Salesforce has built the Transportation Security Administration (TSA) a new AI agent to try and help streamline travel for passengers everywhere.
Ace, a new AI agent built with Salesforce's Public Sector Solutions platform, has been live for several months now, helping the TSA deal with traveller requests and inquiries.
So far, Salesforce says Ace has already handled approximately 100,000 routine traveler conversations per month and resolved 96% of routine inquiries, such as how to pack liquids or enter a checkpoint with a medical device — without the need for human escalation.
TSA and AI“Nearly three million people travel through US airports every day, and a simple question shouldn’t stand between them and a smooth trip,” said Kendall Collins, CEO of Missionforce and Government Cloud.
“TSA’s new Ace AI agent gives travelers fast, accurate answers before they reach the checkpoint—from what they can pack to how they can prepare—while helping TSA officers stay focused on their essential security mission.”
The launch of Ace forms part of a broader modernization initiative, led by the TSA’s Customer Experience Branch to improve traveler service using Salesforce.
The amount of questions from travellers can ramp up hugely during peak travel periods and disruptions, so the TSA needed a flexible way to scale support, deliver consistent guidance, and reduce pressure on its contact center teams.
Deploying a secure, autonomous AI agent like Ace, which can answer routine questions and direct more complex needs to staff, means the TSA can improve services, control costs, and support its missions at scale, even at the busiest times of the year.
“The TSA is leading with trusted AI to meet the mission,” said Paul Tatum, EVP of Global Public Sector Solutions at Salesforce. “They are delivering a secure, data-driven, and AI-first foundation that scales operations, lowers costs, and protects public trust, even during the most stressful travel times.”
Nvidia's RTX 5090 flagship has hit new heights in terms of ridiculous asking prices, just as a new rumor suggests that RTX 6000 (Rubin) GPUs are coming in 2027 — earlier than anticipated, and to say the price of those next-gen offerings is a worry given the current climate is a huge understatement.
A Redditor pointed out the current state of RTX 5090 prices, which are close to commanding $10,000 in the US for some models. Notably, the Asus ROG Astral RTX 5090 will set you back a princely $9,659 on Newegg US, although that's not sold directly by the retailer.
Indeed, none of the big retailers have any stock of the RTX 5090 anymore, and the only graphics cards you can buy are from third-party marketplace sellers, often shipping from Asia (that ROG Astral GPU comes from Hong Kong).
You can find more expensive RTX 5090s than that if you want to get the gold-plated version (Dhahab Edition) of the ROG Astral, which is now $11,999. The very cheapest RTX 5090 that I could find at the time of writing is an MSI Ventus model that's priced at $6,549 on Newegg.
What about outside of the US? Price inflation is rampant in other countries too. If we take the UK as an example, you can pick up an RTX 5090 for around £4,500 on Overclockers UK, which is still an eye-watering asking price. (And those are the cheapest GPUs — they go up in price from there to £6,600 for the aforementioned Asus ROG Astral RTX 5090).
It's an alarming situation, and one that heaps worries on top of a new rumor about the RTX 6000 launch as aired by Moore's Law is Dead (MLID) on YouTube (via TweakTown).
Previous rumors have contended that Nvidia's looking at 2028 for the arrival of its next-gen GeForce graphics cards, but a source at the firm told MLID that this is incorrect, and Team Green is aiming for a 2027 launch. Moreover, the current plan is still to get the RTX 6000 ball rolling for PC gamers in the first half of next year, meaning within the next nine months.
There's an obvious sticking point here, though: if the RTX 6000 generation is this close, how come we haven't had much in the way of leaks yet, and nothing of any real substance? The source claims that this is due to Nvidia's management successfully clamping down on leaks with the next-gen products.
The first offering will presumably be the RTX 6090 (or maybe an RTX 6080 as well), and it's going to have some kind of interesting spin on the design — though we aren't told what. It could have beefed up hardware to better cope with running DLSS 5, perhaps, as that would make sense — something to help deal with the performance hit of neural rendering would clearly be very welcome.
(Image credit: Moore's Law is Dead on YouTube)Analysis: house deposit or GPU?There are obvious problems with a possible RTX 6000 launch next year, if we take this rumor at face value. As noted, the RTX 5090 is now being sold for beyond ridiculous prices — and so how much is an RTX 6090 going to run? The fiscal equivalent of an ultramarathon, presumably, and with AI demand likely coming into play with this GPU, the next-gen flagship could be 'unobtainium,' as the disgruntled gamers out there are already predicting.
When you consider that the RAM crisis is going to get worse next year, going by the more recent forecasts from analysts and industry insiders, video RAM is going to be more problematic — and how much of the stuff will be on an RTX 6090? — it all adds up to a frightening prospect for an MSRP. And the likely reality is that the price to actually buy the next-gen Rubin gaming flagship will blow well past that towering recommended cost. (The RTX 6080 won't likely be much different, either.)
For all these reasons, I find it difficult to believe that Nvidia will go ahead and launch the RTX 6000 series next year. Surely it makes sense to wait longer, although what Team Green may know is that 2028 isn't going to be any better for RAM price inflation, and so perhaps that's why next year is greenlit for next-gen GeForce graphics cards to arrive. It's a sobering thought. As one Redditor observed: "Can't wait to decide if I want a down payment on a house or an Nvidia GPU."
Polish defense manufacturer WB Group has revealed a new loitering munition whose flattened, wing-shaped body echoes the American B-2 Spirit bomber.
Gladius 2, also called Warmate 30, uses that shape mainly to cut down on radar and heat signatures rather than for looks.
Flying wing designs scatter radar waves more efficiently than boxy airframes, which is exactly why stealth bombers adopted the same silhouette decades ago.
A shape borrowed from stealth aviation, not aestheticsThe munition runs on a turbojet engine, giving it a faster run toward its objective than earlier electrically powered Warmate versions.
It carries an interchangeable 30 kg (66 lb) warhead and can launch from a shipping container or a dedicated vehicle.
WB Group designed the weapon to operate within its wider Gladius reconnaissance strike system rather than as a standalone munition alone.
That system pairs the FT-5 Łoś reconnaissance drone with separate strike effectors, all coordinated through a software platform called Topaz.
This arrangement lets one operator locate an objective using the reconnaissance aircraft, then destroy it with a separate strike weapon.
According to the company, it started developing this newer variant back in September 2022, drawing lessons from the ongoing conflict in Ukraine.
Poland is already investing heavily in the drone familyThe new weapon arrives as Poland continues spending heavily on domestically produced unmanned systems and loitering munitions.
In May 2026, Poland's Armaments Agency signed agreements covering more than 400 Warmate systems and nearly 200 FlyEye reconnaissance drones.
The same contracts included 12 Gladius fire modules, with financing partly supplied through the European Union's SAFE defence lending programme.
WB Group has not confirmed whether Gladius 2 or Warmate 30 forms part of those existing procurement agreements.
That distinction matters because the newly shown aircraft could remain a future offering rather than an immediately contracted Polish military system.
WB Group has previously described several Warmate variants using payload categories, including models associated with 5kg, 20kg, and 50kg warheads.
Warmate 30 therefore fits between those larger and smaller configurations while carrying a 30kg payload of its own.
The earlier Warmate 3 reportedly carries a smaller warhead while reaching distances of up to 70km, or 43 miles.
The original Gladius system has also been offered with earlier electrically powered Warmate variants capable of exceeding 100km, or 62 miles.
However, those figures should not be treated as specifications for Gladius 2 until WB Group releases its own performance data.
Whether Gladius 2 performs as well as its shape suggests will remain unclear until WB Group releases actual test figures.
This bomber simply copies a proven stealth silhouette, which makes practical sense for a country expanding its arsenal under real wartime pressure.
Via Defence Blog
On the fifth floor of a building in central Miyazaki that once housed a department store, seven children spent a Saturday afternoon doing something almost no laptop owner will ever do.
They learned how to build a working Windows 11-based laptop from start to finish using spare parts on a tray that included nine different components and 23 screws.
The exercise concluded when they powered on their laptops, checked for a Wi-Fi connection, and were allowed to take the self-assembled laptops home.
(Image credit: Dell/ PC Watch (Jp))An exercise focusing on reliability, self-service and promoting Dell's brand imageThe event was Dell's 14th parent-and-child PC assembly class, who were given step-by-step access to the entire process. The event, which drew 14 parents and children, was divided into 6 groups, with one group including two children.
They were tasked with assembling a 14-inch laptop (Dell 14 DC14250) with an Intel Core 5 120U CPU, 16GB of RAM, and a 512GB SSD. The event focused on understanding the underlying hardware and how it worked once assembled, while underscoring the computer giant's focus on repairability and reliability.
Masashi Hayashida, head of Dell Technologies' Miyazaki Customer Center, stated during the event (translated): "Computers can do so many things. I want people to use their finished computers until they break down and get to know them completely. If they break down, they can be fixed. Technology is constantly evolving. I hope you will look forward to the future advancements in technology."
The event included an office tour, and Hii-kun, one of the three Miyazaki-ken prefectural mascot dogs, turned up and performed a dance routine as part of the event. Participants also received a brief history of how Dell Technologies started in 1984 and grew into the monolithic giant it is today, with a presence in over 170 countries, starting with only a $1,000 investment from its founder, Michael Dell.
The exercise, a compressed version of what a Dell service technician does for a living, included plugging in memory and attaching the display, speaker, keyboard, SSD, battery, and Wi-Fi modules.
The children also received a brief overview of AI, how it is important, and that it can make mistakes and should not be given access to personal information beyond what is necessary. University interns at the center followed up by running a ten-question true-or-false quiz on Dell, Intel, and PCs.
The event also featured Yoko Oishi of Dell's advanced technical support team demonstrating how to replace a USB-C module on a Dell XPS laptop to invited members of the press.
The same company that is making record profits building AI data center racks spent a Saturday afternoon teaching children how a laptop is assembled and works, making for a nice change of pace that doubles as a great marketing and public service play for a conglomerate that still makes a significant amount of its revenue from consumer electronics, indicating that it is still committed to the 'personal' side of computing.
A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: NYT Connections hints and answers for Tuesday, September 15 (game #1192).
Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.
What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.
SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.
NYT Connections today (game #1193) - today's words(Image credit: New York Times)Today's NYT Connections words are…
What are some clues for today's NYT Connections groups?
Need more clues?
We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…
NYT Connections today (game #1193) - hint #2 - group answersWhat are the answers for today's NYT Connections groups?
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.
NYT Connections today (game #1193) - the answers(Image credit: New York Times)The answers to today's Connections, game #1193, are…
This is the first game of Connections I’ve lost in months, so hopefully I wasn’t the only one to find it confusing.
The main reason for my downfall was the actor Tim Curry, as I knew that he had starred as Dr FRANK-N-FURTER in The Rocky Horror Picture Show and as PENNYWISE in Stephen King's It. After three attempts at forming a Tim Curry group (I have subsequently discovered that he also played a character called WADSWORTH in the film version of Clue) I changed tack and spotted STARTING WITH U.S. COINS.
With just eight tiles left I should have got over the line. Alas, utterly in the dark, I connected four random tiles and accepted my loss.
Kudos if you completed this very hard game.
Yesterday's NYT Connections answers (Tuesday, September 15, 2026, game #1192)NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.
On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.
It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.
It's playable for free via the NYT Games site on desktop or mobile.
A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: NYT Strands hints and answers for Tuesday, September 15 (game #926).
Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.
Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.
SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.
NYT Strands today (game #927) - hint #1 - today's themeWhat is the theme of today's NYT Strands?• Today's NYT Strands theme is… Hard not to notice
NYT Strands today (game #927) - hint #2 - clue wordsPlay any of these words to unlock the in-game hints system.
• Spangram has 11 letters
NYT Strands today (game #927) - hint #4 - spangram positionWhat are two sides of the board that today's spangram touches?• First side: top, 1st column
• Last side: bottom, 4th column
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.
NYT Strands today (game #927) - the answers(Image credit: New York Times)The answers to today's Strands, game #927, are…
My first thoughts about today’s theme were obvious ones like conspicuous, but surely this clue couldn’t be so blatant — especially as there was no letter P on the entire board.
There were, though, two letter Zs, so I managed to get JAZZY immediately, followed by VIVID and BRIGHT — the theme nailed down to describing the loud and garish. I was able to make some progress, but still needed a hint to get FLASHY.
I kicked myself that I’d missed the spangram EYECATCHING, as EYE was staring at me in my favorite starting position in the top left-hand corner.
I ended happy to have completed a tricky game, but annoyed that I’d missed a golden, flickering neon sign of an opportunity for a spangram-first. Congratulations if you spotted it.
Yesterday's NYT Strands answers (Tuesday, September 15, game #926)Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.
I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.
A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: Quordle hints and answers for Tuesday, September 15 (game #1695).
Quordle was one of the original Wordle alternatives and is still going strong now more than 1,500 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today — or scroll down further for the answers.
Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.
SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.
Quordle today (game #1696) — hint #1 — VowelsHow many different vowels are in Quordle today?• The number of different vowels in Quordle today is 4*.
* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).
Quordle today (game #1696) — hint #2 — repeated lettersDo any of today's Quordle answers contain repeated letters?• The number of Quordle answers containing a repeated letter today is 0.
Quordle today (game #1696) — hint #3 — uncommon lettersDo the letters Q, Z, X or J appear in Quordle today?• No. None of Q, Z, X or J appear among today's Quordle answers.
Quordle today (game #1696) — hint #4 — starting letters (1)Do any of today's Quordle puzzles start with the same letter?• The number of today's Quordle answers starting with the same letter is 0.
If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:
Quordle today (game #1696) — hint #5 — starting letters (2)What letters do today's Quordle answers start with?• S
• P
• B
• F
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.
Quordle today (game #1696) — the answers(Image credit: Merriam-Webster)The answers to today's Quordle, game #1696, are…
My mistake today was guessing the words in the wrong order.
Following a hunch, I incorrectly guessed “saver” when there were far more gettable quadrants that would not have left me in a situation where I had just one guess to get the final word.
Fortunately I scraped through.
Daily Sequence today (game #1696) — the answers(Image credit: Merriam-Webster)The answers to today's Quordle Daily Sequence, game #1696, are…
OpenAI CEO Sam Altman has admitted that the rapid pace of development in the AI industry is rightfully scaring some people, and that more controls might be necessary.
Speaking at Dreamforce 2026, Altman was quizzed by Salesforce CEO Marc Benioff on a variety of topics, giving his opinion on not just the most recent incidents in the world of technology, but where the future of AI could go next.
"This could go wrong"Altman and Benioff's wide-ranging conversation began with the latter asking the former for his view on "what's been going on" concerning recent controversies in the AI industry.
This included the widely-reported Hugging Face hack, as well as increasing calls for greater AI regulation in recent weeks.
"People have been talking about the potential downsides or serious risks of AI for some time,” Altman said, noting that the increased capabilities of models have meant people are paying more attention than ever before.
Altman also highlighted the recent “Hugging Face accident”, which he later described as “obviously a terrifying incident”, as raising awareness among the wider world as to what AI is capable of.
“It doesn't take as much imagination as it used to, to imagine how this could go wrong,” he pointed out, adding that he would like to know that companies don’t intend to use their models for nefarious means - “there should be no qualifier on that,” he pointed out.
Altman also highlighted the “real fear” that “some companies working in AI could get too much power and be able to influence the economy”.
“I think the world is right to be afraid of this,” he pointed out.
Future hopesHowever it wasn’t all doom and gloom, as Altman noted that OpenAI was navigating a “narrow path” with pragmatism, steadiness and consistency.
“People are now saying, this seems pretty important, so let's get it right...and we will get it right, by the way, I'm very confident in our ability to do this. The world should trust that we are going to do the right thing, because it is the right thing, and we know the magnitude of this.”
Altman was also confident that despite the continuing advances of AI, he had high hopes for the future of humanity, noting that while "people don't care that much what a machine does...we have a wonderful ability of being obsessed with other people.”
However this might still involve some tough work, as society and people would “need to uplift themselves very fast” to get all the advantages of technology - “but this seems very achievable to me,” Altman added.
Looking forwardOverall though, Altman noted that the degree that people care about other people is a major positive, and predicted that "we will stay in an extremely human-centric world, no matter what technology does.”
AI will help with this progress, though, with Altman saying that although the technology is capable of incidents such as the Hugging Face hack, it is also possible to use AI to defend against such attacks.
“We have to (use AI to defend) to get the prize of curing diseases, giving people this incredible creativity, this human entrepreneurship that I think is coming.”
“I think people, with this technology in their hands, can live a much better version of their lives.”
Benioff closed out the session by asking what he hoped the legacy of his company would be, with Altman noting that the company had set out on an "insane mission" to achieve AGI, and that it had only scratched the surface" of building great products".
“There is no doubt there will be more technological wonders by 2030, and they'll be big ones,” he added, highlighting the fact that you can talk to a computer and it knows what you want, understand your company and take action, “is one of the most profound changes to how we use technology that I've ever seen...this is one of the moments that feels like you're in a movie (and) I think this will transform the way we work and use computers”.
Microsoft has unveiled Project Zenith, introducing specially configured Windows 11 machines aimed at developers and local artificial intelligence work.
The idea sounds practical until you consider the hardware required, because Zenith begins with computers that already sit firmly above mainstream prices.
That makes the project feel less like Windows optimization and more like an attempt to give expensive computers another reason to exist
Microsoft is creating another category for expensive PCsZenith is not a separate Windows edition, despite how Microsoft's announcement could initially make the concept sound.
Instead, Microsoft is changing the default software configuration and hardware requirements for computers intended for people developing applications and AI systems.
Eligible machines need at least 64GB of unified memory and 250GB/s of memory bandwidth before receiving the Zenith configuration.
Microsoft also wants these systems capable of running models exceeding 30B parameters locally without metered usage restrictions, according to its announcement.
Windows Terminal and Visual Studio Code come pinned, while GitHub Copilot, PowerToys, WinAppCLI, and Windows Dev Skills arrive preinstalled.
File Explorer also starts with extensions, hidden files, complete paths, and other settings that developers might otherwise configure themselves.
Microsoft describes the objective as providing a “ready-to-code distraction-free Windows experience” for people using developer-class hardware.
That sounds sensible for professionals who repeatedly configure similar machines, especially when those machines are deployed across larger development teams.
However, most ordinary Windows users have little reason to want these settings or applications occupying their computers from the beginning.
The expensive machine gets another reason to sellThe timing makes the strategy particularly interesting because Microsoft is effectively attaching specialized software treatment to increasingly costly hardware.
This resembles the way manufacturers increasingly describe premium laptops as AI or creative machines, even when professionals remain their obvious buyers.
Zenith appears to take that familiar approach further by defining a software experience around hardware specifications that most consumers will never require.
The first systems will use AMD Ryzen AI Halo processors, with other platforms expected to receive support during subsequent months.
That requirement immediately narrows the field because 64GB of unified memory is far beyond what typical Windows laptops currently provide.
There is nevertheless a straightforward benefit for developers because several hours of repetitive setup can disappear when the computer starts ready for work.
Microsoft's configuration also does not lock these conveniences behind Zenith hardware, since existing Windows 11 installations can receive many changes manually.
That creates an awkward question about why someone should purchase an expensive Zenith machine when much of its software setup remains reproducible.
For companies managing many developer computers, the standardized configuration could save administrative time and reduce repeated setup work across machines.
For an individual buyer, however, the financial argument becomes considerably harder when the main advantage involves settings that require little effort manually.
Microsoft may therefore be selling convenience to people who already have compelling reasons to buy powerful hardware in the first place.
That makes Zenith look less like an entirely new Windows experience and more like a carefully packaged justification for expensive developer computers.
Via Windows Central
Diablo 5 senior game director Joe Shely has said that the success of Diablo 2: Resurrected has enabled Blizzard to use the game as modern inspiration for the upcoming sequel.
In an interview with TechRadar Gaming at BlizzCon following Diablo 5's announcement, Shely shared how previous games helped the team find modern inspiration for Diablo 5.
Instead of going back 20 years and just looking at Diablo 2, the team used its 2021 remaster, Diablo 2: Resurrected, for ideas. The developer said the game was brought to life thanks to the passionate fanbase, and the continued work on it has benefited Diablo 5's development.
"Certainly we've been very happy with the response to Diablo 2: Resurrected," Shely said. "The reason that Diablo 2: Resurrected exists is because of the continued passion of players in the first place, because of the continued passion of players for Diablo 2, and so both the honor of having a game that players love and the ability to add new content to it has given us the opportunity to look at it in terms of inspiration."
Resurrected's itemization system, from weapons, loot, and armor, is one of the core features that Blizzard used as inspiration; Shely also said the game's modern features were just as important because it was created and released so recently.
"Because Diablo 2: Resurrected exists today alongside Diablo 4, we can look at it through today's lens, and not just have to go back to, you know, 20 years ago, and think about how to bring lessons forward from 20 years ago. We can bring lessons from D2, but lessons from today."
Diablo 5 is in development and launches in Spring 2029.
Some of the world's leading AI minds have shared their opinions on the future of the technology, revealing some intriguinly diverging viewpoints.
Nvidia CEO Jensen Huang and Anthropic CEO Dario Amodei were both guest appearances during the opening keynote of Dreamforce 2026, where they were both quizzed by Salesforce CEO Marc Benioff on their opinions and views on the future of the technology.
The pair had some interestingly differing viewpoints, showing the trouble facing not just internal and external stakeholders, but also lawmakers and regulators.
Jensen vs Dario?First up was Amodei, whose Claude platform has become increasingly partnered with Salesforce in recent months, culminating in the recent launch of Claudeforce.
Asked by Benioff about the state of the AI market right now, Amodei likened it to the motor industry, where safety records can be conflated, but companies can learn from each other - and he also seems keen to open things up internationally to set standards.
“I think that’s the way to lead the industry forward, to set an example, to say that everyone can always be better,” he pointed out.
Benioff also asked Amodei about the biggest surprises has had while developing his technology over the last decade.
The Anthropic head replied the "pace of the progress" - not just in the development of AI technology, but the economic impact of it too - noting his company didn't appreciate how quickly certain companies would grow and become central to everyday life.
Finally, Benioff asked what actions Amodei would like the public to take when using AI.
Amodei replied that even if development of AI technology was frozen right now, we'd only be using maybe 5-10% of the possible value we could get.
Making use of all the information with platforms such as Claude could open up new areas of business - "there's so much diffusion left," Amodei says.
(Image credit: Future / Mike Moore)Huang was much more positive in his appearance, leading Benioff in a walkabout around the keynote theatre as the pair discussed AI.
"We're going through a new industrial revolution," Huang pointed out,
However he did urge caution in some areas, particularly around safety.
“Safety is paramount in a lot of ways. It’s job one,” Huang said. “However, safety is an engineering problem.”
Speed and safety are not mutually exclusive, Huang noted, pointing out that companies should pace themselves until they are sure they are releasing something that the market will appreciate.
“It’s a false choice,” Huang told Benioff. “You could definitely have both at the same time.”
When it comes to model protections, Huang said that companies should, “run as fast as you can...but if you feel at any given point in time the company’s out of control or the product’s not going to be safe, take a pause and make sure you get it right.”
Wrapping up, Benioff asked Huang about his vision for the next few years - and what he wants to see from Salesforce.
Huang says he wants to "Agentforce every company", outlining an aim of "really deploying AI".
"You don't want to be left behind, this is too important of a technology revolution," Huang noted, "if it doesn't work for you straight away, don't give up on it."
"The most important thing - don't get left behind...the sky's the limit for us."
It's an unusual Apple iPhone season. Not since the early days of the iPhone almost 20 years ago have we seen such a limited lineup. No base model, no super thin model, no plus model, no mini model. Instead, we have two powerful Pro models and the unusual, foldable iPhone Duo. Without all of Apple's typical next-gen iPhone cards on the table, you might think even Apple would be struggling with how or where to steer consumers. Now, though, thanks to Apple CEO John Ternus, we know exactly which iPhone Apple hopes you buy.
It's the iPhone Duo, okay?
Apple hasn't and honestly wouldn't say this, but sometimes it only takes a subtle signal or simple choice to reveal what should've been obvious in the first place.
On Monday night, amid the Hollywood glitz and glamour of the 78th Primetime Emmys, newly minted Apple CEO John Ternus stood on the red carpet. Looking spiffy and maybe a bit uncomfortable in his tuxedo, with multiple microphones stuck in his face, Ternus fielded questions about Apple TV's incredible seven-year run and vast trove of awards for shows like Shrinking and the freshman Windows Bay, which garnered more season 1 Emmys than any other show before it.
He produced it like magicA post shared by Deadline (@deadline)
A photo posted by
Then a Deadline reporter started asking about the new phones. Without hesitation, Ternus pulled the stunning new iPhone Duo from his breast pocket as the reporter squealed with delight.
I guess she could be forgiven for her over-the-top reaction. After all, since Apple unveiled its first folding phone as the "one more thing" during Apple's "Surprise & Shine" iPhone event, not much has been seen of the passport-sized handset. It's shipping almost a month after the iPhone 18 Pro and iPhone 18 Pro Max, the only other new iPhones on offer right now.
And yet, here was Ternus, carrying it as, it seems, his phone of choice. Or at least the one he chose for that night. I guess he could've demurred when the reporter asked and pulled out a burgundy iPhone 18 Pro, but he didn't.
It was hard to hear what Ternus said over the reporter's screams, but I think it was "there we go...look at that," as he unfolded the phone to show off the unusual matte and virutally creasless display.
Doing so, on one of the entertainment world's biggest stages, was surely a calculated choice. Apple is steering all eyes toward its $1999 iPhone Duo.
You might say it's a craven attempt to garner more revenue via the pricey handset, but I think something else is at work here.
Why Apple needs to try harder with the DuoWith its late entry into the folding space, Apple is taking a risk. It's calculated, but still a risk. The foldable phone market is tiny, and most of it is owned by Samsung, which has a wide array of folding devices in shapes from the basic Flip to the larger and more powerful (at least camera-wise) Galaxy Z Fold 8 Ultra. It also has a passport-sized Galaxy Z Fold 8.
Apple isn't the first, and we still haven't decided whether it is the best. Still, how often has Samsung had the opportunity to show off its hardware at a big consumer entertainment event ostensibly watched by millions?
Well, it has been pushing its newest foldables in Spider-Man: Brand New Day, but in the action film, the phones are featured but not addressed in any real way. No one plays with them on camera to show off new features.
What would Samsung have done?I do recall, though, when Samsung sponsored the 2014 Oscar telecast and handed out Samsung phones to celebrity audience members. With one of those phones, Ellen took one of the most famous, fame-filled selfies of all time. Even so, that sold people on social media and not the Samsung Galaxy phone.
This Emmy's opportunity was different. You had a willing and tech-obsessed reporter and Ternus, who just so happened to have their newest and most important Apple product in his pocket. There's little chance she would've asked, and he would've presented it, if he were only carrying the iPhone 18 Pro.
That wasn't the only moment where someone mentioned the foldable phone to Ternus. Another entertainment reporter called it the "Flip," and Ternus let it pass (notably without producing the phone). For Apple, it was a golden opportunity to steer consumers toward the new iPhone form factor and give it an even better chance of success.
I know, it was just a few seconds and by no means a true commercial for the iPhone Duo, but give Ternus credit for making the most of it and sending a clear signal of where Apple hopes you spend your next iPhone dollars.
Jonathan Majors (Creed III) is back — and armed for battle in Run Hide Fight: Infidels, a provocative new action thriller about a battle-hardened Delta Force veteran thrown into a deadly campus siege.
Billed as a 'standalone follow-up' to 2020's Run Hide Fight, which starred Isabel May as teenager Zoe Hull, who fights back when gunmen attack her high school, Infidels aims to reboot the franchise.
The original, which premiered at the Venice Film Festival, received a sharply divided reception: it currently has 30% from critics but 93% from audiences on Rotten Tomatoes (1,000+ audience ratings).
Expect to see plenty of social media posts about this provocative movie. If you want to judge for yourself, here's how to watch Run Hide Fight: Infidels online from anywhere.
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Justin Schroeder, a Linux developer, built an unusual setup pairing an older Intel MacBook with a mirror and camera.
The setup uses the laptop's camera, a mirror, and its display to let the software inspect graphics changes without human checking during development.
This process was demonstrated while working on Omarchy, an open-source Linux distribution that is being adapted for Radeon graphics hardware.
A camera becomes the agent's eyesThe experiment turns the laptop's webcam into an unusual inspection tool by directing its view toward a mirror facing the display.
That reflected image gives the programming agent access to visual information about what happens after changes are made to graphics code.
Instead of relying entirely on textual output, the system can inspect visible rendering problems that appear directly on the laptop's screen.
Those problems can include distorted images, flickering displays, incorrect resolutions, or other changes that indicate graphics software is malfunctioning during testing.
The arrangement is unusual because the computer is effectively using its own camera to observe an image produced by itself.
Schroeder's demonstration concerns AMD Radeon support within Omarchy, where driver compatibility requires changes that can affect actual display output.
The camera and mirror therefore provide a physical feedback path between the software agent and the graphics hardware it is modifying during each test.
Schroeder said the agent could “see” the altered screen, giving its coding process information from direct visual feedback during testing.
Driver changes can be checked through the displayConventional graphics driver work normally requires programmers to alter code, compile it, restart relevant services, and inspect results manually.
The experiment instead gives the AI programming agent a way to inspect the outcome after modifying, rebuilding, and testing its graphics driver code.
This means visual verification can occur directly on the physical machine rather than depending only on compiler messages or textual diagnostics.
For Radeon support, that distinction matters because successful compilation does not necessarily mean the resulting graphics output will appear correctly.
A driver may build successfully while producing visible artifacts, unstable rendering, incorrect display settings, or other problems during actual operation.
The demonstrated workflow allows the agent to identify those visual changes and use them when deciding what code requires further adjustment.
It also allows repeated testing without requiring a programmer to inspect every intermediate result produced during the graphics development cycle.
Schroeder's experiment therefore connects automated programming with direct observation of hardware output, although the available demonstration does not establish how reliably this scales.
The setup also does not show that the agent independently created an entire production-ready Radeon driver without direct human involvement.
Instead, it shows a development method where an AI system can modify driver code and receive visual information from the resulting display.
That distinction is important because driver development involves many functions that cannot be evaluated solely through what appears on one screen