new platform for the franchise, you can expect the game to play in the same style as the previous Division games. Between tense combat and completing missions, you’ll be able to work your way through a skill tree, alongside exploring what the new classes offer and how you can utilize them during your time in Resurgence.
Each class or specialization has a unique skill tree, so whether you’re more of a vanguard or if you’d rather rely on explosives for a quick and easy takedown, you’ll need to focus on improving your own skills to help out teammates and progress through side missions, and the campaign.
In addition, the time it takes to complete central and side missions has been reduced, so you will be able to play in short bursts while on the go, ideal for any mobile gamer. Despite these missions being significantly shorter in completion time in comparison to The Division and The Division 2, that doesn’t mean they lack detail.
You should expect to have your skills put to the test in each mission, whether that’s through a grab-and-go mission or something more hands-on with the enemies. Looting and crafting have also been highlighted to be integral to the game, being the core mechanic when upgrading your weapons and your gear.
The Division Resurgence trailersThe most recent look we’ve had at The Division Resurgence is through a Tactical Action CGI Trailer which was shown as part of Ubisoft Forward Live in June 2023. Within this trailer, we see an animated rendition of the setting, characters, abilities, and combat we can expect to experience throughout the game. We also meet a few enemies and their coinciding attacks, before seeing what looks like a look at actual in-game footage followed by the release window of Fall 2023. This was later followed by a delay to Early 2024.
We’ve scattered a few additional trailers for The Division Resurgence throughout this article, but if you want to find out a little more for yourself, it’s worth looking at Ubisoft's official YouTube channel.
The Division Resurgence beta start date(Image credit: Ubisoft)There's an upcoming beta for The Division Resurgence, announced during Gamescom 2025. The game will go back into closed testing sometime in September 2025. You can hear this confirmed in the video below:
The Division Resurgence news(Image credit: Ubisoft)The Division Resurgence delayed
Ubisoft released its first quarter 2024-2025 earnings report, revealing that The Division Resurgence has been delayed:
"Rainbow Six® Mobile and The Division® Resurgence are no loger expected in FY25 as the teams are taking the necessary time to ensure that these experiences deliver on expectations with optimized KPIs in the context of a demanding yet very large market."
The Division Resurgence gets a world introduction trailer
Six months after the release of its official reveal, The Division Resurgence world introduction trailer offers a more in-depth look at the world we will explore within the game. Similarly to the first The Division game, we are taken back to New York to embark on some high-risk high-reward missions in an attempt to save what remains of civilization. Between a cinematic introduction and in-game content,
The Division Resurgence receives official reveal trailer
The official reveal trailer for The Division Resurgence launched in 2022, offering the first look at what to expect from the mobile-only title. Transporting us back to New York, the original setting for the first Division game, we get to see the collapse of civilization and agents of the division stepping up to save what remains. A few different areas of what we expect to be the map are shown before the trailer comes to a close with no release date.
ChatGPT Projects are ways to keep all your work on a particular subject in one place. If you create a new project then you can group together chats, files you’ve uploaded, and custom instructions all in one place.
Say, for example, that you’re planning a trip to go kayaking in the Florida Keys. Instead of having all your conversations about the trip, discussions of routes, and places to say spread all over your ChatGPT chats list, you can group them altogether in a Project, so you can easily refer to them later.
Saved memoriesOpenAI has just added a new feature that affects ChatGPT’s memory in relation to projects. So, if we use our Florida Keys tips as an example, it could be that one of your party is a vegetarian, so you can ask ChatGPT to remember within the project that it should always recommend restaurants that have good vegetarian options.
When you get back to your normal ChatGPT conversations, this memory wouldn’t be helpful, so now there’s a way to confine that memory to the project.
Starting a new project is easy – you just click on New Project in the left hand menu on the web interface.
When you open a new project click on ‘More options’ then change Memory from Default to Project-only and you’re good to go. ChatGPT will now draw context only from conversations already in the project and your previous saved memories from outside the project will have no effect on what’s inside the project.
You can activate Project-only memories when you open a new project. (Image credit: OpenAI)Islands of thoughtThere is one thing to check first though, for this to work, ChatGPT’s memory must be enabled in Settings. Go to Settings, then Personalization then Memory and make sure Reference Saved Memories is turned on.
Currently Project-only memory is only enabled for ChatGPT in the website and in the Windows app, but it’s coming to iOS and Android versions of the app in the coming weeks.
With Project-only memories, your projects can now become the tightly-focused and self-contained islands of thought they were always designed to be.
You might also likeThe H2S comes hot on the heels of the H2D full laser combo and standard H2D 3D printer (see my review here), but with a few major differences that make it a superb option for any enterprise business requiring a machine that offers scale, reliability and speed.
It might not have the headline-catching dual nozzle that so interested the 3D printing market, but with much the same form factor, just with a single nozzle rather than dual nozzle tool head, it offers something a little different.
Essentially, Bambu Lab is touting this as a bigger X1C, which has become a staple for many design studios due to its print quality, flexibility, multiple filament printing, and of course, speed. Now, with the H2S taking yet another leap in scale and performance, and what's more, it's also coming in at a relatively affordable price point.
In use, the H2S is impressive, and the single-nozzle hotend is highly tuned for precision and quality. The speed, while quoted as faster than the X1C, in real-world tests using standard settings is on par; however, tweak the options and the full speed of the machine is unleashed, seeing a standard 20-30% boost in print times across the board. The H2S also has a far larger print bed, enabling more potential with the style and type of prints you're able to produce. There's absolutely no doubt that, when it came to side-by-side print quality, the X1C is one of the market leaders, but the H2S just took the edge during my test.
One feature that appeals to me about the H2S is that, compared with the H2D, it is far more affordable and there is a laser option as well, in fact, the new H2S line exactly reflects the H2D, just at a more affordable price.
What this essentially means is that, for any product design studio or anyone looking for the best 3D printer for quality, the Bambu Lab H2S is a balanced option, especially if you mainly print with a single filament with the occasional use of multifilament.
Bambu Lab H2S: Price and availabilityThere are three versions of the H2S available: the Base, the AMS Combo, and the Laser Full Combo. The two more advanced versions, the AMS Combo and the Laser Full Combo, are available now for $1,499 and $2,099, respectively. Bambu Lab will also be releasing the Base unit, which is just a single-nozzle machine, for $1,249.
Each model offers an upgrade route, so if you are working on a budget and just want an exceptionally good single FFM printer, you can start with the Base, then upgrade with the AMS Pro 2 to the AMS Combo. If you want to go all the way, you can upgrade to the Laser Full Combo, but only pick out the additions that you need.
Bambu Lab H2S: Design(Image credit: Bambu Lab // Future)Like the H2D, the H2S has almost an identical form factor, so once again it's a large-scale machine that will take up a sizable amount of your desktop, and now that I have three of these machines side by side, that doesn't leave a lot of space for much else.
The fact is, however, that with the H2S, it cuts away a lot of the frills of the H2D and the excitement those machines create. Instead, the H2S goes back to the core of 3D printing, offering a single nozzle toolhead and a few additional features that help elevate what's possible. It positions itself as a successor to the phenomenal X1C, or if not a successor, then a larger-scale version that takes on the new form factor of the H2 series.
At the base level, the first thing you notice alongside that nozzle is the larger print volume, which measures in at 340 × 320 × 340 mm, making it one of the largest on the market. It also once again utilises the CoreXY system, offering high-speed printing, both single and multifilament, when coupled with the AMS Pro 2.
Once again, the 3D printer is fully enclosed, so if you want to print with more advanced materials, that is perfectly possible, with a heated bed that reaches up to 120°C and a 65°C actively heated chamber. This is great for materials like ABS, nylon, and ASA.
One of the features that I've really liked across all of the H2 series is that large touchscreen. It's just really intuitive, beautifully designed, and very quick to respond, which is not always the case.
Inside, they've also boosted the number of sensors, with five flame sensors covering monitoring, emergency stop, and airflow optimisation, once again almost mirroring the H2D series, but building on the feedback and experience of those first H2 machines.
When it comes to the major differences between the H2S and the H2D, aside from that single nozzle toolhead, most of the other differences come in the technology and steps forward in development. For instance, there's second-generation extrusion motion technology with a PMSM servo motor that exerts a 67% increase in extrusion force. There's also a 20 kg feedback load for precise filament control.
Once again, we see the Vision Encoder, which is optional, but will boost the motion accuracy for prints under 50 microns. This is essentially industrial-grade precision, so it will really only be of interest if you're using this for high-precision product design. However, if you're into gaming and want to make desktop game figures, then this is going to be a great feature. I have noted that there are several 3D artists now producing FFF-ready miniatures. With the Vision Encoder having industrial-grade precision, it could mean that printing miniatures on an FFM machine should now, in some cases, be possible, meaning that you don't have to deal with messy resin.
Bambu Lab has also taken a look at monitoring and intelligence, and the H2S includes 23 sensors inside the machine that are monitoring the print process and conditions. This is coupled with three onboard cameras, one for live view, one for the nozzle, and one for monitoring. This compares to just one on the H2D. There's also smarter fault detection if a print does go wrong, and I have to say, during the three-week test, I didn't have any print failures, even when I tried with an impossible print, the machine just detected it and paused.
Now, while the form factor of the machine is identical to the H2D, when it comes to the build volume, because it only has a single nozzle rather than two, the full print bed can be used, so you have a larger print volume of 340 × 320 × 340 mm compared with 325 × 320 × 325 mm for single-filament printing on the H2D.
Bambu Lab also says that the H2S is a high-speed machine, capable of printing up to 1000 mm/s and with acceleration over 20,000 mm/s². However, during my tests, I'd say they are both pretty much on a par until you delve manually into the settings.
Once again, there's a heated chamber, and in the H2S, this is capable of reaching around 65°C, exactly the same as the H2D. Likewise, the hardened steel nozzle seems to be the same, as does the 5-inch touchscreen.
One of the big questions I had when the machine arrived was: because it is a single-nozzle machine, does it still have the capability of using a laser and cutter? There are, of course, three versions of the H2S, including the Laser Full Combo version that offers laser engraving, cutting, digital cutting, and precision drawing capabilities.
Bambu Lab H2S: Features(Image credit: Bambu Lab // Future)Take a look through the machine's features, and aside from the single nozzle, which is obvious, the main feature aside from technology enhancement is the larger print area, which means that this is essentially a large successor to the X1C. Through the test, the speed of the H2S impressed. Put alongside the X1C on standard prints, print speeds were essentially similar until you delve into the settings. However, there are more options, and if you really want to push the speed of the printer, it is possible to get up to a 30% faster printout of the H2S than the X1C, although there is a small drop in quality.
The maximum speed of the printhead goes up to 1000 mm/s with 20,000 mm/s² acceleration. So, while the acceleration matches the X1C, the print speed essentially doubles, with a real-world speed increase of around 30%.
Like the H2D, the single nozzle of the H2S is capable of reaching 350°C, which makes it a perfect option for printing engineering-grade materials such as ASA and nylon. The H2S is a fully enclosed environment, which helps ensure optimal printing conditions for those materials, and with the filtration also helps to remove any toxins from the materials as they print.
Once again, Bambu has included a whole series of sensors that will detect if any print goes wrong and stop proceedings before issues are caused. Through the test, aside from running out of filament, I only had one occasion where the error-checking needed to kick in, due to some filament falling onto the print bed from a previous print. The new machine now includes 23 sensors and three onboard cameras. During the test, I didn't have any tricky situations with printing. The one issue that could've caused a problem was instantly recognised, and the printing was paused until I removed the filament, then the print completed successfully.
What I also liked was that when it came to filament changes due to running out, the process of restarting the print was absolutely spot-on. There wasn't the usual worry about layer misalignment that can often happen.
One of the big new features of the extruder is that it now includes a PMSM servo motor that can apply 67% more force. While I couldn't visually see the difference, the extrusion of the filament did seem exceptionally smooth for all materials tried, including Carbon fill and TPU. When I compared prints between the H2D and the H2S, there was very little difference; it was only when testing a specific model that I could see a very slight uplift in the print quality coming from the H2S.
Like the ability to add a laser cutter and digital cutter to the machine, there's also the option to add the Vision Encoder, which you'll need if you're going to be using this for professional product design or any dimensionally critical work. The Vision Encoder can be used for any print that needs 50-micron precision.
Through the software, there's also hole and contour compensation to assist with more intricate models. Again, the intelligent monitoring will stop if there is an issue. During the test, I tried to push the printer with a few excessive overhangs just to see what would happen, and the machine essentially paused as the print failure was detected.
As with the H2D machines, there's AMS Pro 2, and again, the new model is fully compatible with the original AMS and the AMS HT. You can also link several AMS modules together so you can extend printing to more than just four filaments, up to 16, and some people have even claimed it can be pushed further.
Bambu Lab H2S: Performance(Image credit: Bambu Lab // Future)Getting started with the H2S is as simple as any other Bambu Lab 3D printer, as it essentially comes pretty much ready to go. In this review, I'm looking at the Bambu Lab AMS Combo, so you get the 3D printer and the AMS Pro 2 to enable multifilament printing.
Getting it all set up is extremely straightforward. First, the packaging is stripped away, the AMS is popped on top, one tube connects the AMS to the machine, and then there's a data cable that also connects between the machine and the AMS. Once that's done, the activation key is popped into the back along with the power cable, and the machine is switched on.
After running through the initialisation and calibration process, which is all handled by the machine, you can then install the four filaments and get started with connecting to Bambu Studio and producing your first print.
As ever with this machine, there are a few prints just to get you started, and it shot through these in no time at all, with the 3D Benchy model looking exceptionally good, fine detail and a high-quality finish to all of the outer walls and using the default settings this took 33 minutes with all checks.
As I went through the test, there were some larger models to print to create a Shadow Force suit of armour, and this is where the machine really started to come into its own. The ability to print at a scale that is normally only possible with large-scale printers, combined with the high nozzle quality, meant that the end result had a surface cleanliness and consistency that you don't usually get with large-scale consumer 3D printers.
What I really liked was that, for quite a few of these large-scale prints, I did run out of filament partway through. However, the filament detection worked exceptionally well. As with many machines, it detected the issue, but what impressed me was that feeding in the new filament aligned perfectly, continuing the print from exactly where it left off. Adhesion to the print bed was sufficient that there was no movement or issue, even when the print had been left for a few hours in between filament changes.
For single filament printing, the print speed was exceptionally good, although at present, there isn't a huge array of presets for materials. So, if you are new to 3D printing and want high-speed prints, it is a little tricky to adjust the settings to get exactly what you want. However, if you are experienced with Bambu Studio, then delving into the quality, strength, speed, and support settings will enable you to fine-tune for those higher print speeds.
At those high speeds, the quality actually remains exceptionally good. While you can see a slight reduction in outer surface quality, for prototyping or quickly printing ideas, the quality is beyond what I've seen with most 3D printers of this type, size and price.
Going on to multifilament printing, again, the speed of the print was good. But, as with all other Bambu Lab AMS system printers, the volume of waste that gets kicked out of the back is quite extraordinary. So, while multifilament 3D printing is obviously a major pull for this machine, the fact that it still produces so much waste is a bit of an issue.
The quality of the 3D prints, however, is once again exceptionally good, with a high-quality finish and one of the best surface finishes for a multifilament print that I've seen. Multifilament print times are obviously slower on the H2S than compared with the H2D. That second nozzle makes a huge difference to both the amount of waste produced and overall duration. Still, because of the high-speed printing that is possible with the H2S, the speed was still good.
As an example, the Robo Tortoise four-colour print took just over 24 hours. On the H2D with its two nozzles, this print took only 20 hours. So, while there is a reduction in speed between the H2S and the H2D for multifilament prints, it isn't huge. The biggest difference really is the amount of waste produced.
As I ran through the test prints, I became more taken with this machine. While the single nozzle isn't as headline-grabbing as the dual nozzle of the other H2D machines, it's still exceptionally high quality and essentially makes this machine a top option for any designer looking to prototype or even run small production batches.
The quality of the casing and the size give you plenty of flexibility in how you use it, and the fact that it has that heated chamber enables you to use engineering materials such as nylon, ABS, and ASA. What really impressed me was that, across multiple prints, there were no real failures.
Bambu Lab H2S: Print quality(Image credit: Bambu Lab // Future)Target 25 = X: 24.88mm / 0.12mm Error | Y: 24.96mm / 0.06mm Error
Target 20 = X: 19.87mm / 0.13mm Error | Y: 19.90mm / 0.10mm Error
Target 15 = X: 14.87mm / 0.13mm Error | Y: 14.80mm / 0.20mm Error
Target 10 = X: 9.90mm / 0.10mm Error | Y: 9.80mm / 0.20mm Error
Target 5 = X: 4.90mm / 0.10mm Error | Y: 4.80mm / 0.20mm Error
X Error Average = 0.114
Y Error Average = 0.152
X & Y Error Average = 0.133
Fine Flow Control – Score of X
Fine Negative Features – Score of X
Overhangs – Score of 5
Bridging – Score of 5
XY Resonance – Score of 5
Z-Axis Alignment – Score of 5
Total Score – 29 / 30
Bambu Lab H2S: Final verdict(Image credit: Bambu Lab // Future)At the end of the test, there's no doubt that I'm impressed once again with this Bambu Lab machine. The H2S takes the scale of single-nozzle 3D printing up a notch, and unlike many other large-scale 3D printers, it offers a brilliant enclosed environment. This enables you to print with engineering materials, not just mainstream PLA that can be used with open frame machines.
Due to the CoreXY mechanics, you also have ultra-fast print speed, reliability, and the dimensional accuracy that comes with it. The test prints that came out of this machine were some of the cleanest I've seen, and at this scale and consistency, it's really difficult to match with any other model.
While the machine compares very closely to the other H2D models, just with a single nozzle, when it comes to print quality and speed, it takes a small leap forward for single-filament printing. Where it really comes into its own is in being able to print larger than any other Bambu Lab printer, and the scale of those prints is genuinely exceptional.
Although the prints Bambu sent me for testing were clearly optimised to show the printer at its best, I also tried it with other complex single-filament prints. It coped with contours, overhangs, and overall print quality exceptionally well. As ever, the AMS Pro 2 is a standout feature, and since I was reviewing the combo version, I was able to give that a proper test with the machine and once again it works exceptionally well, with the only downside being the amount of waste that is produced.
The quality of the multifilament print was again exceptional, and the fact that it's going through a single nozzle just gives you a little more real estate to print large. The full-scale helmet from the Cosplay armour I printed came out with exceptional quality and a support structure that was easy to remove.
One of the big points I would highlight while using this printer was not only the speed and scale, but also the quality of the surface finish.
Surfaces were exceptionally smooth, and when I printed the Autodesk Kickstarter test model I've been using for many years, it was almost a full 30 out of 30. The print surface was exceptional, and the only thing that let it down slightly was dimensional accuracy, although my thought is that, if I used the Vision Encoder, I'd likely hit that full 30 out of 30 for the first time.
Regarding the fine flow test, while I've had many 3D printers that can produce a very clean result, there are often slight signs of angel hair filament, with only the AnkerMake M5C previously producing a model with this level of cleanliness.
The other point I really like about the H2S is its simplicity. The base unit isn't expensive considering. If you're looking at this as an enthusiast or business user, the fact that you can buy the base unit for just over $1,000 and then upgrade all the way to the Laser Combo means it's relatively affordable and offers a solid upgrade path for the future.
At the end of the test, once again, Bambu Lab has demonstrated why it leads the market with its 3D printers, and the H2S single nozzle combo version reviewed here once again shows the level that all other 3D printer manufacturers need to aim for. However, with the likes of the Original Prusa XL and SnapMaker U1, while it's great to see a larger print area single nozzle machine it feels like there is a move now into multitool head options which could leave Bambu Lab behind in the technology stakes.
Image 1 of 2(Image credit: Bambu Lab // Future)Image 2 of 2(Image credit: Bambu Lab // Future)Should I buy the Bambu Lab H2S?Buy it if...You need a large build volume and speed.
Once again, this printer comes in the superb H2 form factor that offers a fully enclosed environment. This time, the single nozzle enables an even larger print area that should suit most home and small business projects.
You need precision for engineering projects
While a fully enclosed environment is nice for some users, if you're working in education or in the professional sector and need to print in engineering materials, this enclosed environment with its heated chamber is absolutely essential.
Don't buy it if...You need native dual-nozzle multi-material
While single-filament printing is exceptionally good, if you need to use support materials as standard, then upgrading to an H2D will probably be a better idea.
You're a casual or first-time hobbyist
Starting with one of the best 3D printers on the market might seem like a great idea, but with so many superb printers at a fraction of the Price, it might be worth starting with a cheaper printer before investing in the H2S.
For more tech for your crafting studio , I've tested the best laser engravers.
If you've read any of my articles about Hasselblad's 'medium-format' mirrorless cameras, you'll know I have a soft spot for the premium Swedish camera maker's X-series.
They're stunning minimalist cameras with quality craftsmanship that are simple to operate and a joy to use. Naturally, it also helps that the recent models can shoot the best-looking photos this side of $10,000.
The latest addition to the series is the X2D II 100C, which is an update of my dream camera; it's refined in all the right ways, and it costs much less than its three-year-old predecessor, pushing it closer to reality for photographers on the edge of splashing out.
If I were to pick one camera for landscape photography, this would be it. You can expect highly-detailed 100MP resolution, gorgeous natural colors that need little to no editing, and 16-bit files with rich HDR, along with probably the best image stabilization performance for this full-frame-dwarfing format.
Usually cameras in this 44 x 33mm sensor format are largely confined to the studio for still life and static subjects, but the X2D II is way more versatile than that, especially since it gets an all-new autofocus system, equipped with subject-tracking continuous autofocus and LiDAR.
For the first time with a Hasselblad I felt confident using its autofocus for shooting portraits, given its largely reliable people-detection skills. There's no obvious gap in autofocus performance between Hasselblad and a Fujifilm GFX model now.
I also felt comfortable shooting without a tripod, getting sharp shots handheld with shutter speeds in excess of one second.
Don't get me wrong – I still needed to be more involved in the process to get the results I wanted than when shooting with my full-frame Nikon, but the X2D II has strong automatic chops too.
Otherwise, for the most part the shooting experience felt largely the same as with the original X2D 100C, which is fine by me.
The X-E5 can be purchased in a bundle with this nifty, space-saving 23mm pancake lens. (Image credit: Tim Coleman)The X2D II 100C has what for me is probably the best camera design bar none: a gloriously minimalist body with exotic curves, a high-quality build with a slight reduction in weight compared to its predecessor, a larger-than-average tilting touchscreen with gorgeous color and clarity, plus various refinements that include a new joystick for adjusting the autofocus point and more.
A built-in SSD provides 1TB of storage for those mammoth 200MB raw files, and a CFExpress Type B card slot offers another storage option.
Some downsides remain: it has middling battery life, there's still no video recording capabilities (which for some could be a plus, but for me would be a nice to have), while the quality of the 5.76m-dot viewfinder display feels only okay.
And while this is the best-performing Hasselblad yet, Fujifilm GFX rivals can shoot faster, while full-frame alternatives are faster still. The X2D II is a steady shooter, just not one for action.
But again, that's fine – a camera that can deliver such rich detail can't be expected to sustain high-speed burst sequences.
Improved autofocus performance was probably my top wish for a X2D 100C successor, and that wish has come true, alongside other design refinements which improve the overall user experience.
A pleasant additional surprise is the X2D II 100C's list price: $7,399 / £6,400 (AU$ pricing TBC). That's a good deal less than the X2D 100C, even if it's still a pricey premium snapper.
Hasselblad X2D II 100C: price and availabilityHasselblad products are pricey, and with good reason – the build quality is top-drawer, as is the medium-format sensor tech, plus there's a 1TB SSD built-in. Yet despite several refinements in this latest model, it actually costs much less than the original X2D 100C, which was launched in September 2022.
The price difference depends on the region, but in the UK the X2D II 100C costs £1,000 less than its predecessor. It's still pricey, as is the new 35-100mm zoom lens (28-80mm effective), which costs $4,599 / £4,100 (Australia pricing TBC), but this Hasselblad is edging closer to Fujifilm in terms of pricing.
Sensor:
100MP 'medium-format' sized 43.8 × 32.9mm
Video:
None
Cont. shooting:
3.3fps (approx)
Viewfinder:
5.76m-dot OLED
LCD:
3.6-inch, 2.36m-dot tilting touchscreen
Battery (CIPA rating):
Up to 327 shots, extended to 466 shots with HDR off
Weight:
29.6oz / 840g (with battery)
Dimensions:
5.85 x 4.17 x 2.95 inches / 148.5 x 106 x 75mm
Hasselblad X2D II 100C: design and handlingHaving tested the Hasselblad X2D 100C at length, the X2D II feels very familiar. At 840g with battery, the latest model is slightly lighter, but it retains the same form factor, with a wonderfully minimalist layout and an exaggerated grip. Given the sensor format, the X2D II is impressively compact.
The finish on the high-quality body is different, and I prefer the new version both in appearance and feel.
We have the same touchscreen as before, and it's delightful. At 3.6 inches it's larger than most, plus it's wonderfully bright, rich in color and contrast, and its touch response is spot on, which is something that can't be said for all cameras – touch response feels more smartphone-like than camera-like.
Initially, pulling out the tilt screen stills feels a little fiddler than it could be, and the tilt motion is stiff; but it feels durable, and the up and downward tilt range is handy, especially for shooting at low angles.
Image 1 of 10(Image credit: Tim Coleman)Image 2 of 10(Image credit: Tim Coleman)Image 3 of 10(Image credit: Tim Coleman)Image 4 of 10(Image credit: Tim Coleman)Image 5 of 10(Image credit: Tim Coleman)Image 6 of 10(Image credit: Tim Coleman)Image 7 of 10(Image credit: Tim Coleman)Image 8 of 10(Image credit: Tim Coleman)Image 9 of 10(Image credit: Tim Coleman)Image 10 of 10(Image credit: Tim Coleman)That tilt range also means the screen clears the viewfinder, which sticks out from the body, for unimpeded viewing from low angles. The large 5.76m-dot viewfinder display is lovely too, although it's far from the absolute best viewfinder I've used.
Once again we get a 1TB built-in SSD for storing images – and you'll need it, with each raw file coming in at a whopping 200MB. There's also the option to use removable media in the form of CFXepress Type B, which is one of the fastest card types today – I made use of both options during my review period.
Image 1 of 8(Image credit: Tim Coleman)Image 2 of 8(Image credit: Tim Coleman)Image 3 of 8(Image credit: Tim Coleman)Image 4 of 8(Image credit: Tim Coleman)Image 5 of 8(Image credit: Tim Coleman)Image 6 of 8(Image credit: Tim Coleman)Image 7 of 8(Image credit: Tim Coleman)Image 8 of 8(Image credit: Tim Coleman)One of the headline new features is an autofocus system that's totally new to Hasselblad, which I'll get onto in the next section, and in terms of the design this has prompted the addition of a joystick. This can be used to manually select the autofocus point – I find it a more intuitive method than the touchscreen. Despite the addition of the joystick, which is very welcome, the design still feels wonderfully minimal.
The same goes for the UI – menus are still super stripped-back and easily navigable, even with a new range of autofocus modes. The omission of video recording helps here, while there are no color profile options at all, and I really appreciate how quick and easy it is to make adjustments to settings.
I have only one niggle with design – the protective door for the USB-C port (the port which can be used to charge the camera), pops open all too easily, especially when using a camera strap.
The original X2D's autofocus is poor by today's standards – I used it to shoot a wedding, and I quickly reverted to my old DSLR for moments when I needed autofocus with a quick response.
Hasselblad has sensibly focused its attention on various performance improvements for the X2D II, and chief among them is a completely new autofocus system. The X2D II's focusing is a different proposition altogether, almost matching Fujifilm GFX standards.
This is the first Hasselblad camera with continuous autofocus, plus the first with subject-detection autofocus, being able to recognize and track humans, animals and vehicles. It also utilizes LiDAR focusing, an improvement that comes courtesy of drone maker DJI (which bought Hasselblad some years ago, and which introduced the built-in SSD in previous models).
I tested the camera on all of the subject types it's able to recognize, and it performed well, but don't expect the same degree of autofocus sophistication you'll get from, say, recent Sony / Canon / Nikon models.
Image 1 of 2I shot this self portrait remotely using Hasselblad's Phocus software, triggering the camera with my Apple iPad (Image credit: Tim Coleman)Image 2 of 2Animal subject detection picked up this bird for sharp focusing, no problem (Image credit: Tim Coleman)Still, given it was my first time shooting portraits on location with a Hasselblad, I felt confident that the focus was going to be pin-sharp on my subject's eyes, and that's a big deal. The AF was also able to track my children's pet guinea pigs and recognize birds and horses.
Hasselblad says image stabilization performance has also been improved, and it's now rated up to 10EV, which would be a world-first for any camera in any format.
(Image credit: Tim Coleman)I was using the X2D II with the new 35-100mm lens, and put stabilization to the test. Based on 10EV of stabilization, at the wide-angle end of the lens zoom range I would expect the camera to be able to shoot sharp handheld shots with shutter speeds of 15 seconds.
Not a chance – that simply isn't the case. I was getting sharp shots like I was before with the X2D, down to around three seconds, which is more like 7.5EV. Nonetheless, it's still an incredible performance for such a high-resolution camera.
Despite its improved autofocus performance, the X2D II, like its predecessor, is not a camera for action photography. Its burst shooting performance is limited to around 3fps, which by today's standards is very slow. No, this is a camera for single shots really, like landscapes and portraits.
Image quality for the most part is much the same as from the X2D, but Hasselblad didn't need to make any improvements here – the original model was already capable of taking the best-looking pictures I've ever made with a camera.
Not convinced? Check out this Hasselblad X2D vs Nikon Z6 II feature I wrote.
The X2D II utilizes the same 44 x 33mm sensor with 5-axis stabilization as before, shooting 100MP stills with 14-bit or 16-bit color-depth options. What is new, however, is what Hasselblad calls 'end to end' high dynamic range (HDR) capture – you simply check the box in image quality section of the menu to activate it.
HDR, as the name suggests, increases the range of tones in an image. Without it, the X2D II already has a wide dynamic range given the large sensor format and pixel density, but with it we get over 15EV of dynamic range. Check out some HDR landscape photos in the gallery, below.
Image 1 of 7(Image credit: Tim Coleman)Image 2 of 7(Image credit: Tim Coleman)Image 3 of 7(Image credit: Tim Coleman)Image 4 of 7(Image credit: Tim Coleman)Image 5 of 7(Image credit: Tim Coleman)Image 6 of 7(Image credit: Tim Coleman)Image 7 of 7(Image credit: Tim Coleman)I took photos with and without HDR active (in raw and JPEG simultaneously), and really I could take or leave HDR – the raw files are stunning either way. Yes, you get more visible detail in shadow and highlight areas, but you also lose some of the punch of the raw files as a result.
And there's plenty of latitude to brighten shadows and darken highlights of raw files for HDR-like results using editing software. Perhaps the main benefit to in-camera HDR is that you can skip the editing process for the times when you want more detail in the tonal extremes. It could also mean that shooting in JPEG-only format is a more realistic option. I still think HDR capture is an excellent feature.
Image 1 of 8(Image credit: Tim Coleman)Image 2 of 8(Image credit: Tim Coleman)Image 3 of 8(Image credit: Tim Coleman)Image 4 of 8(Image credit: Tim Coleman)Image 5 of 8(Image credit: Tim Coleman)Image 6 of 8(Image credit: Tim Coleman)Image 7 of 8(Image credit: Tim Coleman)Image 8 of 8(Image credit: Tim Coleman)If you're a camera owner who's used to a choice of in-camera color profiles, like you get with virtually all other cameras, such as Fujifilm's film simulations, then you'll quickly notice the absence of those here. There's not even a black-and-white mode.
It's another example of Hasselblad's minimalist approach which I appreciate, especially when the natural colors look this good – they're somehow vivid and natural at the same time – so unless you like to dial the saturation slider up to unnatural levels, stylize your images, or go monochrome, you really don't need to spend time tweaking colors in post. All the images in the gallery above are completely unedited.
The impressive image stabilization on board and improved autofocus performance really help too, meaning you can get sharp handheld shots more easily.
Hasselblad has left out video recording once again – the X2D II is purely for photographers. That will no doubt delight photography purists, but I can't see any harm in adding video recording, besides perhaps clogging up the menus.
One thing to note about all of the images included in my galleries – they are original unedited files. With 100MP to play with, there's plenty of cropping potential to focus in on certain details, like the distant person sat on a hillside, framed by the setting sun.
There's also various aspect ratios available in camera, such as Hasselblad's legendary X-Pan panoramic format.
Attributes
Notes
Rating
Price
A premium camera for a premium price, but it's surprisingly and significantly cheaper than it's predecessor
4 / 5
Design
Simply one of the best camera designs of all time
5 / 5
Feature and performance
Much improved autofocus, built-in SSD storage, but slow burst shooting speeds
4.5 / 5
Image quality
The best looking photos you can get, for the price. No video recording though.
5 / 5
Should I buy the Hasselblad X2D II 100C?(Image credit: Tim Coleman)Buy it if...You want natural-looking images from the off
Hasselblad's 100MP, 16-bit Raw files are packed with detail and the stunning colors look right from the off
You appreciate camera design
I dig Hasselblad's minimalist design philosophy – the X2D II not only looks the part, but it feels great in the hand and comes with a refreshingly simply UI.
You're a pro portrait and landscape photographer
If you want the absolute best image quality for portrait and landscape photography and don't often shoot action, then the X2D II sets the bar.
You shoot video
An obvious one, but the X2D II has no video capabilities – it's purely for photographers.
You shoot any kind of action photography
Yes, the X2D II has subject tracking autofocus which makes it more reliable, but it's no match for industry-leading systems, while continuous burst shooting is a slow 3fps approx.
You want supreme battery life
Up to 330 shots is a pretty poor battery life for such a camera. That said, it's a photography-only camera with slow continuous shooting performance, so you're unlikely to rinse the battery quickly.
Like the sound of the Hasselblad X2D II 100C but keen to know what else is out there? Here are a couple of solid alternatives…
Fujifilm GFX100 II
Fujifilm's flagship camera with the same 44x33mm sensor format is the GFX100 II. It also has a 100MP sensor, but it has superb video recording capabilities too. It's a little pricier than the X2D II.
Read our in-depth Fujifilm GFX100 II review
Sony A7R V
The best full-frame alternative to the X2D II is the high-resolution Sony A7R V. It has the same pixel density – 61MP on a stabilized full-frame sensor, together with a wide dynamic range and impressive autofocus skills. It costs around 40% less than the X2D II too.
Read our in-depth Sony A7R V review
How I tested the Hasselblad X2D II 100CI've had plenty of chances to use the X2D II with the new XCD 35-100mm f/2.8-4 lens ahead of their launches, taking the pairing on a few landscape photography trips, plus for candid portraits of humans and animals.
I've shot during daylight and nighttime, outdoors and in, and paired the camera with the latest (beta test) version of Hasselblad's Phocus app for remote control of the camera and image uploading.
My testing took place over the course of about one month.
First reviewed August 2025
Microsoft has warned users its OneNote note-taking app is set to lose support for Windows 10 machines from October 14, 2025, and with this landmark comes an important software update.
From that deadline, Microsoft OneNote will be a read-only app, meaning notes can be viewed but not edited or synced.
No further updates, bug fixes or security patches will be provided in line with Windows 10 also losing support on October 14.
OneNote won’t be supported in Windows 10 from October 2025“As we continue to invest in a more secure, modern, and capable note-taking experience, we’re consolidating our efforts into a single, more powerful OneNote on Windows app,” OneNote Product Manager Bola Soneye wrote in a blog post announcing the news.
By streamlining OneNote, Microsoft is promising faster delivery of new features, long-term support and a “foundation for future innovation in OneNote.”
To move from the classic Windows 10 version of OneNote to the new OneNote on Windows app, users must sync their notes and then use the in-app migration ribbon to ‘Move to the newest version of OneNote’.
The new app can be downloaded from the Microsoft Store for free, but users must sign in with work, school or personal accounts to unlock it.
The blog post also details specific processes for Enterprise and Education customers.
Looking ahead, Microsoft’s roadmap has plenty of entries for OneNote, including a whole host of Copilot-based improvements like summarization, Q&A, voice tools, image and video support and audio overviews.
The OneNote change is just part of a broader shift happening as Windows 10 makes room for Windows 11. Earlier in June 2025, Windows 11 adoption finally caught up with Windows 10 (via Statcounter), before surpassing it one month later.
Soneye concluded by urging OneNote users to migrate now rather than leaving it until the last minute to avoid disruptions.
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(Image credit: Marlena Waldhausen for NPR)
Annoyingly, The Gilded Age season 4 isn't going to be on our screens for an age (pun intended) yet. In fact, we don't actually have a release window at all, which isn't too surprising given that season 3 only wrapped a few weeks ago. However, the last few episodes told us a lot about what we can expect going forward, and all eyes are on George (Morgan Spector) and Bertha (Carrie Coon).
George’s life hung in the balance in the closing scene of season 3 episode 7. He’d previously won out against Clay (Patrick Page) and Mr. Sage (Peter McRobbie), getting the business back on track in spite of their rivalry. However, this came at a price. A courier soon visited George’s office, pulling a gun on his secretary before aiming it straight at George himself. The gun went off, the screen goes black and we had no idea whether he’s alive or died.
In episode 8, we find out that George was indeed shot, but managed to make a miraculous recovery. But once George is well enough, he promptly tells wife Bertha that he’s not even sure if he loves her or trusts her, leaving for New York without so much as an amicable thought between them. We've currently got no idea if George is even going to return for season 4, but we do know Bertha has to rebuild her life on her own, likely vicariously living through Gladys (Taissa Farmiga).
However, I don't think it's George or Bertha who deserve all the attention in The Gilded Age season 4, or should be the storyline that's going to change 19th century New York from the way that we know it. For me, a new era lies in Gladys herself, and it's her recent marriage and impending pregnancy that will have a lot to answer for.
Gladys' marriage and pregnancy will change The Gilded Age season 4 for good, mark my wordsTaissa Farmiga as Gladys in The Gilded Age. (Image credit: HBO)Gladys announces she is pregnant right in the episode's final moments, with George seemingly out of the picture. At its most basic level, the final moments of season 3 mean Bertha got everything she'd been working towards, but now has been left without a stable family unit of her own. Watching Gladys wed the Duke of Buckingham, and essentially become part of British aristocracy by proxy, was what she always wanted, but it's the consequences we need to be paying attention to.
Firstly, Glady's story is actually based on real life. She's loosely based on Consuelo Vanderbilt, an American socialite and member of the Vanderbilt family who married the 9th Duke of Marlborough during the real Gilded Age. However, theirs became known as a loveless marriage that was 'forced' on her by her mother, with their union thought of as being advantageous to everyone expect for Consuelo herself. Sound familiar?
On top of this, Gladys is who will bring us closest to creator Julian Fellowes' biggest global hit, Downton Abbey. We're still a way off time wise, with The Gilded Age still being the latter stage of the 1800s while Downton Abbey originally began in 1912, but if Gladys stayed with her Duke, had his baby and moved to England, the timelines cross over enough for her to have be middle aged when season 1 of Downton Abbey rolls around. If that doesn't smell like a spinoff, I don't know what does.
Regardless of which direction Gladys' story actually takes, it'll no doubt change the trajectory of The Gilded Age's future – and that's before we even considering how all of this affects Bertha. But who knows whether Gladys will realise she's living Bertha's dream and quit while she's ahead?
"I hope I don't have to play pregnant too long," Taissa Farmiga told Marie Claire. I don't want to have to wear a corset with a pregnancy belt. Let's just throw this out there – maybe Julian reads this. But also I'll do what I have to do!"
All three seasons of The Gilded Age are streaming on HBO Max in the US, NOW TV in the UK and Paramount+ in Australia.
You might also likeIntel's latest angle to try and shift more of its desktop processors is a promotion tied in with Battlefield 6.
Wccftech reports that Intel has kicked off its 'Gamer Days 2025' campaign – running through until September 7th – which involves some beefy discounts on some of its CPUs (as well as prebuilt PCs containing those processors). However, the big draw for many will be the free copy of Battlefield 6 that's bundled with this offer.
To pick out some examples from the current generation of Arrow Lake CPUs, the flagship Intel Core Ultra 9 285K has been reduced by 12% on Amazon (so in the US it's $530 instead of $600 now), plus that Battlefield 6 freebie. The more mainstream Core Ultra 7 265K processor is the real attraction here, though, with a discount of 36% at Amazon currently (meaning a reduction from an MSRP of $399 down to $259).
This isn't just about Arrow Lake, though, as some previous-generation chips are also reduced. These include the Intel Core i5-14600K which is currently out of stock at Amazon in the US (but is down to $150 at Newegg after a discount code is applied, a seriously tempting proposition at that price level).
In total, there are almost 20 processors involved in this promotion on Amazon, and PC builders such as CyberPowerPC and Origin are in the mix when it comes to the prebuilt rigs included in the offer in the US (or there's the likes of Scan and Overclockers in the UK).
Analysis: heavy hitter of a freebie is needed(Image credit: EA)Battlefield 6 represents $70 of value in the US, so if you were intending to buy the game anyway, grabbing one of these CPUs with that outlay knocked off leaves them pretty cheap indeed in some cases.
The price cuts in themselves are nice, but it's the game offer that's doing a lot of the heavy lifting here, as we've already seen these kinds of discounts for Intel chips – even the current-gen models.
Or I should say especially the current-gen Arrow Lake CPUs, as these are rather lackluster in terms of their gaming performance, so Intel needs help getting some sales momentum behind them. That goes for past-gen chips, too, which have the shadow of previous stability issues still hanging over them – consumers aren’t going to forget that episode in a hurry.
You might also like...The Fitbit app is undergoing some big changes. To coincide with the launch of the Google Pixel Watch 4 (you can read our early impressions in our Google Pixel Watch 4 hands-on review) it's getting a personal AI health coach in the US and, as far as we're aware, UI changes as well.
However, before those changes come into effect, Google has given the Fitbit app a significant facelift already, with the launch of Dark Mode.
The Fitbit app, since its inception, has always been set against a bright off-white backdrop regardless whether the rest of your phone is in Dark Mode or not.
It's resisted change even though competitors for the crown of best fitness app, such as Apple Health and Garmin Connect, have been on dark backgrounds to make parsing through complex graphs and planning workouts easier on the eyes.
(Image credit: Garmin/Shutterstock)In my opinion, it's crazy that despite the popularity of the best Fitbits, it's taken so long for the companion app to get a Dark Mode. It's a simple inversion that makes the experience of using the app so much better for most people.
However, if I was being completely cynical, it might have taken so long because Google simply didn't know what to do with Fitbit.
I've written plenty about Google's neglect of the brand while folding the best hardware features into its Pixel Watch series, but it seems as though after last year's app redesign, Dark Mode and this year's heavy investment into the AI health coach, Google's finally seeing a way for Fitbit to exist within Google's complex ecosystem going forward.
When I opened my Fitbit app this morning, Dark Mode was already enabled. However, in case yours hasn't switched over automatically or you're looking for manual adjustment, here's how to toggle Dark Mode on and off.
(Image credit: Future)Docker has patched a critical severity vulnerability in its Desktop app for Windows and macOS which could have allowed threat actors to fully take over vulnerable hosts, exfiltrate sensitive data, and more.
The vulnerability is described as a server-side request forgery (SSRF) and, according to the NVD, it “allows local running Linux containers to access the Docker Engine API via the configured Docker subnet.”
“A malicious container running on Docker Desktop could access the Docker Engine and launch additional containers without requiring the Docker socket to be mounted,” Docker said in a follow-up security advisory. “This could allow unauthorized access to user files on the host system. Enhanced Container Isolation (ECI) does not mitigate this vulnerability.”
Not all systems are affected in the same wayThe bug was discovered and reported by security researcher Felix Boulet. It is now tracked as CVE-2025-9074 and was given a severity rating of 9.3/10 (critical).
However, a separate researcher, Philippe Dugre, stressed that the risk is not the same on all platforms, noting it’s actually somewhat greater on Windows, compared to macOS.
This is due to the safeguards baked into the macOS operating system. Dugre managed to create a file in the user’s home directory on Windows, but not on macOS:
"On Windows, since the Docker Engine runs via WSL2, the attacker can mount as an administrator the entire filesystem, read any sensitive file, and ultimately overwrite a system DLL to escalate the attacker to administrator of the host system," Dugre explained.
"On MacOS, however, the Docker Desktop application still has a layer of isolation and trying to mount a user directory prompts the user for permission. By default, the docker application does not have access to the rest of the filesystem and does not run with administrative privileges, so the host is a lot safer than in the Windows case," he added.
Docker fixed it in Desktop version 4.44.3, so users are advised to upgrade as soon as possible.
Via BleepingComputer
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(Image credit: Anna Moneymaker)
In a new proposed class action lawsuit against Amazon [via The Hollywood Reporter], the company has been accused of “bait and switch" (a type of fraudulent activity) on Prime Video. This means they are allegedly misleading consumers into thinking they’ve purchased content when they’re only getting a license to watch, which can be revoked at any time if Amazon loses the rights to a title.
The potential lawsuit claims: "violations of California unfair competition, false advertising and consumer legal remedies laws. It seeks unspecified damages, including disgorgement of profits and punitive damages for allegedly intentionally malicious conduct." Filed in Washington federal court on August 22 2025, the proposal claims that Amazon is "misrepresenting the nature of movie and TV transactions during the purchase process".
In case that's not clear, let's take the unwatched digital version of Conclave I 'bought' on Prime Video so my parents didn't miss out on this year's Oscar hype as an example. I have a digital copy, but if Prime Video's licensing agreements were to change, so too could the version of Conclave I have access to. If Amazon were to no longer have the rights to the title, my parents would lose the movie.
As the complaint points out, “you receive a license to the video and you agree to our terms," meaning that what you actually get for parting with your money is written in the small print. But should Prime Video be allowed to tell subscribers that they've "bought" a movie, and what does this mean for us users in the long run?
Prime Video’s new class action lawsuit proves we need to invest in more physical mediaPrime Video has a huge back catalog, but are we really buying it? (Image credit: Amazon)Before we go any further, let's not forget that this isn't the first lawsuit of this kind Prime Video has had against it. In 2020, a separate lawsuit alleged "unfair competition and false advertising over the practice". While Amazon has not yet publicly commented on the new class action, it claimed in 2020 that using the word "buy" isn't deceptive to subscribers because consumers already understand that their purchases is subjective to license agreements. Five years later, and I'd say that likely isn't the case.
Back in 2023, a Californian legislature brought the problem to the forefront again. Gamers found that their access to The Crew would be stopped after Ubisoft shut down the game's servers, inspiring the 'Stop Killing Games' movement that took aim at publishers destroying previously-bought consumer titles.
However, it's changes to Californian legislature this year work to our new lawsuit's advantage. Essentially, a state law has barred the use of the word 'purchase' in a transaction unless "it offers unrestricted ownership of the product." Obviously, our Prime Video small print doesn't fit into this, and Amazon can hardly afford to lose such a huge profit share as California (if it was its own separate country, California would be the fourth largest economy in the world).
We don't yet know what any of this means for streamers with a Prime Video subscription on a wider level, but to me, it's an incredibly stark reminder that we need to keep investing in physical media as much as possible. Yes, it's more expensive than paying a flat fee every month for all the content you can possibly want. But it's like dating: if you become more intentional in what you invest in, the results are lifelong.
If you have physical copies of movies and TV shows that you love, you can never be parted from them, and it's the only way we can now guarantee the security of what we buy. Maybe it's time for the best streaming services to revert to the good old days of sending us discs in the post to watch and return when we're done with them, just like Netflix did in the late 2000s.
You might also likeWalk into most organizations today and ask what they're spending on SaaS. Odds are, no one can give you a confident answer. Not because they don't want to, it's because no one actually knows.
Ask a different question: who owns SaaS spend in your company? You'll likely hear three things: "Finance handles it," "That's IT's job," or "Honestly, it depends.”
And therein lies the real problem. While companies are dropping anywhere from $9,000 to $17,000 per employee annually on software, most organizations have zero clue what they're actually buying.
The explosion of software tools across every function, only exacerbated by AI, has quietly created a gap between what companies think they're managing and what they're actually managing. And that gap is getting more expensive by the month.
SaaS sprawl is worse than you thinkHere's how it happens: your marketing team signs up for Canva Pro, your sales team gets Calendly, design jumps on Figma, and engineering grabs another GitHub license. Meanwhile, IT is already paying for Adobe Creative Suite, Microsoft has calendar functionality, you've got design tools in your existing stack, and there's a company-wide GitHub Enterprise account sitting unused.
This isn't just wasteful spending. It's what we call SaaS sprawl, and it's quietly bleeding companies dry. Recent data shows organizations use an average of 112 SaaS applications, with large enterprises using up to 447 different tools. And I think this is actually underrepresented. When every department acts like its own startup, you end up with a technology Frankenstein that nobody can control or understand.
When you factor in that companies waste 30-50% of their SaaS budgets on unused licenses, and missed renewal dates can cost upwards of $200,000 per instance, it’s hard to understand why so many are not addressing this problem head on. When there's no centralized intake or contract visibility, things slip through. You renew tools no one's using. You pay above market rates because you don't benchmark. You get hit with surprise auto-renewals.
The AI acceleration problemAnd, just when some companies thought they had SaaS sprawl under control, AI came along and hit the gas pedal. We're seeing the late 2010s SaaS explosion all over again, but this time it's powered by artificial intelligence.
We’re in the middle of a perfect storm. Leadership wants teams to be AI-enabled, to experiment, to learn. They're actively encouraging employees to test new tools and find ways to work more efficiently. Meanwhile, IT teams are desperately trying to control the sprawl that's already spiraling out of control.
Guess who wins? The credit card.
Employees are swiping corporate cards to try the latest AI writing tool, testing out OpenAI subscriptions, or spinning up Zapier automations without any security review or budget coordination. Each purchase seems small and reasonable. A $20 monthly subscription here, a $50 annual plan there. But multiply that across every department, every team, every curious employee, and you've got a massive problem.
The conflicting stories are everywhere. Leaders preach innovation and experimentation while finance teams watch budgets explode. IT departments create approval processes while employees find workarounds. Everyone wants to be AI-first, but nobody wants to be the one who says no to the next breakthrough tool.
Shadow IT: The innovation mythHere's where things get interesting. Some people claim Shadow IT and now Shadow AI drives innovation. They're wrong. Anyone claiming Shadow IT drives innovation isn't actually fostering an innovative environment.
When 40% of IT spending happens outside formal oversight, that's not innovation. That's broken processes. Your procurement workflows are failing to meet company needs quickly enough, so people are going rogue.
Sure, it looks like innovation on the surface. Employees find new tools, solve problems quickly, and move fast. But here's what's really happening: you're diverting time, money, and focus from actual innovation and R&D investments that could drive the company forward.
Real innovation happens when teams can explore new ideas without bypassing controls. If the only way to get work done is to go around IT or procurement, that's not agility, it's dysfunction. And it's expensive.
The security nightmare we’re all ignoringIt’s not just pure budget that is the problem, Shadow IT and AI and SaaS Sprawl are all creating security holes that many are simply not addressing. Every unauthorized app is a potential entry point for bad actors. IBM found that one in three data breaches involved Shadow IT, with the average breach costing around $4.9 million.
When someone in engineering or marketing signs up for a random productivity tool using their work email, they're potentially exposing company data. No security review, no IT approval, no encryption standards. Just click, sign up, and hope for the best.
The compliance risks are equally terrifying. Use a non-GDPR-compliant tool for EU customer data? That's a potential fine. Healthcare company using a random file-sharing app? Hello, HIPAA violations. These types of risks are happening right now at companies that think they have things under control.
Where sprawl livesInterestingly, SaaS sprawl doesn't always come from obscure tools. It often comes from the biggest names in tech. At Tropic, we’ve found that some of the most common drivers of tool overlap and Shadow IT include:
No one sets out to buy the same tool twice. But without visibility, it happens all the time. Every new vendor means more contracts to track, more renewals to manage, more security reviews to conduct, and more relationships to maintain. The administrative overhead alone can eat up significant resources.
When spreadsheets become expensiveA lot of finance and IT teams are still trying to manage all this complexity with spreadsheets. That's like trying to navigate a modern city with a paper map from 1995. Even a 1% error rate on $50 million of spend can waste $500,000 annually.
Dig deeper and this isn’t just a tooling issue, it's an ownership issue. Procurement or finance thinks IT is managing it. IT assumes finance has the numbers. Finance is tracking spend, but not usage. Legal might only get involved post-signature. So, things fall through the cracks.
Let's talk ROIHere's something most people don't talk about enough: every dollar saved on procurement and purchasing has an immediate impact on the bottom line. Unlike new sales revenue, a dollar saved can be pure profit.
Reducing SaaS spend by just 6% delivers the same profit lift as a 20% increase in top-line revenue. And that's before you factor in the benefits of reduced risk, stronger compliance, and faster purchasing cycles.
We've seen companies recover hundreds of thousands—sometimes millions—just by tackling renewals earlier, consolidating tools, and validating usage.
What smart companies are doing insteadThe fix isn't shutting down software purchases. Not only is that impossible, but you’d have a disgruntled workforce on your hands. It is, however, about enabling them with structure. The companies that are winning aren't locking down every software request. They're treating software spend like the strategic lever it is.
Here's what best-in-class companies are doing:
None of this slows people down. In fact, it makes it easier for teams to get what they need, faster because the path is clear, the data is ready, and approvals don't sit in a black hole.
The time to actEvery month you wait is money walking out the door. Those auto-renewals are happening whether you're paying attention or not. The unused licenses are accumulating. The security risks are multiplying.
But don’t fear. You don't need to solve everything at once. Start with visibility. Figure out what you're actually buying. Identify the obvious waste. Cancel the subscriptions nobody is using.
Software isn't slowing down. And with AI in the mix, things are only getting more complex. This is your moment to get control, not by over-regulating, but by creating the visibility and structure your teams need to move fast, spend wisely, and innovate securely.
Your choice is simple: act now, or pay later. The meter is running either way. You don't need 200 tools to move fast. You need the right 20 and a way to manage them well.
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