Security researchers found a pair of vulnerabilities in popular smart cameras, which could allow threat actors to peep into people’s homes and businesses.
Earlier this week, Opswat disclosed finding two bugs in the TP-Link Tapo C200 smart security camera - an authentication bypass flaw, and a denial-of-service vulnerability. The former is tracked as CVE-2026-15315 and was given a severity score of 8.7/10 (high). Opswat says the bug allows unauthenticated attackers to obtain valid admin sessions without having a password, which would allow them to manage the device and even watch the stream.
The latter is tracked as CVE-2026-15316. With a severity score of 7.1/10 (high), this bug allows threat actors to send oversized crypted ciphertext values that may trigger exception handling failures and cause the affected device to crash or restart. “Successful exploitation may temporarily disrupt HTTPS management and monitoring functionality, resulting in a denial-of-service (DoS) condition until the service recovers,” according to the NVD.
Patching the bugsThe C200 is a mass-market product, advertised as a security camera, a baby monitor, or a pet camera, with motion detection, 1080p video, 2-way audio, night vision, cloud & SD card storage, and integrations with both Alexa and Google Home.
Opswat disclosed their findings to TP-Link in mid-April this year, which started working on a fix in early July this year. On August 18, 2026, TP-Link released firmware version V5_1.4.6, which addressed both flaws. Users are advised to install the fix as soon as possible.
The researchers did not discuss if the flaws were being abused in the wild, or to what extent. We do know that TP-Link Tapo cameras are rather popular, with the C200 model being relatively widely sold. According to TP-Link, the Tapo app has more than 13 million users, while the Google Play Store shows 10+ million downloads.
On Amazon, the C200 specifically is listed as the #1 top rated product in its category, with more than 3,000 purchases this month alone.
"Camera bugs always get attention because of the "spy factor," but they usually sound cooler and scarier than they actually are," said Dahvid Schloss, OSCP, Chief Operating Officer at Suzu Labs. "The main reason not to "worry" about this one is that running this exploit requires local network access, so a threat actor has to be on your Wi-Fi or already own a device that is.
"If someone's made it that far into your network, they're not after the baby monitor. Now, if the camera was port-forwarded to the internet, that's a bigger design issue and probably should be a concern, but not a common setup for the everyday home user. Either way, I'd still patch the camera, but it's pretty low on the totem pole of what a cybercriminal wants."
"I'm quite curious about the undisclosed vulnerability that reportedly allows full compromise and a foothold to pivot from," Schloss added. "Based on what was reported, I would guess the exploit would be a command injection or a memory-safety bug in the same management service, chained behind that auth bypass to get code execution as root, where they then dropped a static binary to return a shell on the device whose firmware ships with almost no tooling. That attack chain isn't uncommon on cheap, older consumer IoT devices where security wasn't top of mind, but if that's the case here, seeing it hold up on a modern TP-Link device would be a bit of a blast from the past.
Half the fun of being really invested in a TV show is writing your own stories for your favourite characters. If you're a fan of Reacher on Prime Video, there's a chance that you've imagined the titular hero (played by Alan Ritchson) ending up with his loyal sidekick, Neagley (Maria Sten).
A quick Reddit and social media search reveals that I'm definitely not on my own in thinking about this. Though we've not seen Neagley in the main Reacher series since season 3, she remains the fan-favourite right-hand woman, and fans have been publicly pining for her since her departure.
Luckily, the spinoff Neagley lands on the Amazon streamer on September 16, putting her past and present firmly in the hot seat. Reacher will pop his head in along the way... and if anything, this adds fuel to the fire that there's possible romantic tension between.
However, the same could easily be said to be between Neagley and newbie detective Hudson (Greyston Holt), though as of yet, Neagley has chosen nobody but herself.
It's here that I have to be the bearer of bad news: creator Nicholas Wootton has indeed confirmed that there are "no plans" for a Reacher-Neagley romance to be incorporated into the story. Having said that, it's a 'never say never' situation.
'I don't want to put a fork in that'"I don't want to put a fork in that," Wootton tells me when I ask about the romantic potential. "I don't know what the future may bring. Are there plans for that in our present writing? I will admit no. But I will also say that the world is a big place.
"I don't want to disappoint fans, but right now, the plan for this show is not to explore that. But you never know."
I love a diplomatic answer when I hear one. Though it seems incredibly likely, we're currently waiting to hear whether Neagley season 2 will be picked up or not. So while I've put the request in, for now, we have to make do with how Reacher is utilized in the episodes that we have.
"I love the way that Reacher's been used in this season," Wootton continues. "I felt like it was a handoff to Neagley that allows her to have her own series, yet also gives it a really nice arc.
"His use in this is much more of an emotional tie than an action-based one, and I don't think people will be expecting that. Every time we watched it, I felt it in my chest."
Sounds like the power of love to me, but what do I know?
Sift through the press releases that Apple pushed out while announcing the new iPhone 18 Pro and iPhone 18 Pro Max, and you'll see some big battery life increases touted — including "the largest increase in battery life ever" on an iPhone with the Pro Max model (compared to the iPhone 17 Pro Max).
We know that the iPhone 18 Pro and iPhone 18 Pro Max come with 4,056 mAh and 5,391 mAh capacity batteries respectively (at least in Europe), but does that translate into much better battery life? We put both of these new handsets through their paces in the TechRadar labs (as part of our full iPhone 18 Pro review) to see if Apple's claims held up under some real-world testing.
Our standard test involves having the iPhone automatically cycle through a series of websites over a cellular connection, until the battery dies. Features like location services, Wi-Fi, and Bluetooth are all turned off while the test is being run, and the battery management features in iOS are disabled too.
The iPhone 18 Pro managed 16 hours and 17 minutes in the test, compared to 15 hours and 21 minutes on the iPhone 17 Pro, a boost of around 6% overall. The iPhone 18 Pro Max managed 18 hours and 27 minutes compared to 17 hours and 54 minutes on the iPhone 17 Pro Max, an increase of roughly 3% in total.
Those increases are of course welcome, but perhaps aren't quite as impressive as Apple is making out, though there are a lot of different variables (like screen brightness) involved. Apple's own figures usually make use of video playback time — as in how long a single battery charge lasts when you've watching a video.
For the iPhone 17 Pro and iPhone 17 Pro Max, Apple quotes 33 hours and 39 hours respectively, while for the iPhone 18 Pro and iPhone 18 Pro Max those numbers go up to 36 hours (a 9% increase) and 45 hours (a 15% increase). That last jump is indeed significant, but may only apply in quite a narrow set of scenarios.
"All battery claims depend on network configuration and many other factors," explains Apple in the small print on its comparison page. "Actual results will vary. Batteries have limited recharge cycles and may eventually need to be replaced. Battery life and charge cycles vary by use and settings."
We can safely say that you should see better battery life on the iPhone 18 Pro and Pro Max compared to the models that preceded them, but based on our own testing, don't expect the kind of improvements Apple is promising unless you're doing nothing but watching videos in long stretches between recharges.
Canon introduced a new Dual Pixel CMOS-type sensor and autofocus system in the EOS R5 back in 2020, and a string of cameras have since inherited this tech, most recently the EOS R8 Mark II announced today. And it's these cameras that just got a free upgrade that can add another dimension to photos: Dual Pixel 3D.
The new software leverages "depth and phase-detection data captured in a single shot via Dual Pixel CMOS AF", says Canon, using "an exclusive algorithm to convert your photos into highly realistic 3D imagery", plus 3D models in OBJ or GLB formats, or as an MP4 video, "complete with rich photographic textures."
This depth-adding tech will come in the (free) Dual Pixel 3D Converter software, which will be available for Windows only (Windows 11 64-bit 24H2 or later), from October 3.
So what exactly can users expect from the software, and which cameras are compatible? Let's take a look.
An extra dimensionBilled as 'simple 3D image generation technology', Dual Pixel 3D enables users to create immersive three-dimensional images and models from a single RAW photo, without needing specialized equipment or viewing devices. Canon also says the technology works with JPEGs captured by the new EOS R8 Mark II.
These files contain depth information from slightly different views, captured by each pixel's two photodiodes, which are then converted into 3D shape data.
Users will be able to fine-tune the degree of depth in the new software, for a more pronounced 3D effect or a subtler appearance. The depth information in Dual Pixel CMOS-captured photos also simplifies background removal, should users want to output a subject onto a plain background as a 3D model, or as a stereographic photo.
Can has shared tips for how to take photos designed to be converted for 3D on its YouTube channel (see below).
Photographers working in product and still life photography stand to benefit from the creative possibilities in particular. We'll be sure to try out the new software when it's released on October 3, and share our experience of making 3D imagery with it.
Compatible Canon cameras and lensesHere's every Canon mirrorless camera that features Dual Pixel CMOS AF and can, therefore, enjoy the new Dual Pixel 3D feature, provided images are captured with a compatible lens:
And you'll need to be using one of these lenses;
RF24-70mm F2.8 L IS USM
RF24-50mm F4.5-6.3 IS STM
RF24-105mm F4 L IS USM
RF24-105mm F4-7.1 IS STM
RF35mm F1.8 MACRO IS STM
RF50mm F1.8 STM
RF70-200mm F2.8 L IS USM
RF70-200mm F4 L IS USM
RF85mm F2 MACRO IS STM
RF100mm F2.8 L MACRO IS USM
RF-S18-45mm F4.5-6.3 IS STM
RF-S18-150mm F3.5-6.3 IS STM
If you wanted a telling example of how bad the cost of RAM is getting, the latest report on DDR5 pricing makes it crystal clear – and it reaches us as Dell moves to hike the price of its affordable XPS 13 laptop (in a roundabout way).
I'll come back to the ins-and-outs of what's happening with Dell, but first the DDR5 price jump, which has happened over in Germany.
3D Center keeps tabs on the monthly pricing of DDR5 memory in the German retail market – some 20 products are covered in this largest market in Europe – and as Wccftech flagged, the report for September shows this RAM is now 544% up on the price it was in July 2025 (the baseline level before the crisis began).
This is a big leap from 486% where the DDR5 price index sat in August, and since June, when it was at 419% having remained flat for much of the year. This obviously represents a depressingly hefty additional toll on the wallets of PC buyers or those upgrading their memory.
Meanwhile, as Mashable noticed, Dell has effectively upped the price of its XPS 13 laptop in the US, without actually increasing the baseline cost – instead of doing that, the laptop maker has introduced a new entry-level model with less storage.
So, previously the XPS 13 started from $699 in the US for the model with 8GB of RAM and 512GB of storage. What Dell has done is brought in a new model with 256GB of storage at that $699 level, so while technically the cheapest XPS 13 is still at that price, you're getting a lower spec for the money.
The old baseline model with 8GB RAM and a 512GB SSD is now $799, so it's been hiked by $100 – a pretty nasty bump in cost that moves this notebook into a distinctly less affordable price bracket.
If you want the XPS 13 with 16GB of system memory (and 512GB of storage), that's also gone up $100 so it's now at $999. Do note that these are student-targeted laptops, and students get a $100 discount on the XPS 13, so you will pay less in that case. However, while $599 (with $100 off) remains a tempting price in this climate, 256GB storage is cutting it thin.
Analysis: as predicted, 2026 is turning much nastier with RAM(Image credit: Shutterstock)The DDR5 price spike is truly worrying in my opinion, simply because it's an acceleration of an already worsening picture. Yes, it's only one retail market and a snapshot of the overall landscape as such, but the same pattern is seen elsewhere. Just look at Tom's Hardware's price tracker, which shows 32GB of DDR5-5600 RAM in the US is now $409 (at the time of writing) compared to $72, which was the lowest price seen before the memory crisis.
That's over a 5.5x price increase in the US market (mirroring the German level of RAM inflation in this particular case). The end result is that what used to be a no-brainer of future-proofing any desktop PC – particularly a gaming rig – with 32GB of RAM is now a difficult choice to make, as sticking with 16GB is saving you $200 (or the regional equivalent). Bearing in mind that you're battling all sorts of other component inflation if you're building a new PC, too (most notably with the likes of SSDs and increasingly GPUs).
We were told that the second half of 2026 would see more RAM price misery, and these German market figures illustrate exactly that. Since June, buyers in the country have witnessed an effective 30% increase in the cost of DDR5 (when it was already hugely overinflated). It's worse than I imagined it could get, frankly, and I fear that the most pessimistic predictions – which also forecast a very rough 2027 – are very much on the money.
All these RAM price hikes are eventually reflected in the cost of laptops, of course, and the Dell XPS 13 provides an apt illustration here. Interestingly enough, I recently wrote about Dell's revelation of its new 14S laptop – which was shown off at IFA, but without any price tag being attached – saying that this made me nervous about how much the notebook might cost.
Given this XPS 13 hike, it's easy to see why Dell was hesitant, and to be fair to the company, it isn't the only manufacturer that's reticent to pin launch prices on incoming devices. This is becoming a trend because the memory shortage, and its knock-on effects, are making life difficult for all device makers.
Dyson is known for doing the unexpected, and nothing in the brand's history has been quite as unexpected as its recent toothbrush launch. Well... perhaps the air-purifying headphones were more of a surprise. But still, this shift into oral care certainly wasn't on my 2026 bingo card.
The Dyson CameraJet launched earlier this month. A toothbrush like no other, this chunky device made headlines with its integrated camera and gap-targeting mouthwash squirter. However, the launch has been dogged somewhat by multiple reports of new gadget breaking almost immediately. The toothbrush is also showing as out of stock in multiple territories, including the US, UK and Australia.
Dyson has issued a response, which reads:
"We have had a very positive reaction to the new Dyson CameraJet and are experiencing strong demand globally. We are seeing some shortages of supply as we are in the process of scaling up production.
Additionally, we are aware that a small number of early batches of Dyson CameraJet products may have experienced a component issue. We are isolating those batches and are taking all the necessary steps to support our customers."
Rocky start aside, it's an impressive piece of engineering, and assuming Dyson gets those problems fixed it has plenty going for it (our tester was impressed enough to award it four stars in our Dyson CameraJet review). I got a demo at the Dyson Unveiled event, where I also had a chance to chat to Jake Dyson — Chief Engineer at the brand, and son of founder James — about the new product's development process. Here are eight interesting things I learned about the new CameraJet...
For avoidance of confusion, I'll use 'Jake' to mean the person, and 'Dyson' when I'm referring to the brand.
1. It took six years to developOral care is a new category for Dyson, and getting the the CameraJet market-ready was a lengthy process. That's partly because it needed to, in Jake's words, "work perfectly" before it could be launched. The core feature — a 100k pixel macro lens camera that identifies gaps in your teeth, and delivers a targeted jet of mouthwash directly at them — was particularly tricky to get right.
"We probably could have launched [the CameraJet] two years ago, but it wouldn't have hit every gap perfectly, and that's not acceptable," says Jake. "You know, if you bought it, and it missed the gaps, and didn't do its job, you'd be really disappointed. So, it's got to work properly."
(Image credit: Dyson)Getting the design just right (in theory, at least...) was a complicated process. "It genuinely took six years to train that camera, because of the variations in people's mouths. It's highly complex," says Jake. "You've got saliva, you've got things moving in front of the camera, you've got dark, shade, light. It's so many things the machine learning has to account for."
He adds: "It's a bit like a driverless car when it snows. If it completely loses its environment, how do you control it?"
2. ...but it's a good job it did"Six years ago, the camera, the chips that process within the machine, the compute power, probably would have been too expensive," says Jake. Luckily, within that lengthy development process, the cost of all those components dropped enough to make it feasible as a consumer product.
Relatively speaking, of course — it has a list price of $499.99 / £419.99 / AU$799, so its definitely more of an investment than your average toothbrush. Still, Jake is keen to impress that it's very much not your average toothbrush: "What you have there is essentially a $70,000 piece of lab equipment in a handheld consumer product."
3. The colors come from Dyson's beauty lineup
While it's a new product category, it's still very recognizably 'Dyson'. The brand Dyson has pulled its color combinations from its haircare gadget lineup. "The colors have come from our beauty products — so the hair dryers, the Airwraps. Because we think it's a beauty product too," says Jake.
At launch, there are two color combos to choose between. On the 'Ceramic Ultra Blue' version, the toothbrush is an electric blue inspired by Yves Klein — an artist brand founder James Dyson is a fan of. ("He wasn't allowed to use the same blue, but we created our own," reveals Jake.) There's also a 'Ceramic Pink' colorway, with a blush pink toothbrush.
(Image credit: Dyson)Both have detailing in rose gold, and a heather purple dock. As well as being familiar to anyone who has seen Dyson's recent haircare launches, the colorways benefit from being different to what you'll generally see in the oral care aisle. "Other toothbrushes are white, or black, or a nasty pink," comments Jake. "So it's quite nice to do something different, and… you know you look at it and recognize it as Dyson because of the colors."
4. There are already follow-ups in the works"If we're going to go into a new area, then we'll do that knowing that we've got more products behind it," says Jake. He confirms that they'll start with a roadmap of multiple products and plan for "expansion in that category, quite quickly".
When pushed on if there's another toothbrush in the works, he responds, "We'd be crazy not to." If I had to make a prediction, I'd bet that — assuming the current component issue is sorted speedily — a second-gen version will be announced and unveiled this time next year, at an IFA-adjacent Unveiled event at the start of September 2027.
5. It's trained on pictures of real mouthsThe CameraJet needed to be able to recognize the inside of any mouth. "It's taken two years to train it through imagery and mouths from around the world," says Jake. Said photos came from "images and libraries and probably some dental records too", if you're interested.
While AI was — and continues to be — involved, it's not the same AI you're using when you fire up, say, ChatGPT. "When you go on ChatGPT on your mobile phone, you're using AI live. When you use a toothbrush, you're not," clarifies Jake. "It's in-built machine learning. We used AI to reference all of the images of mouths to train the machine."
The learning will continue as you use the toothbrush, too. "We [continue to] improve it. It trains itself to be even better the more you use it, so it understands your mouth," says Jake.
(Image credit: Dyson)6. It'll know if you try and use a fake brush headDyson is — probably justifiably — concerned about copycats. "We obviously patent areas of the product, if we can patent them, to prevent [dupes]," Jake says. "But we do that in every product, and they always find a way. They find a way, but the product isn't as good."
He continues: "You may well see a toothbrush six months to a year with a camera in it that fires a jet. But does it hit the right bit? The gap between your teeth?"
Dyson is also guarding against third-party brushheads. "There is a chip [in the brushhead]," says Jake. "If there are fake brush heads, it will detect it. In the same way, if you put a fake battery in the vacuum cleaners, and put a fake attachment on our hair dryers, it will detect it."
That's a cost worth factoring in if you're thinking of investing. Replacement heads don't come cheap: a pair will set you back $29.99 / £25 / AU$49.
7. It is suitable for travel… honestOn the suggestion that the Dyson CameraJet might be considered too chunky to travel with, Jake is adamant it's completely fine. "It's definitely to be travelled with. There's a travel case that just slips over."
He also points out that if you're traveling with a tube of toothpaste and a bottle of mouthwash as well as your toothbrush, that's going to take up a fair amount of space. The CameraJet can be filled up with those things before packing. It's a fair point, though I'm still not entirely convinced.
Dyson has included a travel case (right image), but the CameraJet is still chunkier than your average electric toothbrush (Image credit: Dyson)8. Jake Dyson has personally road-tested itWondering if your teeth will work with the CameraJet? Jake says it can deal with all kinds of troublesome teeth... including his own. "I've been cleaning my teeth on a number of devices intermittently for about three months. I have very tight teeth in the back. So raspberry seeds, or Parma ham… They get stuck right there. And [the CameraJet] just blasts it out. It's really good."
In fact, his only real word of warning is the surprise you might get from seeing your molars captured on camera for the first time. "It is quite shocking seeing inside your mouth," he smiles.
It's fair to say that the various iterations of Meta's smart glasses had been quite well received by users — as you'll see from our own reviews — but over time, the general public has become less and less comfortable with the idea of being secretly spied on through the cameras embedded in these wearables.
That might explain Meta's plans to release some spectacles with cameras on board, as reported by The Information. According to the outlet's sources, the glasses have the codename Luna, and will be available in two styles called Clubmaster and Burbank.
With no camera, the focus will be on the audio capabilities of the glasses, which will let you have conversations with Meta's own AI chatbot. The report says we could get a grand unveiling at the Meta Connect event next week, on September 23 and 24.
While Meta's smart specs have always been fitted with LED lights that show when they're recording, modders were finding ways around this, enabling more covert video and photo capture. While those mods have since been disabled and prevented by software updates, it's still left people with a general sense of unease.
The backlash continuesThe ZuckOff app on iOS (Image credit: ZuckOff)As Meta apparently preps its next pair of smart glasses, Wired reports on the ZuckOff app that takes a swing at the Meta CEO in its name, and alerts users when they might be in the presence of someone wearing Meta glasses. The app uses Bluetooth to scan the surrounding area for these wearables.
With several thousand downloads on both Android and iOS, the app is clearly proving popular. It's free to download and use in its basic form, with a pro version available for $9.99 / £9.99 / AU$14.99 a year that scans continuously and gives you scan histories.
It's not your only option either: if you're on Android, Nearby Glasses is open source and free to use, and does a similar sort of job as ZuckOff without the provocative name. That app has now racked up more than 100,000 downloads.
There's definitely been a shift in perception when it comes to glasses that can record, warning light or no warning light — even though these specs have been around for years. There's even talk of bans and government regulation coming in at some point, which Meta might be trying to get ahead of with its next pair of glasses.
Every now and then, a game comes along that doesn’t just entertain and engage me — it totally enraptures me. It stands as a pure work of art that reminds me of exactly why I love this medium and captures the essence of a book you just can’t put down. For me, that’s exactly what Fire Emblem: Fortune’s Weave is — an engrossing experience that I simply can’t get enough of.
Review infoPlatform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: September 17, 2026
This Nintendo Switch 2-exclusive tactical JRPG offers a combination of excellent turn-based combat and rewarding exploration, alongside captivating storytelling and a great cast of characters. And its sheer scale cannot be understated — I’ve spent north of 200 hours in Fortune’s Weave, and there’s still so much more I have to see.
I’ve played through each of the four Flame Lords’ paths and taken the battle to the demonic god Balor, and I’ve got a number of thoughts about gameplay, visuals, and narrative to share. So, without further ado, let’s take a look at why Fire Emblem: Fortune’s Weave is one of the best Nintendo Switch 2 games you can play right now.
Four paths converge(Image credit: Nintendo)I won’t get into the weeds of the premise in Fortune’s Weave, but to sum up, you’re able to play as four heroes, known as the Flame Lords, as they compete in a grand arena event known as the Heroic Games. The champion of the Games will be granted a wish of their choosing by Divine Sovereign, Solel, who rules over the land of Dagda and its capital, Dagsion.
After completing the brief prologue — which acts as a solid tutorial for newcomers — you can select any of the Flame Lords’ paths and play through them in any order you like from a central hub area. This approach works nicely, as you don’t have to replay the prologue each time you start a new journey, and you’re able to dip in and out of each story as you please.
This makes up Part I of the game, which was probably my favorite overall. Although some cutscenes and quests are the same across the four stories, they still feel distinct and gripping in their own right. Each pathway has a distinct tone and feeling to it, with each Flame Lord having a deeply personal ambition and a unique set of close allies. For instance, the vengeful and skilful Leda is joined by the womanizing bard Sirocco and protective warrior Buccar, whereas Dietrich is partnered with the excitable Esmeralda and bizarre and eccentric missionary, Fabio.
The core cast of characters is truly excellent, but you’ll also be able to recruit more allies as you progress the story, including foes you face in the Heroic Games and parties of interest across Dagsion. Many of these units can be recruited across all four stories, though their recruitment requirements often vary, which encouraged me to experiment with different characters across different stories.
Best bit(Image credit: Nintendo)Anything with Dietrich and Fabio. They're an unlikely yet incredible duo, with Dietrich's bloodlust and Fabio's eccentricity somehow combining to create some of the most hilarious — and sometimes emotive — dialogue in the series.
What makes the multi-path system click is that you’ll uncover revelations in one story that answer questions — or even pose new ones — about events in one of the other paths. There are plenty of twists and turns — some perhaps more obvious than others — which change the way you perceive certain characters and add substantial depth to units that may seem less significant on some paths than others.
This cross-path storytelling is done really well, and the narrative is strong, more generally. I won’t spoil anything, but it’s got its fair share of shock instances, touching moments, and character development that help it to hit — and if not, exceed — the standards that the series has set thus far.
Gameplay-wise, things are kept pretty fresh too. Each Flame Lord has specific abilities that they can make use of on the world map and beyond, with Dietrich able to battle warriors and learn their combat arts, Leda capable of holding performances to unlock unique materials, Theodora able to recruit warriors to assign battalions, and Cai skilled enough to wrangle mounts for himself and his allies.
And luckily, all of this comes together nicely in the latter parts of the game. While Part I is more individually tailored to each Flame Lord and their journey through the Heroic Games, paths begin to converge in Part II, known as the War Arc. Again, I won’t spoil anything here, but Part II offers far less variation across each pathway, but there are still some interesting differences in dialogue, and the way you approach battles will likely change considerably.
I loved how the enormity of Fortune’s Weave came together in Part III, though. Here, you’ll be able to unite all of the Flame Lords beside the game’s true protagonist, you. It’s awesome that you’re able to make use of all of the heroes’ unique abilities and even re-recruit old units for the final battle against the demonic lord, Balor.
Being able to bring all of your units, inventory, and abilities into a singular, epic finale is incredibly rewarding and makes building the ultimate army even more enjoyable.
I see grids in my sleep(Image credit: Nintendo)Let’s delve a bit more deeply into gameplay, which, as you’d expect, is outstanding in Fortune’s Weave.
For the most part, you’ll be battling on classic grid-based battlefields. Honestly, I’ve fought on these so many times I’m starting to see them in my dreams. It's that classic turn-based Fire Emblem that you know and love, with some returning features, like Combat Arts (which provide benefits in exchange for weapon durability) and gambits (in Theodora’s path), for instance.
But there are new mechanics too, like Blaze Arts, which are unique to specific units. By sacrificing HP, Blaze Arts enable you to deal more damage, move further, buff allies, and more. The health trade-off means they don’t feel like a cheat code, and they also fill a blaze gauge, which will burst at a certain point, forcing you to work with reduced HP for the rest of the map.
(Image credit: Nintendo)Standard battles feel brilliantly balanced, and I never felt that difficulty spikes were too severe or that I had to grind much to push past my opponent. When you do want to grind, though, you can enter into a skirmish against foes on the world map, or try your luck in a dungeon.
Dungeons work a bit differently, and you’ll move around a 3D area to face foes in Clash Battles. These are a bit different and combine light action segments with more traditional turn-based JRPG combat rather than tactical grid-based battles. I think that they’re a great option if you want a break from the usual maps and want a faster-paced method for gaining experience or class proficiency for your units.
That’s not to say that the standard maps aren’t engaging though; quite the opposite. There’s some excellent map variety, and some battles will ask more of you than just routing the enemy. In some cases, I had to defeat more giants than my opponents, rescue defenseless citizens from a huge serpent, or even collect missing cargo before thieves made off with it. Battlefields are also delightfully diverse throughout the heroic games, and become even grander as the stakes rise towards the back end of the game.
If at any point you’re struggling, you can make use of Blessings, enabling you to rewind to a previous turn, increase your strength, or reduce the cost of Combat Arts, for example. I kept usage of these to a minimum, as I was playing on the slightly more gracious Normal/Casual difficulty. But there’s also a Hard mode, and you can play Classic (where units are permanently lost when they fall in battle), where Blessings will likely feel a bit more necessary.
All in all, combat is incredibly addictive, varied, and offers impressive depth. Building a squad with the right balance in terms of classes and weapons is massively satisfying, and breaking things up with a bit of dungeon crawling keeps the experience feeling fluid and fun for the game’s full runtime. And given that we’re talking about a title that will take you well over 100, if not 200, hours to finish, that’s an impressive feat in itself.
Beyond the battlefield(Image credit: Nintendo)Before I wrap up, I want to touch on my experience with Fortune’s Weave outside of battle. There’s quite a bit to do, both within the capital, Dagsion, and in the land of Dagda more broadly.
Dagsion has all of the stuff you’d expect. A training ground to boost your aptitude with specific weapons, a shopping district, an inn for viewing support conversations and restoring motivation (which is used for training and increasing your Blessings level), and an area where you can take an exam for whatever class you want to be.
A lot of your time in Fortune’s Weave will be spent using these facilities to increase your weapon levels, boost support with your allies, and acquire better equipment.
If I were to nitpick, I’d argue that the support grind can become a little tiresome for some units. If you want to recruit a new ally who requires a high support level, it can take quite some time to fill the gauge and add them to your team, though some are easier to add to your roster than others.
There are more things to do, though, like going to the Theater, taking a bath at the Thermae spa, and accepting subquests from distressed townsfolk. Perhaps the most unusual option, however, is Bird Time.
Here, you can feed the Pale Raven (the main protagonist in bird form) to increase your support level for later in the game. Is it a bit goofy? Yeah. Does it get a bit repetitive? Sure. But I kinda love the feeling of getting that sweet ‘perfect bird time’ message when you have a successful interaction with your ally.
Outside of Dagsion, you can enter the aforementioned dungeons, search for materials, enter into some smaller hub areas, and speak with wandering merchants. The world map is easy to navigate, but you’ll only have a set amount of time to explore before the day of the Main Quest arrives. This helps the game to maintain good pacing throughout, and while there’s a ton to explore, it’s broken up with main story goodness in healthy intervals, in my view.
(Image credit: Nintendo)On a technical level, Fire Emblem: Fortune’s Weave is pretty solid too. It keeps a lot of the enticing visual style seen in Fire Emblem: Three Houses, but being a Nintendo Switch 2 exclusive, there’s a clear step-up in terms of resolution, and character models look excellent too. Be it Fortuna, whose vibrant hair pops with eye-catching yellow, or the striking, rich reds of Bertrand, the White-Maned Demon’s clothing, I found myself impressed by the visuals pretty consistently.
Some background textures do look a bit basic, however, and while the game runs smoothly, it’s not targeting a silky 60fps (but this never bothered me, personally).
I also want to shout out the game’s excellent soundtrack, which is more eclectic than you may think. There’s the classic orchestral-style stuff, which creates a real sense of grandeur and high stakes, but there are also spacey, synth-led tunes in the temples, which create ambience and intrigue, as well as electronic music with pumping bass in some mysterious hidden areas.
On the topic of sound, the voice acting is exceptional in Fortune’s Weave. You feel each character’s unmistakable personality through just about every performance, and this only makes you feel more attached to your units. The perfect example is Fabio, whose voice acting is just as outlandish and unusual as you’d hope for the character, though he also has some authentic, impassioned emotional scenes that stole the show. Great stuff all round.
To conclude, then, Fire Emblem: Fortune’s Weave is a masterful tactical JRPG that has it all. Addictive, depth-filled combat, fresh mechanics, a well-paced, multi-layered story, and a likeable cast of characters. It hypnotized me from minute one, all the way to the end, and its careful balance of tight turn-based gameplay and exploration really worked for me. As things stand, I consider Fortune’s Weave to not only be among the best Fire Emblem games in recent memory, but also the best game on the Nintendo Switch 2 thus far.
Whatever you do, don’t skip this one.
Should you play Fire Emblem Fortune’s Weave?(Image credit: Nintendo)Play it if…You want to sink your teeth into an epic RPG
Fire Emblem: Fortune’s Weave is a huge game that will easily take you north of 100 hours to finish if you want to complete each Flame Lord’s path and clear every subquest. If you’re looking for a true epic to get your money’s worth out of, this is the game for you.
You’re a fan of character-driven narratives
Yes, Fortune’s Weave features a very high-stakes story, but the narrative is largely centered around the four Flame Lords, and their personal ambitions in the Heroic Games. Watching each story unfurl, and seeing how each hero develops is a joy, so if you’re into more character-driven stories, then you’ll likely enjoy this.
You’re not a big fan of tactical combat
There are some light action segments and swifter turn-based dungeon battles in Fortune’s Weave, but a lot of the time will be spent commanding your units on a grid. If you’re not into the more strategic style of other Fire Emblem games, then you may not have the best time with this one either.
You need top-tier performance from your games
While Fortune’s Weave looks pretty solid, it’s by no means pushing boundaries as far as visuals go. It’s very stable, in terms of performance, but it’s also not going to give you the buttery smoothness of other Switch 2 games, like Metroid Prime 4: Beyond, say, which can even run at 120fps in handheld mode.
There are a handful of ways to customize your experience in Fire Emblem: Fortune’s Weave. You can make UI adjustments, like altering the size of the battle minimap, toggling the grid display on and off, you can personalize camera controls and sensitivity, and choose from a number of different subtitle languages.
There’s even an Enemy Masking mode that changes the appearances of insectile enemies if you have arachnophobia or entomophobia. There is no colorblind mode, or similar.
(Image credit: Nintendo)How I reviewed Fire Emblem: Fortune's WeaveI spent just over 200 hours with Fire Emblem: Fortune’s Weave, during which time I played through the main story (including each of the Flame Lords’ individual paths), completed just about every subquest, and recruited countless allies.
For the most part, I played in docked mode, with my Nintendo Switch 2 connected to my Sky Glass Gen 2 TV and Marshall Heston 120 soundbar. However, I did dip into handheld mode now and then, and usually had my Sennheiser CX 80U wired earbuds connected when playing on the go.
More generally, I’ve spent years reviewing gaming software, hardware, and accessories here at TechRadar, where I serve as a Senior Reviews Writer. I’ve covered all sorts of titles, from Switch 2 exclusives like Kirby Air Riders and Yoshi and the Mysterious Book to RPGs such as Dragon Quest I & II HD-2D Remake and Final Fantasy Tactics: The Ivalice Chronicles.
I've also played a number of Fire Emblem titles, including Awakening, The Blazing Blade, and Three Houses.
If the iPhone 17 Pro and 17 Pro Max were a reinvention of the flagship iPhone, the iPhone 18 Pro and 18 Pro Max see Apple carrying the flagship-iPhone baton forward with few, if any, missteps.
I’ve spent the last week with a Glacier iPhone 18 Pro Max and a Burgundy iPhone 18 Pro — both colors are striking new additions to Apple’s iPhone color palette — and Apple has mostly stuck to last year's winning formula, while updating key aspects of the experience to push things forward.
While the main camera array still carries the same 48-megapixel count across the telephoto, ultra-wide, and main lenses, the arrival of Pro controls in the Camera app breathes new life into the photo-taking experience, letting you get seriously creative whenever you want to.
You can also take advantage of the new variable aperture on the main 48-megapixel Fusion camera to shoot across ƒ/1.48, ƒ/1.8, ƒ/2.8, or ƒ/4.0, and capture unique visuals, including starburst effects from lights. Of course, you can also choose to let the Camera app take control, and in general it’ll capture a well-balanced shot that you can still edit after the fact.
All in all, after taking hundreds of photos and shooting dozens of videos, I’m impressed with the level of detail the iPhone 18 Pro and 18 Pro Max can deliver. Some images match what you’ll get from the previous-generation Pros, but these iPhones can also deliver even better-looking images and video, especially when you take control.
Under the hood is Apple’s first 2-nanometer chip in an iPhone, the A20 Pro, and while it doesn’t run laps around the previous A19 Pro, or the chip before that one, its CPU, GPU, and Neural Engine do an excellent job of handling general iOS tasks, as well as more advanced AI features, including keeping Siri AI chugging along where it's available and powering Apple Intelligence features in Photos, such as Clean Up and Reframing. It also ensures that third-party experiences run well, and I’ll be shocked if you encounter noticeable slowdowns anywhere.
The iPhone 18 Pro and 18 Pro Max can easily keep pace with any of the other best modern smartphones, and I suspect they’ll keep doing so for years. You can again choose between a punchy, vibrant, and crisp 6.3-inch or 6.9-inch Super Retina XDR display, and that’s the main difference between the two Pro iPhones, as Apple maintains feature parity across the lineup.
Another meaningful improvement is in battery life, with the iPhone 18 Pro lasting longer than the 17 Pro Max according to Apple, while it says the 18 Pro Max establishes a new iPhone battery-life record. Add in the improved thermal management, smaller Dynamic Island, and arrival of Siri AI, and there’s a lot of refinement here beyond the cameras and processor.
And that’s ultimately what the iPhone 18 Pro and 18 Pro Max feel like to me: a refinement of an already excellent Pro iPhone, rather than a reinvention. If the iPhone 17 Pro generation was about Apple changing the formula, the iPhone 18 Pro is about taking that formula and making it better across the board, without messing with what worked.
It’s not night and day across the board, and if you’re coming from an iPhone 17 Pro or 17 Pro Max, you probably don’t need to upgrade. The A20 Pro feels largely neck and neck with the A19 Pro in daily use, the displays remain familiar, and the overall design is essentially unchanged. But I would bet that some iPhone 17 Pro and 17 Pro Max owners will want to make the jump anyway, particularly for the camera improvements. The combination of the variable aperture and, finally, a genuinely customizable Camera app with Pro controls enables a level of user input that I’ve wanted Apple to bake into the iPhone for years.
If you’re holding onto an iPhone 15 Pro, 15 Pro Max, or anything older, the iPhone 18 Pro and 18 Pro Max represent a much more substantial generational leap. You’re getting bigger and better displays, way-improved cameras, better battery life, a faster and more future-ready chip, improved thermals, and a modern, durable design that Apple has now had a year to refine.
And that’s the thing about the iPhone 18 Pro and 18 Pro Max: you don’t need any one of these upgrades to completely reinvent how you use an iPhone. Taken together, though, they make for a seriously capable flagship that feels ready for the next several years.
Apple iPhone 18 Pro and 18 Pro Max review: Price and AvailabilityApple made the iPhone 18 Pro and iPhone 18 Pro Max official at its September 9, 2026, ‘Surprise and Shine’ special event; preorders are open now, with an on-sale date of September 18.
The iPhone 18 Pro starts at $1,199 in the US, £1,199 in the UK, and AU$2,099 in Australia, and the iPhone 18 Pro Max at $1,299 / £1,299 / AU$2,299, respectively. That means they come with a $100 / £100 / AU$100 increase in starting price over the iPhone 17 Pro and 17 Pro Max, while, like last year’s Pros, starting at 256GB of storage. Both can be configured with 512GB, 1TB, and 2TB of storage, with the latter now an option on both Pro models. You can choose from Burgundy, Glacier, Silver, and Black.
Both phones officially go on sale on September 18, 2026.
With the iPhone 17 Pro and iPhone 17 Pro Max, Apple chose to dramatically reinvent the Pro-series iPhone's design. It swapped the left-side bump that housed the main camera system for a plateau that stretches across the back, went back to aluminum, and focused heavily on durability.
Given that, the odds of a major redesign for the next-gen Pro phones were slim, and the iPhone 18 Pro and 18 Pro Max stick with a design that not only scored well in our reviews, but also won over a wider audience. I've been switching between the iPhone 17 Pro Max in Cosmic Orange and the iPhone Air for the last year.
The iPhone 18 Pro and 18 Pro Max stick with the aluminum body and camera plateau from last year's models. That might seem like a safe choice, considering that the iPhone Duo is launching alongside these candy-bar-style phones in October, but it also shows Apple pushing forward with a working design — essentially the same trajectory it took from the iPhone 16 to the iPhone 17.
Still, to help the 18 Pro and 18 Pro Max stand out from the crowd — and just to let people know you’re rocking one of Apple’s new phones, rather than a 17 Pro or 17 Pro Max — there are two entirely new colors, and I can't decide which is my favorite, and luckily I've been testing both. Burgundy is sort of a dark-red wine color that evokes a sense of high-class sleekness, while Glacier, which the event invite teased, is a mix of blue and silver that looks decidedly fresh. These are the two colors that pop, both much more muted than Cosmic Orange, but also a bit more vibrant than the Dark Navy from 2025. Those two join silver and the first ‘true’ black Pro model. It shows that Apple is listening, and I'm all for more Pro colors.
(Image credit: Future/Jacob Krol)The dimensions are the same year over year. The iPhone 18 Pro measures 150 x 71.9 x 8.75mm, while the iPhone 18 Pro Max comes in at 163.4 x 78 x 8.75mm — exactly the same footprint as their predecessors. The button placement is also identical, so if you've spent the last year with an iPhone 17 Pro or 17 Pro Max, there's nothing new to learn here: power and Camera Control are on the right, with the Action Button, and volume up and volume down on the left. Both phones are a little heavier than last year’s: the 18 Pro weighs 211 grams, up from 206 grams, while the 18 Pro Max jumps to 249 grams from 233 grams.
Even with the slight weight increase, both the 6.3-inch Pro and 6.9-inch Pro Max feel comfortable in the hand and are pretty well balanced. The Pro Max is still very much a two-handed phone for me, especially for texting, while the Pro is still the smaller, more portable option.
Then there's Ceramic Shield 2, which is sticking around. Judging by the coatings on my iPhone Air and 17 Pro Max, it's done wonders at preventing micro-abrasions and front-screen scratches, and even means that drops don’t elicit a gasp, since after a year my screens are still unblemished. In my few days testing the 18 Pro and 18 Pro Max, I haven't seen a scratch on the front or abrasions on the back, which is both aluminum and glass.
(Image credit: Future/Jacob Krol)The iPhone 17 Pro Max was known for getting warm, or at least warmer to the touch, during more intense activities such as gaming or long content shoots, and Apple has looked to address that issue with some new cooling tech under the hood. There's a new thermal architecture inside, which consists of a vapor chamber, the positioning of which has been tweaked, and which offers three times the surface area to better dissipate heat. Apple has paired this with an industry-first Nanotwin copper material, which is baked into the display plate to help keep that surface cool.
For the most part, this has kept the iPhone 18 Pro and 18 Pro Max cool during my testing. They can still get warm, but nowhere near as warm as the 17 Pro or 17 Pro Max, and the heat is more spread out when it does become noticeable. I noticed it mostly heating up during longer capture sessions, especially when swapping between photo and video, but even then the heat felt more spread out and better regulated, and dissipated more quickly.
It's a subtle change, but one that matters when you're using the phone heavily. And that's really the story of the iPhone 18 Pro and 18 Pro Max design: Apple hasn't reinvented the wheel this year. Instead, it's taken the design it introduced with the iPhone 17 Pro and refined the parts that matter — durability, thermals, finishes, and how the phone feels during sustained use.
Your main decision when choosing between the 18 Pro and the 18 Pro Max comes down to size, as there’s feature parity between the two, and that’s a good thing. The iPhone 18 Pro features a 6.3-inch display, while the iPhone 18 Pro Max has a 6.9-inch display. Both are punchy, vibrant, and a joy to look at and use for any task, be it FaceTiming with friends or loved ones, typing out comms, reading an email, browsing the web, scrolling your photos, watching video, or just navigating iOS elements.
Much of that comes from the fact that these are Super Retina XDR displays, which are OLED and always-on, meaning that even when the phone is locked, the screen dims down to still show you the time, widgets, and even notifications. Like the iPhone 17 Pro and 17 Pro Max before them, the 18 Pro and 18 Pro Max have a buttery-smooth 120Hz ProMotion refresh rate and top out at a maximum brightness of 3,000 nits. It’s unlikely the phone will always run at that brightness, but suffice to say that even on a bright, humid, sunny day — and I mean it was really beating down — in Orlando, Florida, enjoying the sights, sounds, and rides of Disney World, I had no issues viewing content on the screen.
There’s also a new anti-reflective coating on the display, and while this isn’t a full Nano-texture coating like you’ll find on some of Apple’s other displays and the folding iPhone Duo, it’s a noticeable step up when it comes to reducing reflections and smudges. It’s particularly useful outdoors, where fewer reflections mean less fighting with the screen to see what’s actually on it. Compared to older iPhones, like the iPhone 16 and earlier models, this feels like a much bigger display upgrade.
(Image credit: Future/Jacob Krol)There is one thing that really did catch my eye, though, and it’s the key change with the display: Apple has shrunk the Dynamic Island down on the 18 Pro and 18 Pro Max. It’s about the size of an extra-strength Tylenol liquid gel, and much less of a distraction at the top, if you could even call it that. In addition to the reduced size, the other big change is to Live Activities — the Dynamic Island can now support three, rather than two. So maybe it’s directions, music playback, and a timer, or if you’re on a flight, maybe it’s United Airlines showing the seat number, Flighty counting down your arrival time, and music playing in Music or Spotify.
I’m not saying you need to rush out to upgrade just for this if you have a 17 Pro or 17 Pro Max — although that might be the case for the cameras or battery life — but if you’re a fan of using this space, it’s definitely a super-functional quality-of-life upgrade.
Alright, buckle in, because while the iPhone 18 Pro and 18 Pro Max still boasts 48-megapixel main, 48-megapixel ultra-wide, and a 48-megapixel telephoto camera — similar to the iPhone 17 Pro and 17 Pro Max setup — things are a bit different across the board, and especially in one specific area.
For starters, if you’ve been wanting Apple to bake more controls into the Camera app, your wish has been granted. There are now Pro controls that let you adjust the aperture, shutter speed, and white balance for the main camera, alongside a host of other tools, including improved Photographic Styles, with more granular controls, and the ability to bring up a histogram.
You can also customize which of these controls live at the top of your screen, in a similar fashion to designing your perfect home screen or Control Center. Changes to shutter speed and aperture are persistent if you have that enabled in Settings for preserving camera settings, but you can’t design exact presets with a specific aperture or shutter speed, although — hint, Apple — that would be a nice upgrade.
(Image credit: Future/Jacob Krol)Photographic Styles are also getting more flexible. You can still pick from the expected presets, but Apple now gives you more granular control over things like texture, including adjustments specifically aimed at skin. Push it in the right direction, and you can get smoother, more glowy-looking portraits, though there are times when that comes at the expense of some detail, particularly in lower-light areas of the frame.
That’s where I think Apple’s approach makes sense: the default Auto processing generally aims to strike a balance between detail, exposure, color, and skin tones, so you don’t have to think about any of this. But if you want to get more creative, the tools are there — and you can still make adjustments after the fact, rather than having to nail everything before you hit the shutter button.
(Image credit: Future/Jacob Krol)Here’s a look at the camera specs, right before the big change that has to do with the main lens:
With these, you can still shoot at 0.5x, 1x at 24mm, 28mm, or 35mm, 2x for a digital crop with optical-quality results, 4x (as a digital sensor crop), or an optical 8x, and stretch all the way up to 40x digital zoom.
The big change, though, is that the main lens — the one your iPhone is set to by default — has a variable aperture for the first time ever on an iPhone. With a fine eye, or another camera pointed at it, you can actually see the lens aperture adjusting, getting wider or narrower to let more or less light in. It also swaps the previous main aperture of ƒ/1.78 on 17 Pro and 17 Pro Max, as the 18 Pro’ now offering ƒ/1.48, ƒ/1.8, ƒ/2.8, and ƒ/4.0.
(Image credit: Jacob Krol/Future)You can choose to ignore this new control, as well as the ability to adjust white balance or shutter speed, and let the iPhone and its image-processing pipeline automatically engage what it believes are the optimum settings to capture a great shot. And in my testing so far, it succeeds here, offering on-par quality with the iPhone 17 Pro or 17 Pro Max, but mostly punching above those phones with better details, more natural blurring and focus points, and excellent highlights.
The image-processing pipeline has also been updated. Performance still feels very much in line with what I’ve come to expect from an iPhone, but images are more detailed and sharper throughout, though at times they can pack a little more punch with colors thanks to some update on the image pipeline. Especially for 4x and 8x shots, I’ve found that these preserve more details generation over generation. It’s not a dramatic departure from the iPhone look, but there’s a clear refinement here in how the phone handles detail and brings a scene to life.
The 4x and 8x zoom continued to surprise me with how much detail they can deliver, namely with the former being a sensor crop and the latter being optical. Whether I’m picking out details around Disney World’s parks or zooming in on something far away, the results stay impressively detailed without looking like a processed digital crop.
The variable aperture gives the main camera more flexibility, especially when you want to control how much light comes in, or how much of a subject is separated from the background. The wider maximum aperture also helps make this excellent main camera even more versatile in lower-light scenarios, and because it’s the camera your iPhone defaults to, it’s likely the one you’ll navigate to first.
The Most Magical Place on Earth deserves the best camera on a phone on Earth, right? So I’ve done the bulk of my iPhone 18 Pro and 18 Pro Max camera testing around the Disney World parks in Orlando, and taken plenty of additional shots in New Jersey, California, and even up in the sky from the windows of planes. That means I’ve tested the cameras in just about every condition I could throw at them, from the beating Florida sun to nighttime attractions, indoor spaces, moving subjects, and everything in between.
Jacob Krol/FutureJacob Krol/FutureJacob Krol/FutureJacob Krol/FutureJacob Krol/FutureJacob Krol/FutureI’ve been putting the low-light performance to the test around Disney World, too, including taking plenty of shots after the sun went down. Even in Auto mode, I found the iPhone 18 Pro could deliver detail-packed, appropriately lit shots in less time, with Night mode often requiring less time to capture a shot than on previous generations. This comes down to about one to three seconds, versus five to eight seconds for processing. And that means less waiting around for the camera to finish its exposure and, more importantly, less chance of a moving subject turning into a blurry mess. You can accomplish longer exposures if the iPhone detects it’s in a tripod as well.
When I wanted more control, though, I could jump in and adjust the shutter speed and aperture when shooting at 1x or 2x zoom, letting me decide how I wanted to capture the scene, rather than leaving it entirely up to the iPhone. If you’re willing to take the time to dive into the controls, you can really customize how the iPhone captures a scene, and get much more creative with your shots.
Jacob Krol/FutureJacob Krol/FutureJacob Krol/FutureFor instance, I shot the Magic of Disney Animation building at night at ƒ/1.48 and 1/30s, deliberately opening up the aperture and slowing the shutter to let in more light. The result is a detail-packed shot with rich colors and a dramatic nighttime look, as you can see above. It’s still an iPhone, so you can absolutely leave everything on Auto and get a great photo, but when you want to take more control, the tools are there to help you capture the shot you have in your mind’s eye.
The same Pro controls carry over to video, giving you more control over how you capture moving footage. There’s also a new auto-tracking feature, and I’ve found it particularly useful for fast-moving subjects.
I put it to the test at Disney World with Slinky Dog Dash, capturing the coaster as it came down the sloping track. The iPhone did a great job of keeping the front of the coaster in focus while the people blurred with the speed of the ride, and the lighting on the track moving alongside the vehicles stayed remarkably clear. The shot came out incredibly well, and it really shows what the iPhone can do with a fast-moving subject.
The 18-megapixel front-facing camera is essentially unchanged from last year, but that’s not necessarily a bad thing, as the Center Stage camera still uses that clever square sensor, letting you rotate between portrait and landscape framing without physically turning the iPhone. Better yet, it will still automatically adjust to fit more people in the shot.
The cameras are easily the most exciting part of the iPhone 18 Pro and iPhone 18 Pro Max, and as in years and generations past, it’s a big reason why folks go Pro. You get three capable shooters, and the ability to step back or step closer, depending on what you’re trying to capture. This year, Apple is giving you more control, and adding a genuinely neat upgrade to the main camera. The choice is ultimately yours: you can stick with Auto and still capture great shots, or make your mark with adjustments and shoot more intentionally.
Yes, third-party apps have offered many of these controls before, but having them baked right into the native Camera app can make a big impact, in my opinion. You don’t have to download another app or learn another interface to take advantage of them — they’re right there when you open the camera.
The iPhone 17 Pro and iPhone 17 Pro Max ran iOS 26 out of the box, and it's no surprise that iOS 27 is preloaded on the iPhone 18 Pro and iPhone 18 Pro Max. It runs really well here, and the A20 Pro under the hood keeps things gliding along — more on that processor below.
Much of iOS 27 is about under-the-hood changes that speed things up, which is especially helpful for older phones, along with more ways to customize the Liquid Glass interface, including adjusting how much of that glass effect you want to see.
The real story, though, is that the iPhone 18 Pro and iPhone 18 Pro Max come with the new, AI-powered Siri out of the box, in beta, in specific regions. It’s available now in the United States, though you’ll need to join a waitlist, and it arrives alongside some new Apple Intelligence features.
(Image credit: Future/Jacob Krol)For starters, Siri AI is much faster, and shows its work as it goes, which makes the experience feel more transparent. For instance, I’ve asked for details on my last flight and watched Siri AI dive into the right app — whether that’s Calendar, Flighty, United, or even Mail — to pull up the information I’m looking for. I’ve also used it to confirm my departure time, and ask how long it might take to get to the airport. It really does work, and it feels natural, and easy to get the hang of.
That doesn’t mean it’s perfect. Siri AI diving into some apps can cause mistakes, and at times it can pull up the wrong dataset or make the wrong assumption about what I’m asking for. But given how delayed this upgrade has been, and how limited the existing Siri has felt, overall it finally feels like Apple has delivered on the promise of a more capable assistant, while still putting privacy at the center as it works with your personal data and what’s on your device.
Siri AI can even be cued to see what’s on your screen, adding another layer of usefulness. Rather than having to explain everything you’re looking at, you can let Siri understand the context of what’s in front of you and go from there. It’s one of those features that sounds small on paper, but once you start using it, it feels like the direction Siri should have been heading in all along.
(Image credit: Future/Jacob Krol)Apple Intelligence also brings a handful of other updates, including new ways to work with images, improvements to Photos and other apps, and more ways to put on-device intelligence to work. But Siri AI is easily the headline for me. After years of Siri feeling like an assistant that was increasingly behind the times, it finally feels like I’m actually talking to an AI assistant on an iPhone, rather than simply giving commands to a voice interface.
And while it’s still in beta, and there are clearly some kinks to work out, that’s an important distinction. Apple isn’t just talking about what Siri will be able to do anymore — on the iPhone 18 Pro and 18 Pro Max, I’m actually using it. It’s faster, more conversational, understands more context, and can work across the apps and information already on my phone.
For me, that makes iOS 27 feel less like a flashy annual software update, and more like the foundation for where Apple wants the iPhone to go next. The A20 Pro gives it the horsepower to keep everything moving, while Siri AI finally starts making good on the Apple Intelligence promise. And because it’s built into the iPhone, and designed around the information already on your device, it feels like a much more natural extension of how I already use my phone, rather than another AI chatbot I need to remember to open.
It might be no surprise, but the A20 Pro chip inside the iPhone 18 Pro and iPhone 18 Pro Max is, as Apple claims, the fastest chip it’s put in an iPhone. And it’s actually more similar to an M-Series-powered SoC that Apple might opt for in a Mac than previous A-series chips.
With the A20 Pro, the SoC actually sits next to the DRAM, rather than having the memory stacked on top, as it has been in previous generations. It’s also built on a 2-nanometer process, just like the M6.
Inside the iPhone 18 Pro and iPhone 18 Pro Max, the A20 Pro is broken up into a 6-core CPU — two performance cores and four efficiency cores — a 7-core GPU, and a dual 16-core Neural Engine.
What does all of that mean for real-world use? Well, pretty much what you’d expect from a new Pro iPhone: everything is fast. Apps open quickly, jumping between them is fluid, games run smoothly, and even more demanding tasks don’t really give the A20 Pro much pause.
Take video exports, for example. I’ve been exporting 4K videos with graphics, text, and transitions in both Edits and CapCut, and the iPhone 18 Pro and 18 Pro Max handle them quickly. It’s the kind of task where you can really feel the combination of the new chip and all that processing power, especially when you’re working with more complicated edits.
Gaming is another area where the A20 Pro flexes a bit. Real Flight Simulator runs smoothly, with environments rendering quickly as I’m flying around. The same goes for Wuthering Waves and Genshin Impact, both of which seemingly put a pretty serious load on the phones, which they seemingly handle without issue.
Multitasking has also been a non-issue. I’ve had plenty of apps open, jumped into FaceTime while playing a game, and bounced between multiple text conversations without the iPhone 18 Pro or 18 Pro Max missing a beat. That’s probably the less exciting side of performance, but it’s also where you notice the power of the A20 Pro day-to-day — you don’t really have to think about what’s running in the background.
Photo Clean Up is a bit faster than it was on the iPhone 17 Pro, for example, so removing an unwanted object or person from a shot takes less time. It’s not a massive difference, but when you use these tools frequently, those little speed improvements add up.
Additionally, the iPhone 18 Pro and 18 Pro Max handle heat better, so sustained performance doesn’t come with the same uncomfortable warmth I experienced with the 17 Pro generation. The heat isn’t magically gone, but it’s distributed better, rather than sitting in one spot on the back, and dissipates faster.
It’s worth keeping some perspective here, though. The A20 Pro isn’t night-and-day faster than the A19 Pro in the iPhone 17 Pro or the chip in the iPhone Air, and you’ll likely only see more meaningful gains over something like the iPhone 16 Pro in specific scenarios. That’s not really the point.
The A20 Pro gives the iPhone more headroom for the future, especially as we run more and more AI-powered tasks on our phones, and, increasingly, other Apple devices. After spending this much time with it, the A20 Pro gives me no pause about getting several years of strong performance out of the iPhone 18 Pro or 18 Pro Max.
If you’re coming from an iPhone 15 or older, though, that’s where I think you’ll really notice the difference. You’re not just getting a faster chip; you’re getting a phone with considerably more processing headroom for demanding games, video editing, Apple Intelligence, and whatever Apple adds over the next few years.
Additionally, the iPhone 18 Pro and iPhone 18 Pro Max will both feature the new Apple-made C2 modem globally. On my Burgundy iPhone 18 Pro connected to AT&T's network, I scored over 900MBps down in a jam-packed park, but the story is a little different with the 18 Pro Max in the US. The larger Pro iPhone in the States opts for a Qualcomm modem, but I didn't notice much of an issue with performance. I was connected to the Visible network and averaged about 350MBps to 500MBps down while in the parks and around New Jersey.
Alongside variable aperture on the main camera and the faster A20 Pro inside, Apple is making big promises about battery life with its latest Pro iPhones. In fact, the Cupertino giant notes that the iPhone 18 Pro will last longer than the iPhone 17 Pro Max, while the iPhone 18 Pro Max offers the longest battery life ever in an iPhone.
More specifically, it’s up to 36 hours of video playback on the iPhone 18 Pro, and up to 45 hours on the iPhone 18 Pro Max. These figures are based on Apple’s video-playback testing, and real-world battery life will vary depending on what you’re doing. Also keep in mind that these devices will need some time to index and get their bearings.
I’ll likely need to come back to this section in the coming weeks as indexing concludes, and I’m not shooting hundreds of photos and many minutes of video a day — after all, this is a review period. But with both the iPhone 18 Pro and iPhone 18 Pro Max, I’ve averaged around 30 hours of use before needing to plug in, and that stretches a bit further with the Max.
Even on an endurance day in the Florida heat, with hundreds of photos captured and nearly an hour of video recorded, the iPhone 18 Pro Max lasted an impressive amount of time before I needed a pit stop back at the hotel to recharge. It can drain quickly with heavy use, especially when you’re doing a lot of content capture, but in my testing thus far, both phones have been impressive.
In Future Labs' battery test, the iPhone 18 Pro lasted 16 hours and 17 minutes, while the iPhone 18 Pro Max ran for 18 hours and 27 minutes. That’s a good chunk less than Apple’s own video-playback figures, but my daily usage does stretch a bit closer to its claims.
On my last day of testing, I took the iPhone 18 Pro Max off the charger at 6AM and it hit 80% right before 11AM. With lots of app usage and some capture, it dropped to around 40% around 6PM with heavier use, but on average I got about 30 hours of use.
Apple also has improved fast wired charging, letting you hit 50% in just 15 minutes. I achieved that with both phones using Apple’s own Dynamic 40W charger, as well as a smaller Anker 45W Nano Cube. That means even if you do drain the battery, you don’t have to spend long tethered to an outlet before you’re back in business.
Attributes
Notes
Rating
Value
Even with the $100 / £100 / AU$100 price increase, both Pro models deliver enough meaningful upgrades to justify the premium.
4 / 5
Design
A similar design that's now refined with better thermals and two fantastic new colors.
5 / 5
Display
The Super Retina XDR OLEDs are still punchy, sharp, and smooth with ProMotion and Always-On functionality, and with a smaller Dynamic Island.
5 / 5
Software
Siri AI finally feels like the smarter, more capable assistant Apple promised, and iOS 27 is plenty smooth.
5 / 5
Camera
Apple finally gives you serious camera controls on the iPhone 18 Pro and 18 Pro Max, plus a genuinely useful variable aperture for the main lens.
5 / 5
Performance
The A20 Pro is incredibly fast, efficient, and ready for whatever comes next.
5 / 5
Battery
Outstanding endurance, with the Pro Max delivering the longest battery life on an iPhone.
5 / 5
Buy it if...You want the best cameras
The iPhone 18 Pro and 18 Pro Max take their three 48MP cameras to the next level, adding a variable aperture to the main camera and Pro controls across the board.
Don’t buy it if...You have an iPhone 17 Pro
The iPhone 18 Pro and 18 Pro Max refine last year’s formula rather than reinvent it, so the upgrade is less substantial, especially if you're not interested in the changes.
Apple iPhone 18 Pro and 18 Pro Max: Also considerSamsung Galaxy S26 Ultra
If you're alright with Android and want an excellent mix of performance and hardware, plus far-reaching zoom that can rival the iPhone, Samsung's latest and greatest candybar smartphone is worth a look.
Read our full Samsung Galaxy S26 Ultra review
Apple iPhone Duo
It won't arrive until October, but if you're after a design revolution from Apple, the iPhone Duo will likely fit the bill as Cupertino's first foldable phone. It offers the same excellent performance as the 18 Pro, plus an extra screen.
Read our hands-on preview of the iPhone Duo
Apple iPhone 18 Pro and 18 Pro Max: How I testedI’ve covered iPhones since the iPhone 8 generation, and the iPhone 3GS was my first personal iPhone. For this review, I spent a week with the iPhone 18 Pro in Burgundy and the iPhone 18 Pro Max in Glacier.
Why you can trust TechRadar☑️ 100s of smartphones reviewed
☑️ 15 years of product testing
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I used both as daily drivers, covering everything from calls and streaming to gaming, work apps, photography, and video. I also ran performance benchmarks, tested multitasking and demanding workloads, and tracked battery drain across different usage scenarios alongside a standardized battery test.
For the cameras, I captured hundreds of photos and dozens of videos across Disney World — including Magic Kingdom, EPCOT, Hollywood Studios, and the resorts — as well as New Jersey, California, and from airplane windows. I tested every rear camera, multiple focal lengths, variable aperture, Pro controls, Night mode, Portrait mode, and video, along with the 18MP Center Stage camera.
I also compared the 18 Pro and 18 Pro Max with the previous-generation Pro models, the iPhone 17, iPhone Air, and other smartphones including the Pixel 11 and Pixel 11 Pro.
First reviewed September 2026.
A critical vulnerability in a popular WooCommerce plugin is being actively exploited to upload malware and possibly take over entire websites, security experts have warned.
The plugin in question is called Wholesale Lead Capture Plugin for WooCommerce. It adds a dedicated registration and onboarding system for wholesale and B2B customers, letting businesses collect company and other custom information, review applications, assign wholesale user roles, and automate registration and onboarding emails.
It is a premium plugin that costs between $99 and $600 and which, according to the Wordpress store page, has more than 20,000 active installations.
A thousand victimsThe plugin was vulnerable to an unauthenticated arbitrary file-upload flaw which, as the name suggests, allows unauthenticated parties to upload arbitrary files, including PHP webshells and executable code that can result in full site takeover. It is tracked as CVE-2026-27540 and carries a severity score of 9.0/10 (critical).
Versions 2.0.3.1 and older were said to be affected. Version 2.0.3.2, released on February 20, was said to have addressed the bug, meaning the patch has been available for almost half a year. However, WordPress security outfit Defiant said its Wordfence web application firewall blocked more than 100,000 attacks, and Wordfence added that it observed two attack spikes - one between June 4 and 17, and another one between July 1 and August 30.
In these incidents, the attackers were mostly uploading reconnaissance webshells, possibly mapping out the landscape before deploying more serious malware.
“The uploaded shell.php is a PHP webshell that reports host details and provides a browser-based upload form for writing additional malicious files to the site,” the researchers said.
If you are running the plugin, it is advised you update it to the newest version as soon as possible, and check upload directories for unexpected, or recently created, PHP files.
Via BleepingComputer
Entertainment guide JustWatch is every movie buff’s best friend, telling you where you can find movies, TV shows, and other content on the best streaming services — and now it’s launching a platform of its own.
Announced at the Toronto International Film Festival on Tuesday (September 15), JustWatch TV will land in October (an exact date hasn’t been revealed yet) on the JustWatch app and website. It’s launching in the U.S., Canada, the UK, Ireland, Germany, Austria, Switzerland, France, Italy, Spain, Australia, and New Zealand first, with plans to expand to other regions in the future.
Unlike a standard subscription-based platform, JustWatch TV will offer both free and paid options for streaming titles, including a free ad-supported tier, a paid subscription tier, and the option to rent titles similar to Prime Video. While prices for its paid plan haven’t been revealed, I imagine this tier will give you additional perks such as the removal of ads, and possibly upgraded streaming quality.
Since it was founded in 2014, JustWatch has helped countless viewers find their favorite movies and shows when they don’t know where to start. When there’s a sea of hundreds, maybe thousands of streaming platforms globally, JustWatch is a godsend for narrowing it down. But don’t worry, this tool isn’t going anywhere.
If you find that a title isn’t available to stream on the new JustWatch TV service, it will still guide you to other platforms where it's available. So, even though JustWatch TV will house its own catalog of content, its ethos of helping you locate the titles you want to stream isn’t going anywhere.
A new free streamer on the block (Image credit: Getty Images)Speaking as a movie buff, I use JustWatch just as much as I use my favorite streaming platforms (right now, I’m addicted to HBO Max), and it spares me a lot of disappointment when I head to a platform with the intention of watching a particular movie, and find out it’s no longer available.
The shift to launching its own service is a natural move for JustWatch, and having both free and paid options will not only set it apart from its rivals, but give users more streaming choices. As for its free version, I think it’s already matching Tubi and other best free streaming services for one particular reason, and that’s distribution partners.
As it stands, there are six partners backing JustWatch TV’s content launch, and they’re quite notable. Firstly, you have Paramount and New Regency joining the mix, the latter boasting Oscar-winning blockbusters such as 12 Years a Slave (2013) and Birdman (2014), not to mention iconic TV shows like Malcolm in the Middle. Additionally, you can expect to see titles from Fremantle, Bleecker Street, and Vortex Media coming to JustWatch TV.
Sure, Tubi is by far the most established free streaming service. It has a solid repertoire of programming partners (Paramount being one of them) and major-league distributors like Lionsgate — it’s also a Fox acquisition, so that’s one of the reasons why it can house an extensive library of movies, shows, sports, and current affairs programming.
But as far as JustWatch TV goes, it’s kick-starting with the support of some pretty impressive distributors already, which will serve the platform well for enticing more partners to join in the future. It’s a solid start to what could become the next best free streaming service.
For the past few years, Enterprise AI has largely been defined by experimentation. Organizations rushed to explore use cases, test pilot programs and give teams access to the latest models. Success metrics have often been related to adoption and speed.
Across boardrooms now, the conversation around AI is changing. CFOs are no longer asking what AI tools can do, rather they are asking what it has done, what value it has created, and whether that value justifies the growing cost of compute.
The next chapter of Enterprise AI will not be defined by who deploys the most agents or consumes the most tokens. It will be defined by who generates the greatest business outcomes from the most efficient use of compute. AI is entering its capital discipline phase.
The hidden cost of agentic AIMany businesses are moving beyond AI chatbots and copilots to AI agents that can complete tasks, make decisions, and act with minimal human input. The business benefits can be significant, however they must be factored against cost.
To balance this consideration, companies often start small, deploying a single AI agent to support a specific process. As early results show promise, more agents are introduced across various different functions in the business, such as finance, customer service, procurement and supply chain operations.
The benefits can grow quickly, but so can the expense. Unlike traditional software, where costs are often tied to the number of users, AI costs are driven by usage - quantified by tokens (i.e., the individual blocks of data processed by AI models).
Every prompt, decision, workflow, and interaction consumes tokens. As more agents are deployed and given greater autonomy, those costs can increase rapidly. As a result, businesses need to think differently about AI investments.
Measuring impact per tokenBusinesses should change how they assess AI altogether. Rather than focusing on the number of tokens consumed or the cost-per-token, the emphasis should be on understanding the impact of each individual token. In other words, the business outcome created for each unit of compute consumed.
Part of the challenge is that operations do not translate neatly into a simple input-output equation. Not every action an employee takes, and not every action an AI agent takes, has an immediate impact on the top or bottom line. For example, an agent may chase a late payment or reroute a shipment, however the value often appears only when those actions are connected to the wider process.
Without operational context, the impact is very difficult to measure accurately. AI can still generate recommendations, but leaders cannot reliably see whether those recommendations improve customer satisfaction or revenue growth. This is where token waste occurs and enterprises purchase AI to rediscover information their organization already has, while struggling to distinguish useful automation from expensive activity.
Operational context also helps agents work better. When an agent understands the process it is operating within, it can make more targeted decisions with fewer prompts, fewer retries and less human correction. That means agents become more accurate, more efficient and better aligned to how the business actually runs.
The rise of token tamingAs costs become more visible, AI governance has become increasingly vital for enterprises. Many are now establishing frameworks to monitor and manage AI consumption. The goal is not necessarily to reduce token usage, but add a level of accountability that didn’t previously exist; to tame an out-of-control token ogre.
CIOs and business leaders need to understand which AI initiatives are generating measurable outcomes and which are merely generating activity. That means connecting AI consumption directly to business performance indicators such as customer satisfaction, operational efficiency, revenue growth, or delivery performance.
Over time, enterprises may also develop increasingly sophisticated measures that link AI investment to economic return. The metric that ultimately matters is not tokens consumed, but the value created per token consumed.
Context is a strategic assetMost IT assets depreciate over time. Systems become outdated, technical debt accumulates, and maintenance costs increase. Context works differently. Every business process mapped, every decision codified, and every operational relationship captured creates an asset that can be reused by future AI systems.
In this sense, context behaves less like a static data store and more like a learning loop. Each AI deployment enriches the organization's understanding of how work actually happens. For example, which approvals slow decisions or which outcomes indicate success. When that knowledge is fed back into the organization's context layer, every subsequent AI system starts from a stronger baseline rather than relearning the same patterns.
The business logic, governance structures, and operational understanding from one AI project, form the foundation for future projects, creating a compounding effect. Businesses that build and manage context can deploy new AI capabilities faster, more accurately, and at lower cost than organizations that start from scratch with every initiative.
From AI adoption to AI economicsThe AI conversation is maturing. For the last few years, the focus has been on capability. Organizations have rushed to experiment with new models and explore what AI can do. The next decade will be defined by economics.
The organizations that succeed will not necessarily be those with the largest AI budgets or the latest models. They will be the ones that establish clear governance, build reusable context, eliminate unnecessary token waste, and remain focused on measurable business outcomes.
The winners will be the organizations that turn those principles into a repeatable operating pattern and practice that can be applied consistently across hundreds, or even thousands, of AI agents. Ultimately, competitive advantage will come not from using the most AI, but from using it most effectively and efficiently.
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Canon's EOS R8 Mark II is here, with a fresh new look that's inspired by the world's leading camera manufacturer's heritage, and finished off with a "modern twist". The resemblance to Canon's analog SLRs such as the T80 or AE-1 is faint, but in any case the new model is certainly a decent upgrade of the EOS R8, adding image stabilization, a multi-controller, and various performance and design improvements.
When I pored over the specs and pricing of the EOS R8 Mark II during my hands-on, however, a surprising reality came into sharp focus: Nikon's year-and-a-bit-old Z5 II remains highly competitive and it costs less than Canon's latest entry-level full-frame mirrorless model.
If you're considering your first full-frame camera and are not tied to Canon or another system, you should totally read on to find out more about the new EOS R8 Mark II, and how it fares against our Camera of the Year 2025 winner, the Nikon Z5 II.
1. SensorThis section is going to be straightforward: both cameras have a full-frame 24MP sensor that's equipped with image stabilization (IBIS) rated up to 7.5EV.
Besides nuances in how each camera handles color and noise, and personal preferences, the image quality will be pretty similar. Having said that, I've historically found Canon's image stabilization to perform better than Nikon's.
There's much more to unpack and compare regarding each camera's video features. Both can shoot 4K video at 30fps with 4:2:2 10-bit color depth from the full width of the sensor, and up to 60fps at this resolution, although at this frame rate there's a 1.5x crop in the Z5 II.
The Nikon camera, however, is the only one that can shoot 12-bit internal RAW video, which certainly gives it the quality edge for users who want greater tonal depth and editing latitude, and who don't mind the larger file sizes.
Slow motion recording is also possible in 1080p, but again the EOS R8 Mark II has the frame rates edge — it can shoot 6x slow motion (180fps) to the Z5 II's 4x slow motion (120fps).
There's no shortage of color profiles for each camera, either. There's each company's version of a gradable, flat Log profile (C Log and N-Log) and Rec 709, while Canon has introduced two new 'filmtones' looks and the Nikon Z5 II features a RED RAW profile. Each can link with a companion app to import custom profiles, too. Users with either camera should have no issues getting a style they like.
Both camera's video recording is supported by powerful autofocus and image stabilization, making smooth and sharp run-and-gun filming a distinct possibility. The EOS R8 Mark II features a tally lamp to indicate when recording is active, but the Z5 II offers dual SD card slots for overflow / backup storage, whereas the Canon camera just has the one slot.
There are distinct advantages for each camera — and more besides that I haven't got into here — and as such it's tricky to call an outright winner in this category.
The EOS R8 Mark II is the guinea pig for Canon's new design. It forgoes the sweeping curves we've come to associate with Canon camera, in favor of straight, angular lines and a pronounced viewfinder bump that are "inspired by Canon's heritage". In this sense, it actually has more in common with the Nikon camera than previous Canon models.
Beyond the looks, the cameras are roughly the same size, but the EOS R8 Mark II is notably lighter at 546g. The quality of its buttons, controls and body have a much more entry-level feel to them, whereas the Z5 II feels more like a level up. The Z5 II feels like the more robust of the two, plus it's officially noted as weather resistant whereas the EOS R8 Mark II is not. The gulf in quality is compounded by the displays...
Put simply, the Nikon Z5 II's LCD screen and EVF displays are higher-specced than the EOS R8 Mark II's, despite the camera arriving almost 18 months earlier.
Both screens are vari-angle, so they can be pulled out to the side of the camera and tilted for low-level shooting / rotated for selfies. The Z5 II's display is slightly larger at 3.2-inches to the Canon's 3.0-inches, and it has a higher resolution, although the pixel density is roughly the same.
I've used both cameras separately, but can attest to the superior quality of the Z5 II's EVF – it's physically bigger, has more pixels, higher magnification, and is brighter — in short, a more immersive display. This category is an easy win for the Z5 II.
If you prefer using a viewfinder, then the battery life of the Z5 II is much better than the EOS R8 Mark II, although the playing field is somewhat levelled when using the LCD. Neither camera has a particularly impressive battery life, but both can be recharged on the go, via USB-C.
Both also have excellent autofocus performance, with subject tracking and detection for humans, animals and vehicles. I haven't directly compared the performance of each camera, but they do inherit autofocus systems from pricier models that I have tested at length. Canon's 'Register People' mode is super handy for prioritizing specific people in crowded scenes — and you can store up to 10 faces at any one time.
Canon improved autofocus sensitivity in low light down to -7.5EV in its second-gen EOS R8, but the Nikon camera was already more sensitive, being rated to -10EV.
For outright burst shooting speeds, Canon has the edge — it's capable of up to 40fps, compared to 30fps for the Nikon. However, neither are true sports cameras in the sense that once the buffer is full, they will slow up quicker than high-end models. The Z5 II has both a mechanical and electronic shutter, while the Canon model only has the latter.
Canon's EOS R8 Mark II has only just been announced at the time of writing, and its sales start date is October 20. It will cost $1,899 / £1,729 / AU$2,529 body only, or £2,119.99 / AU$2,859 with the budget 24-105mm F4-7.1 kit lens / $2099 with the 24-50mm f/4.5-6.3 IS STM lens in the US. Naturally, there are no price cuts yet.
Nikon's Z5 II, meanwhile, was released almost 18 months ago, and at list price was approximately 10% cheaper in the US and UK, but a little more in Australia — so no huge difference. However, it has since come down in price, and that margin has increased. Like the Canon model, it's available in a kit with a 24-105mm F4-7.1 lens, but there are other good-value kits on sale, including with the 24-200mm travel zoom.
As entry-level full-frame cameras, the Canon EOS R8 Mark II and Nikon Z5 II share many key features, including things like a 24MP full-frame sensor with image stabilization, 4K video recording and powerful autofocus.
There are specific features unique to each model that stand out, but not enough to swing the balance either way. However, where the gulf becomes clear is in each camera's overall handling and quality — the Nikon Z5 II's superior displays, control layout, body quality, extra card slot and better battery life deliver a better all-round shooting experience.
The Canon feels every much the entry-level camera with powerful features, whereas the Nikon camera redefines entry-level quality. And when you think that the Z5 II has pricier components but costs less, it feels like a solid win for the Canon rival.
In July 2026, an OpenAI model being tested in a security research environment broke out of its sandbox, exploited a zero-day vulnerability and autonomously compromised systems at Hugging Face, executing more than 17,000 attacker actions in under five days with no human directing the attack.
It’s the most autonomous, most damaging agentic AI attack documented to date, and it signals a significant shift from AI-assisted hacking to fully autonomous cyber operations.
It isn’t the first: Anthropic disrupted a similar Claude Code-driven espionage campaign, which it attributed with high confidence to a Chinese state-sponsored group, some ten months earlier, and Sysdig documented the first fully agentic ransomware attack just over a week before the Hugging Face intrusion began.
But it’s the starkest proof yet that autonomous AI attacks have moved from lab hypothesis to live threat. This event was a wake-up call not just for the security industry but for everyone with an online presence, and the implications are sobering.
Up until this point, discussions around AI-powered cyber threats had largely focused on how AI can help attackers work faster and at scale. As an industry, we discussed how the technology could write more convincing phishing emails, analyze larger datasets, or accelerate malware development. But the OpenAI case points to something far more troubling: AI carrying out the attack itself, from start to finish.
The old cybersecurity playbook no longer worksThe OpenAI incident shows how quickly the threat landscape is evolving, and how exceptionally adept agentic AI now is at finding and exposing existing flaws. It’s a stark illustration that the very tools helping to fight attacks can also cause them. The situation shows how vulnerabilities that once may have slipped through the cracks are now becoming far easier to find and exploit.
That’s a problem for the sector as a whole. But it’s an even bigger problem for organizations that continue to overlook the basics of cyber hygiene. Despite the security industry’s best efforts, known weaknesses, unpatched systems and outdated software remain the norm rather than the exception.
Verizon’s 2026 Data Breach Investigations Report found that vulnerability exploitation overtook stolen credentials as the leading breach vector for the first time in nineteen years, accounting for 31% of breaches, while organizations patched only 26% of flaws on CISA’s Known Exploited Vulnerabilities list, down from 38% the year before. Too many organizations still treat security tools as a last line of defense rather than closing the gaps before attackers, human or artificial, get there first.
If Hugging Face’s encounter with a rogue AI agent has taught us anything, it’s that a reactive security posture is no longer sustainable. As AI becomes more capable of identifying and exploiting weaknesses at machine speed, IT leaders have far less time to detect and respond before a minor flaw becomes a major breach.
The UK’s NCSC and its Five Eyes partners said as much in their May 2026 joint guidance on agentic AI: the question every organization must now answer is whether it can understand, monitor and contain what its AI agents, and the ones attacking it, actually do.
In practice, that means shifting focus from detecting attacks to reducing the opportunities for them to succeed in the first place, building continuous visibility, effective governance and the ability to act before minor vulnerabilities become major attack paths, rather than relying on periodic checks and reactive response.
The need for real-time visibilityAfter all, you cannot defend what you cannot see. As IT environments become more complex, maintaining an accurate understanding of assets, vulnerabilities and configurations becomes increasingly difficult.
OpenAI’s agentic attack reinforces why this matters. If autonomous AI can identify and exploit vulnerabilities without human input and at machine speed, organizations can no longer rely on scheduled scans to understand their exposure.
Instead, real-time visibility provides a continuously updated picture of an organization's environment, allowing them to identify risks as they emerge rather than discovering them by chance and when it’s too late.
But updating technology is only half of the equation. Organizations also need strong governance so that they can understand who owns risk, how vulnerabilities are prioritized and how quickly issues are addressed.
And if attacks are being carried out by agentic AI, defenders must use AI to fight AI. Hugging Face’s own investigation shows why. When its frontier-model tools refused, on safety grounds, to help analyze the malware, the team turned to GLM-5.2, a Chinese open-weight model, running on its own infrastructure, and got the job done in hours instead of days.
That’s an uncomfortable irony for the Western AI industry, and a preview of the governance decisions security leaders will increasingly have to make. That’s why autonomous IT operations are increasingly taking center stage. Rather than replacing people, they enable teams to focus on strategic decisions while routine remediation, patching and risk reduction activities happen at the speed required to keep pace with modern threats.
Preparing for a new threat landscapeWhether OpenAI’s rogue agent turns out to be a one-off or the new normal, organizations can’t afford to wait and see. The threat landscape is evolving at machine speed, and defenders need to be ready for what’s coming next.
But organizations are not powerless. The technologies needed to improve resilience already exist; it’s now a question of adopting the right tools and using them effectively.
Going forward, businesses can no longer take a reactive approach to cybersecurity. The ones still on the back foot when the next agentic AI attack lands will be the ones counting the cost.
The OpenAI incident shows that the age of AI-assisted attacks is rapidly giving way to something more sophisticated. The direction of travel is clear, and the days of relying on security tools as a last line of defense are over. It’s time to get on the front foot and close the gaps before attackers, human or artificial, find them first.
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At last, Joe (Zoe Saldaña) has been rescued in Lioness season 3. Frankly, that's an episode earlier than expected.
Still, it seems as though there's more to be solved. The timing of her rescue suggests there's more to the CIA's strategy than we've been able to give proper attention to (at least, I really hope that's the case), with Joe saying she can potentially "never" return home.
But does anybody really know what they're talking about? And when does Lioness season 3 episode 8 arrive on Paramount+?
What time can I watch Lioness season 3 episode 8 on Paramount+?Lioness season 3 episode 8 will drop on one of the world's best streaming services in the US and Canada on Sunday, September 20 at 12am PT / 3am ET.
Here's when it will be released in other nations:
Lioness season 3 will have a total of eight episodes, with new entries airing weekly. That gives us the following schedule:
For the past few years, the spotlight has been firmly on AI models.
Organizations have poured investment into generative AI, machine learning platforms and large language models. New capabilities appear almost weekly. Yet despite all this progress, a familiar question keeps surfacing in boardrooms and leadership meetings – where is the business value?
Part of the answer is that the technology itself is no longer the main obstacle. Powerful AI tools are now within reach of most organizations. What remains difficult is turning AI-generated insights into decisions and measurable business outcomes.
This is the last mile of AI, where many projects lose momentum. A model may produce a recommendation in seconds, but acting on it is often far more complicated. Data may be incomplete, critical context may sit elsewhere, and governance teams may not be confident in the output.
As a result, many organizations find themselves investing heavily in AI while struggling to move beyond pilots and proofs of concept. The missing piece is often the ability to connect intelligence to the reality of how the business really operates.
The real AI bottleneckWhen executives talk about successful AI programs, they rarely focus on the sophistication of the model. What matters is the outcome. For example, whether fraud losses fall, if customers can be onboarded faster, or if downtime is reduced. Those outcomes depend on much more than AI itself.
For AI to create value, it needs a clear view of what is happening across the business, enough context to understand what those events mean, and the ability to operate within governance guardrails. When any of those elements are missing, recommendations become harder to trust, automation stalls, and adoption suffers.
Many organizations discover that the real bottleneck sits between the model and the business process. Data is fragmented across systems, and essential context is missing. Often, information arrives too late to be useful. Different teams define the same business concepts in different ways. These are not new problems, but AI has exposed them more clearly than ever before.
We see this challenge regularly in financial services. One institution had invested heavily in AI-driven fraud detection, yet investigators still struggled to act quickly because customer records, transaction histories, and external fraud signals were spread across multiple systems. Once those sources were brought together in a trusted, governed view, fraud losses fell, false positives declined, and onboarding processes became more efficient.
AI needs a broader view of the businessOne reason many organizations struggle to get AI into production is that the technology depends on a much broader view of the business than traditional analytics ever did.
Most companies have spent years investing in ERP platforms, CRM applications, and operational databases. These systems remain the authoritative record of the business and provide much of the information AI needs to work effectively.
To make good decisions, AI increasingly needs information from outside those core systems. It may need supplier data to understand a disruption in the supply chain. It may need information from partners, SaaS applications, or external intelligence sources to provide business context. Increasingly, it also needs access to live operational signals, whether that's customer interactions, fraud alerts, connected devices, or event streams that reveal what's happening right now.
You can think of this as three layers of information:
Most organizations have made significant progress managing the first layer. Far fewer have found an effective way to combine all three. A global manufacturer we worked with faced a similar challenge.
Its AI models could predict equipment failures, but critical information about production schedules, supplier delays, and maintenance activities sat across different systems. Connecting those sources gave teams the context needed to identify risks earlier, reduce downtime, and make better operational decisions.
As a result, AI often operates with an incomplete picture of reality. It may understand what happened yesterday, but not what is happening now. It may have access to internal records, but lack the external context needed to make a confident recommendation.
This is where the last mile challenge starts to emerge.
The ecosystem effectThe rise of AI is also changing how organizations think about data sharing. For years, most businesses focused primarily on their own internal systems. Today, many of the decisions that matter depend on information that sits beyond organizational boundaries.
A manufacturer responding to supply chain disruption needs visibility into suppliers and logistics partners. A bank trying to detect fraud benefits from external signals as much as internal customer data. Public sector organizations often need information from multiple agencies to improve services and outcomes.
The common thread is that intelligence increasingly flows across an ecosystem rather than a single enterprise. Trusted AI outcomes depend on trusted access to data wherever that data resides.
Technology leaders therefore face a balancing act: making data accessible across distributed environments while maintaining governance, security and ownership. Without that foundation, even the most advanced models struggle to deliver consistent results.
Closing the last mileIf there is one lesson emerging from the first wave of enterprise AI adoption, it is that success depends less on deploying another model and more on creating the conditions that allow AI to operate effectively.
That starts with trusted data. Business users need confidence that the information feeding AI systems is accurate, up to date, and governed consistently. The challenge is also making it available in a way that AI can use without creating new silos or adding more complexity. AI needs access to core business systems, external ecosystem data, and real-time operational signals. If those remain disconnected, the quality of the output will always be limited.
Why understanding mattersData alone, however, rarely tells the full story. AI needs to not only understand the data itself, but the business context around it. For example, where it came from, how it relates to other information, and the policies that govern its use. That context is often what separates a useful recommendation from a misleading one. Without it, even accurate data can lead to poor decisions.
This is where active context comes in. It provides AI with the richer understanding needed to interpret information correctly, connect it to the wider business environment, and make decisions that are grounded, relevant, and well governed.
Turning insight into actionThe final step is where many organizations still struggle. Insights need to become actions.
Too often, AI generates recommendations that sit in dashboards, reports or isolated applications. The greatest value comes when intelligence is embedded directly into operational workflows, helping people make decisions faster or automating routine processes altogether. That is where AI starts to move beyond experimentation and deliver measurable business outcomes.
For technology leaders, a useful test is to ask a handful of simple questions.
If the answer to any of those questions is no, the next investment should probably be focused on the data foundation rather than the model itself.
Where the next gains will come fromThe organizations generating the greatest returns from AI are not necessarily those deploying the newest technology. More often, they are the ones that have found a way to connect trusted data, business context, and operational processes.
In banking, that might mean reducing fraud losses while accelerating onboarding. In manufacturing, it could mean identifying disruptions earlier and reducing downtime. In the public sector, it may involve improving citizen services through better collaboration across departments. In each case, the value comes not from the model itself, but from embedding intelligence into operational decisions and workflows.
That is the last mile of AI. For many organizations, it remains the biggest barrier to success. It may also be the biggest opportunity.
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On our podcast I’m known as the Apple hater, but over the past year I’ve let up a little — even defended the company.
I’ve said Apple could be the only company capable of releasing camera glasses without major backlash thanks to privacy-first approach, celebrated its approach to AI as possibly genius if the bubble does pop, and most recently said the iPhone Duo looks great and that the visible crease in some shots should be ignored — as if it’s like the Z Fold 8 Ultra you’ll never see it while you’re using it.
But in our most recent episode, I saw something that I couldn’t believe in the new AirPods 5 specs. I had to actually message our Audio Editor because I thought I must be wrong.
How are on-bud volume controls only now coming to AirPods? And how are they reserved for the pricier model?
Take back (volume) controlI brought this up in the podcast, but my Apple-wielding colleagues — Axel Metz and Matt Evans — argued the feature isn’t that useful anyway. Those with Pro-level AirPods that boast volume controls noted that they rarely use them
Folks, that’s beside the point.
Volume controls are one of the most basic earbuds functions. Take a minute to scroll through Amazon, and you can find dozens of wireless earbuds under $20 that offer volume controls. This shouldn’t be something reserved for the fifth generation of a premium earbuds brand like AirPods. It’s absurd!
Oh, and I think volume controls on the buds are useful, for what it’s worth. If I’ve set my phone up to watch a YouTube video and the volume spikes, I want to be able to quickly swipe down without reaching over; or I might want to change the volume of my workout tunes mid-session without pulling my phone out and risking getting distracted.
Sure, it’s not a game changer, but as I said already, it’s a basic feature we should expect. It would be like if your iPhone didn’t have an email app — there are ways around it, but why cut off the root of the problem?
Perhaps I shouldn't give Apple ideas (Image credit: Jacob Krol/Future)What really grinds my gears, however, is that volume controls still aren’t truly standard. If you get the base $129 / £119 / AU$219 AirPods, you’ll be out of luck — you need to pay extra for the $149 / £139 / AU$249 model with a wireless charging case.
This isn’t anywhere near as egregious as those ridiculously expensive Mac Pro wheels from early 2020 — back when we could worry about such trivialities in the ‘before times’ — but it feels like a remnant of Apple’s arrogance, and the quality that has put me off the company’s tech for all these years.
People can get the earbuds they want, and I’m sure the AirPods 5 will be just as solid as the previous generation. But when there are so many excellent audio options out there, my philosophy is to get a pair that respects you, offers genuine value for money, and won’t nickel-and-dime you for features that should have been added back in the first-generation model — not as an upcharge on the fifth-generation iteration.
Security researchers from Elastic Security Labs have discovered a new Brazilian banking malware campaign that uses browser extensions to compromise users and steal sensitive information.
In an in-depth report published earlier this week, the researchers said the campaign has been active since at least May 2025. Dubbed REF9334, the campaign uses fake banking, invoice, and business documents, to trick victims into installing malware which, in turn, deploys a malicious extension in Chrome and Edge browsers.
The researchers named the malware “Kremlin”, and say it can steal browser credentials, cookies, session information, monitor browser activity, grab screenshots, and steal information from websites that the victims visit. But the goal of the campaign is primarily to target Brazilian bank users.
A thousand victimsThe malware really makes an effort to hide and persist in the target environment. For example, it first checks to see if it’s in a sandbox and if so - it simply won’t run. If instead it determines that it’s running on a real user’s computer, it will deploy an extension with the name “AVSync System Inc.” in an attempt to trick the victim into thinking they have an antivirus addon running in the browser.
It also doesn’t use a fixed C2 server, but rather stores the information on the Ethereum blockchain, since it’s a lot harder to disrupt the communication between the operators and the infected machines that way.
During their investigation, Elastic researchers were able to take control of a domain that the malware used and discovered that it had infected 1,515 systems. Almost all of them (98%) were located in Brazil. They were also able to register the network canary domain and point it to their webhost, which resulted in the loader assuming it was in a sandbox. This also meant “the infections have not moved past the initial access”, Elastic explained.
The full list of indicators of compromise can be found on this link.
Via The Hacker News
StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories and characters, calling them "remarkably topical."
In a sit-down interview with TechRadar Gaming following the reveal of StarCraft, a first-person, open-world shooter slated to arrive in 2030, Hay discussed the CGI trailer that debuted at BlizzCon and explained that the team wanted to portray the "tension" that will come with this new story-driven adventure.
The developer also said that building the "stakes" was just as important; he couldn't dive too much into the narrative details, but Hay touched on the series as a whole and its storylines that explore "imperfect" characters, suggesting the new StarCraft will examine similar topics.
"The way in which you are a hero is that you are going to learn how to become one," Hay said. "The way in which you are a hero is that you are going to learn how to become one. So it's not perfect, right? And that's the thing about StarCraft: a lot of the characters are not perfect; they're imperfect, and even the villains are.
"They have an idea of what you think they are at the beginning of the game, and then by the end of the game, you realize, oh, they were something completely different. And I think what's powerful about StarCraft."
Hay continued, saying that when you look at StarCraft's stories and the characters you meet, they're "remarkably topical" to the events unfolding in the real world.
"When you think about our world today, and you think about what is StarCraft? It's a bit of a frontier," he said. "It's obviously a frontier. There's asymmetry in terms of factions that don't agree with each other. There's brinkmanship going on where one faction is being used against another. [In] a lot of cases, it's just over resources.
"A lot of the cases there's politics, and there's intrigue, and there are people being left behind and betrayed, and when you look at that, and then you look at the headlines in our world, it's not super far [apart] in terms of how it feels sometimes. So you feel that tension, and you felt that tension in the teaser [trailer]."
Hay concluded: "I think what's remarkable about StarCraft is that it feels real, and it feels like it translates quite easily into today. And even though it's science fiction, and even though it has this sense of being in this other universe, it feels very close in terms of themes and characters and moments that you could experience today."
The boss of HBO has revealed that only one DC Universe (DCU) TV show is officially in the works — and now I'm afraid for the future of Lanterns.
Speaking to Deadline, Casey Bloys confirmed that The People v Gorilla Grodd (TPvGG), aka the recently announced Superman TV spin-off, is the only TV series in active development at DC Studios.
Asked for a status update on DC's myriad television productions, Bloys replied: "People read about development, and they assume that those are greenlit shows and they're [already in] development. And everybody knows that development is just that — you're trying things, you take big swings, [and] not everything comes through.
"I would say our track record in DC, from Watchmen to Peacemaker to Penguin and now Lanterns, is pretty good. We're very selective. We're careful about what we do, nothing has changed. You'll read about development, but focus on what we're greenlighting."
Pressed on whether any other show was in active development, Bloys added: "No, not right now, obviously you've got [The People v] Gorilla Grodd, which I'm very happy about, [they're] doing something different, and I think it's a really fun idea. They just started shooting."
Why I'm fearing the worst for the fate of HBO's Green Lantern TV showFans have fallen in love with the abrasive Hal Jordan since Lanterns premiered in mid-August (Image credit: DC Studios/HBO Max)For fans who've immersed themselves in the DCU since day one, Bloys' comments will be of concern.
Indeed, when DC Studios co-head James Gunn revealed the official lineup for DCU Chapter One in January 2023, six small-screen projects were unveiled as part of the rebooted cinematic franchise's initial slate.
Since then, four more series have been added to the list of potential TV candidates, but only one — The People v Gorilla Grodd — has been greenlit. Meanwhile, some shows that were named as part of Gunn's initial announcement, including Waller and Paradise Lost, have reportedly been shelved. Others, such as Booster Gold, have been trapped in development hell.
John Stewart has also won a whole new army of fans in HBO's Green Lanterns TV show (Image credit: HBO)With Bloys outright confirming TPvGG is all that DC Studios' TV division is actively working on, it's not surprising that fans — myself included — are fearing for Lanterns' future.
The Aaron Pierre and Kyle Chandler-led sci-fi crime drama, which has seen its audience share seemingly grow week-on-week amid positive word of mouth, is one of the most popular shows on television right now. With three more episodes of its debut season yet to air (at the time of publication, anyway), I'm convinced that its viewership will increase in the weeks to come, too.
Considering that HBO's Green Lantern TV show has been such a hit, it's inevitable that a second season will be made, right? Not if we believe Bloys. After all, there are numerous examples of hugely successful shows — on HBO, HBO Max, and otherwise — that haven't returned for another round. There's no guarantee, then, that Lanterns season 2 will be a thing.
That said, DC Studios has assembled a writers room for Lanterns season 2 to kick around potential story ideas. That doesn't mean DC and HBO have pledged to make another season of the DCU Chapter One program, but it does offer hope that, if the right story angle can be found, another eight-part installment might be *ahem* constructed.
As I said at the start of this article, though, I am worried for Lanterns' fate. Bloys is likely playing it coy, but I'm of the opinion that he would've had something positive to say about Lanterns' future if a sophomore season was more likely to happen than not. Right now, then, I'm reluctantly confident that it'll be a one and done scenario.
Mind you, that doesn't mean we won't see Pierre's John Stewart — and, potentially, Chandler's Hal Jordan — again in the DCU. Pierre's Stewart is already set to play a role in Man of Tomorrow, aka next July's follow-up to Gunn's Superman sequel. Meanwhile, there are unsubstantiated rumors floating around that a DCU Green Lantern movie might be fast-tracked because of how popular Lanterns has proven to be.
If, and it's a big if, we get a big-screen Lanterns follow-up to the hit comic book-inspired show, you certainly won't hear me complaining about the decision not to make a second season.
For now, find out everything we know so far about Man of Tomorrow, get the full lowdown on The People v Gorilla Grodd, and learn all there is to know about Clayface.