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Updated: 2 hours 21 min ago

This smartphone can view objects in the dark in full color — rugged smartphone produces vivid images with just 0.0005 lux brightness

Sun, 07/27/2025 - 11:02
  • A massive 28,000mAh battery makes the FOSSiBOT F107 Pro feel more like a rugged tablet
  • FOSSiBOT F107 Pro blends 200MP photography with bulk, weight, and questionable image processing
  • Starlight Night Vision from the F107 Pro could work, but only under ideal outdoor conditions

Night vision in smartphones has long been synonymous with grainy black-and-white images, often requiring infrared lighting to function.

The FOSSiBOT F107 Pro claims to challenge this status quo with what it calls “Starlight Night Vision,” a technology which promises full-color visibility in near-total darkness.

The core of the F107 Pro’s pitch lies in its ability to capture full-color imagery in lighting conditions as low as 0.0005 lux.

Color night vision at near-total darkness levels

For comparison, this device can capture decent images in an environment that's darker than a moonless night in the wilderness.

This feat is supposedly achieved through a large-aperture lens and an ultra-sensitive sensor that uses ambient light sources like stars and scattered moonlight.

If it works as advertised, it could be valuable for field professionals or extreme outdoor users.

But it’s worth asking how often such perfect low-light conditions align in real-world use, and whether typical users will experience the kind of visual clarity the device showcases in marketing materials.

In terms of photography specs, the rugged smartphone certainly doesn’t hold back.

A 200MP main camera and a 50MP wide-angle macro lens make for an ambitious setup, while a 32MP front camera rounds things out for video calls or vlogging.

Although large sensor numbers don’t always guarantee image quality, processing software and lens quality play a crucial role too.

And with rugged phones, camera optimization is often where manufacturers cut corners in favor of durability.

On the performance side, the F107 Pro runs on MediaTek’s Dimensity 7300 5G processor and boasts up to 30GB RAM (with virtual memory expansion) and 512GB of onboard storage, expandable to 2TB.

That’s enough power to multitask, store extensive media files, or run demanding business smartphone applications.

The phone also carries a massive 28,000mAh battery, which seems more aligned with rugged tablet territory.

While impressive, this also means a heavier, bulkier device, which everyday users may find less convenient.

This device is physically resilient, and it is built to survive drops, dust, water, and temperature extremes with MIL-STD-810H certification and IP68/IP69K ratings.

The F107 Pro may not replace a flagship for casual users, but it’s certainly built to compete in the niche market of field-ready devices.

Via Androidpc

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Categories: Technology

Want a MacBook for college but shopping on a student budget? I found a secret weapon for saving cash

Sun, 07/27/2025 - 10:00

Buying one of the best student laptops isn’t always easy, especially if you’re eyeing up one of Apple’s MacBooks and are working to a tight budget. MacBooks are some of the most expensive laptops out there, and while they’re packed with features and practically last forever, your finances can still take a hit.

Apple offers student discounts across its range of products, yet these aren’t the most generous offers you’ll see. But what if I told you there’s another way to get a cheap MacBook without compromising on quality or buying from a dodgy third-party website? In fact, you can score a top-quality MacBook directly from Apple while saving hundreds in the process.

I can vouch for this method, too, as I’ve done it myself and am still pleased with what I got years later. Try it out yourself, and you’ll get an excellent new Mac for college without breaking the bank.

Apple’s education store

(Image credit: Apple)

The most conventional way to get one of the best MacBooks for college is to use Apple’s education website. This houses various deals for students on devices like Macs and iPads, and Apple often throws in free extras (like a pair of AirPods or an Apple Pencil) when you buy through this store.

The problem is that the deals you’ll find there aren’t always that attractive. Most Macs only come with $100 off – the MacBook Air is priced at $899 through Apple’s education storefront, as opposed to its regular $999 price, for example. A 10% discount is fine, but not earth-shattering.

If you’re in the market for an Apple device and were planning on buying one of the accessories that the company bundles in for free anyway, it’s worth a look. For instance, if you were going to get a MacBook and a new Magic Mouse, you can get the latter for free from Apple, which is a great deal. But these offers don’t last forever, and if you can’t get one – or would rather save even more money on a laptop than have an accessory you don’t need – there’s another place you should be looking.

Don’t get me wrong, any saving is welcome, and you’d do far worse than to accept the $100 off that Apple’s education store provides. But I know we can do better than that.

The refurbished alternative

(Image credit: Farknot Architect / Shutterstock)

Enter Apple's Certified Refurbished store. There, you’ll find a whole host of Apple products that have been returned by previous customers, fitted up and repaired by Apple, then sold on at a steep discount.

I know what you’re thinking: why would you buy a refurbished product when you can get a brand-new one from Apple? Aren’t refurbished ones full of dents, scuffs, and other problems?

That might be the case when you buy from third-party refurbished stores, but not from Apple. Apple’s refurbishment process is rigorous: the company cleans, tests, and inspects each device, replaces any faulty parts with genuine replacement components, and ships it to you for free in a new box with new cables and accessories. You get a one-year warranty, too, with the option to insure your device with AppleCare.

I bought a MacBook Pro with the M1 Pro chip from Apple’s refurbished store a few years ago. When it arrived, I simply wouldn’t have believed that it wasn’t a new laptop: from the new, sealed box to the spotless body without a scratch on it, nothing indicated that this was anything other than a brand-new product.

Discounts on discounts

(Image credit: Apple)

With the refurbished route, the real kicker is the price. While Apple’s education store is selling the entry-level M4 MacBook Air for $899, you can get the same device on the refurbished store for the even lower price of $849. Saving even more money for something that is essentially indistinguishable from a new MacBook seems like a no-brainer.

Sure, you might be able to find a Mac even cheaper by scouring eBay or Facebook Marketplace, but you won’t get anywhere near the same quality, and certainly not the same warranty.

The only caveat with the refurbished store is that some websites discount new Macs to similar prices to what Apple offers, so it’s often worth checking major retailers from time to time to see how they match up. If you can get a brand-new MacBook for less than one of Apple’s refurbished ones, that’s naturally the better option.

But if you just need something right now and want to score a discount without having to sacrifice your peace of mind, Apple’s refurbished store is a great place to look. It could leave you with a top-quality laptop for college and a little more change in your pocket, too.

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Categories: Technology

I went hands-on with the new Sage Luxe Brewer Thermal, and it might be the best drip coffee maker I've ever used

Sun, 07/27/2025 - 10:00

The Sage Luxe Brewer Thermal is an advanced drip coffee machine that launched earlier this year and is a new version of the original Luxe Brewer with an insulated carafe to keep your freshly brewed coffee hot for up to four hours. I'm currently testing it to find out whether it can earn a place in TechRadar's list of the best coffee makers, but I wanted to bring you a few of my first impressions.

The designers at Sage (known as Breville outside the UK) clearly realize that first impressions matter, and not only does the Luxe Brewer Thermal look smart with its smooth lines and silver finish, it also has a surprisingly small footprint. With a base measuring 14.7 x 7 inches, 37.24 x 17.7cm, it's about as small as a full-size drip machine can be.

Something else I particularly like about the Luxe Brewer Thermal is that its water tank is removable – a feature that makes it much easier to fill and clean than most drip machines. The tank also has a wide opening, making it easy to fill from a tap, and is supplied with a water filter complete with a counter so you can see when it's time for a replacement.

The tank has a small handle, which you can loop a finger through to keep it steady, but you'll need to support the tank with your other hand underneath the body of the tank once it's full. A larger, thicker handle that you could get your whole hand around would make it easier to carry, but since you already have big handles for the basket and the pitcher on the right-hand side, I can understand the designers not wanting to add yet another on the left.

The water tank is removable, but its small handle means you'll need two hands to carry it when it's full (Image credit: Sage)

The Luxe Brewer Thermal has options for both hot and cold brewing. I've not yet experimented with the cold option (though with warm weather approaching, I plan to do so very soon), but my first results with the hot mode were excellent.

The instruction manual includes a table explaining the optimum weight of coffee and quantity of water to use, depending on how many cups you want to brew. Helpfully, the coffee measurements are provided in both grams and scoops. I have an electronic scale for weighing coffee, but if you don't, there's a long-handled scoop included with the machine, so it's not a problem.

Time to brew

I'm trying to avoid drinking too much coffee in the evenings (not always easy when you test coffee machines for a living), so I was particularly keen to try the Luxe Brewer Thermals' delayed start function. A jug full of freshly brewed filter coffee is the perfect way to start the morning, in my opinion.

Setting the timer on the machine is very simple – just tap the button, turn the dial to set the time you want to start brewing, and press it in to confirm. The set time will appear on the display, and you can head to bed.

(Image credit: Sage)

I didn't hear the Luxe Thermal Brewer at all when it started working at 7am, and when I entered the kitchen half an hour later, I thought it might not have worked because the outside of the carafe was so cold, but that was just the result of its excellent insulating properties. It was full of perfectly brewed, piping hot coffee, ready to be enjoyed.

I've yet to test just how long the Luxe Thermal Brewer's pitcher can keep drinks hot, but so far it seems to perform better than the Fellow Aiden Precision Coffee Maker, whose jug became noticeably warm on the outside and soon allowed drinks to become lukewarm.

Overall, an excellent experience. So far, the only drawback was that the instruction manual seems to be written for a global audience and mostly uses Ikea-style diagrams, which aren't always completely self-explanatory. Thankfully, Sage's website contains a much more detailed user guide, which covers all the machine's features in much more depth.

I'm looking forward to putting the rest of its features to the test very soon, and finding out whether it can earn a place in my complete roundup of the best drop coffee makers. Watch this space.

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Categories: Technology

I loved Clair Obscur: Expedition 33 and as a Final Fantasy fan, here's what the long-running JRPG series could learn from 2025's unexpected hit

Sun, 07/27/2025 - 09:00

From French developer Sandfall Interactive, with a relatively small team, Clair Obscur: Expedition 33 has taken the gaming world by storm. Wonderfully, 33 days after its release, it had sold 3.3 million copies: you couldn’t write a better stat!

Naturally, Clair Obscur: Expedition 33 is often compared to the likes of Persona, Dragon Quest, Chrono Trigger, and the Tales series to name a few. But it’s Final Fantasy, one of the best role-playing game (RPG) series, where the comparisons mostly come back to. But why is that?

Well, if you haven’t checked in on the Final Fantasy series for a while, it abandoned the concept of traditional turn-based combat a while ago. Players hark back to the 90s-2000s era where Final Fantasy had arguably one of the greatest runs in gaming - from Final Fantasy 6 all the way to Final Fantasy 10 (and there’s a lot of love for 4, 5, and 12 as well).

Final Fantasy has now taken on a more action-based style in recent years, especially with its most recent releases of Final Fantasy 16 and the Final Fantasy 7 Remake series, and needless to say, this has been met with mixed reactions from longtime fans of the beloved series. Expedition 33 gives these fans that turn-based combat high they’ve been chasing.

Crucially, however, Expedition 33 innovates in simple ways not just in this tried-and-true combat formula, but it delivers in other key areas, and as a Final Fantasy fan, I think there are a few things the old dog of JRPGs could learn from this young pup.

Same, but different

Clair Obscur: Expedition 33 offers a fresh take on the turn-based combat formula with its dodging and parrying system. (Image credit: Sandfall Interactive)

Traditional turn-based combat has players taking turns to select an action, and once that action is executed, it’s the enemy's turn. It necessitates planning and strategy for what the enemy could throw at you, while praying they don’t. Many a time in Final Fantasy have I stared at a character’s sliver of health, praying the boss doesn’t annihilate them (spoiler: they often do).

Expedition 33 changes this. During the usually ‘passive’ elements of the turn-based gameplay (the enemy's turn), players can dodge or parry enemies' incoming attacks to not only negate damage but depending on what Pictos and Luminas (Expedition 33’s semi-active abilities) players have equipped, they can earn back health, pull off powerful counterattacks or gain Action Points (AP) to execute stronger skills on their turn.

This simple innovation rewards the player’s skill and timing with instant bonuses. A quick heads-up for those who haven’t got around to playing Expedition 33 yet: you will die, often, especially against late-game bosses. The point is to learn your enemy’s moves, nail the timing, and reap the rewards. Yes, you will get frustrated (lord knows I did more than a few times), but when I finally killed off a comically large and difficult boss, the sense of achievement was staggering.

While the Final Fantasy series is now using an action-based, almost hack-and-slash approach in its newer games, which I have sometimes enjoyed, if it were to go back to turn-based combat, it could definitely take some pointers from Expedition 33’s style.

Bigger isn’t always better

Expedition 33 features an overworld reminiscent of classic JRPGs like earlier Final Fantasy games: and it feels good to be back. (Image credit: Sandfall Interactive )

One of the first things I noticed playing Final Fantasy 7 Rebirth on its release was just how massive the world was. Every area was interconnected with sprawling fields, towering mountains, and wide open spaces that got me so excited. I could hop on a Chocobo and make the trip from Kalm to Junon with this much detail and these gorgeous graphics?? Heck yes!

Then came the side missions from arguably gaming’s most irritating ‘companion’, Chadley. Scan this ten times, beat these enemies five times, etc. It sucked my enjoyment out of the world. Yes, I could ignore these missions, but when they’re plastered across the screen and Chadley often calls you to remind you about the them, it’s quite difficult to ignore. Also, I do blame the completionist in me for getting drawn in.

So, when I booted up Expedition 33 and made it to the game’s overworld for the first time, it was like being greeted by an old friend. Taking cues from its predecessors, areas were divided up into solitary, linear levels and dotted around the overworld, each taking on its own gorgeous, unique look. Crimson forests, underwater worlds, sprawling cliffs: each biome had its own identity, but felt effortlessly connected.

And best of all? No distractions. Expedition 33 leaves you to your own devices, sign-posting your objective but leaving you to enter other worlds and take on enemies as you see fit. And while Expedition 33’s world wasn’t as big as other RPG’s, no space was wasted. Its world is visually striking in every corner. Final Fantasy 16 players will know where I’m coming from: big, open fields with next to nothing in them are too common a sight.

The story, the music

Expedition 33's music and story are breath-taking, emotive and engaging, capturing the feeling you used to get with classic JRPG titles. (Image credit: Sandfall Interactive)

Final Fantasy has always excelled is in its phenomenal scores. From Nobuo Uematsu’s legendary compositions, such as One Winged Angel from Final Fantasy 7 and To Zanarkand from Final Fantasy 10, these soundtracks are special. His successors, who include Masashi Hamauzu, Yoko Shimomura and Masayoshi Soken, have done more than enough to fill his shoes since. Final Fantasy is arguably the standard bearer for video game scores.

Expedition 33 smashed it out of the park with its score. Haunting, heartbreaking, beautiful, powerful, calming - Expedition 33’s soundtrack captures every emotion. Alicia gives me goosebumps every time I hear it. Une vie à t'aimer is an 11-minute masterpiece that stuns with its soaring vocals, captivating strings, and shredding electric guitar solo. Crucially, it does all this with a unique sound that is unmistakably French, giving it that twist again.

Final Fantasy’s stories have always been epic tales of 'good vs evil' in fantastical worlds that aren’t afraid to stray from the path. But I can’t help but feel that recent mainline entries such as Final Fantasy 15 and 16's stories lacked the unique flavor that each story used to have. 15 had an excellent dynamic between its four lead characters, but the antagonist felt absent for large parts of the story and the pacing was off, with the start feeling slow and the ending feeling rushed. 16 was an improvement with some excellent character depth, but the pacing again felt off and the numerous antagonists felt as memorable as past villains like Sephiroth (from 7) and Kefka (from 6).

Expedition 33’s story, where groups known as Expeditions must set out to defeat the Paintress after each Gommage (where masses of the population of a certain age disappear), with every attempt before this one unsuccessful. The story feels inspired by other RPGs in its beats, but crucially has that bold originality thanks to its spectacular world and frankly, macabre, somber tone. Journals of old expeditions add to the worldbuilding in subtle ways, and the phenomenal performances of the cast give this story a really dynamic, emotionally heart-wrenching, and engaging feel like no RPG I’ve played in a long time.

A sequel? We can only hope

(Image credit: Sandfall Interative)

Without giving anything away, it’ll be interesting to see whether Sandfall treats Clair Obscur as a linear or anthology series, the latter invoking Final Fantasy as a series of games connected only really by name. This is hoping we actually get a sequel, of course.

There aren’t many things I’d change about Clair Obscur: it’s marvelous. Exquisite design, gorgeous visuals, striking music, an emotionally charged, beautifully written story with familiar but original gameplay, it really did do it all. There are some minor changes I’d make, however.

A journal is a faithful companion in an RPG, to keep track of quests, the enormous amount of sub-bosses to beat, side quests, and so on, and Expedition 33 doesn’t really have this. Only a map and the audio logs of old expeditions. This would give players a sense of direction, and although it does hearken back to older games like The Legend of Zelda on the NES, which simply released you into the world, I’d like to see one included.

The Pictos and Lumina system, while a refreshing take on abilities, can be tricky to keep track of, especially if you want different builds. It would be great if you could save particular builds with certain abilities and weapons for certain situations, allowing you to easily switch in the Inventory menu.

Honestly, there isn’t much else I’d ask for differently. There are a few ways the story could go (a prequel of an older expedition, maybe?), and although it’s a challenging game, it’s equally rewarding for your efforts and persistence. Really, for me, it’s the 2025 game of the year.

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Categories: Technology

NYT Strands hints and answers for Monday, July 28 (game #512)

Sun, 07/27/2025 - 09:00
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Strands hints and answers for Sunday, July 27 (game #511).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #512) - hint #1 - today's themeWhat is the theme of today's NYT Strands?

Today's NYT Strands theme is… Inch by inch, row by row

NYT Strands today (game #512) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • MORPH
  • BLEED
  • PURE
  • SHARP
  • PHASE
  • ROAST
NYT Strands today (game #512) - hint #3 - spangram lettersHow many letters are in today's spangram?

Spangram has 15 letters

NYT Strands today (game #512) - hint #4 - spangram positionWhat are two sides of the board that today's spangram touches?

First side: left, 6th row

Last side: right, 7th row

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #512) - the answers

(Image credit: New York Times)

The answers to today's Strands, game #512, are…

  • GROW
  • SEED
  • RIPEN
  • HARVEST
  • BLOSSOM
  • SPROUT
  • SPANGRAM: VEGETABLE GARDEN
  • My rating: Hard
  • My score: 1 hint

Two notable things about today’s word search. Firstly, I don’t think I have ever seen so many five-letter non-game words lurking on the grid. Secondly, a return to whopping great long spangrams.

The 15-letter yellow snake that revealed VEGETABLE GARDEN didn’t make today’s game any easier, which is what usually happens when we have a long spangram. In fact it was satisfyingly tricky despite being obvious what we were looking for.

GROW I found easily enough but a lack of patience and that rich harvest of non-game words tempted me into claiming a hint. This same lack of patience is possibly why I like the idea of having a veggie garden, but my talents lay in killing plants rather than growing them.

Yesterday's NYT Strands answers (Sunday, July 27, game #511)
  • STUDY
  • EXAMINE
  • SURVEY
  • WEIGH
  • INSPECT
  • SCRUTINIZE
  • SPANGRAM: ANALYSIS
What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.

Categories: Technology

Quordle hints and answers for Monday, July 28 (game #1281)

Sun, 07/27/2025 - 09:00
Looking for a different day?

A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: Quordle hints and answers for Sunday, July 27 (game #1280).

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,100 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today – or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1281) - hint #1 - VowelsHow many different vowels are in Quordle today?

The number of different vowels in Quordle today is 3*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1281) - hint #2 - repeated lettersDo any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 2.

Quordle today (game #1281) - hint #3 - uncommon lettersDo the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1281) - hint #4 - starting letters (1)Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 0.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1281) - hint #5 - starting letters (2)What letters do today's Quordle answers start with?

• C

• T

• S

• F

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1281) - the answers

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1281, are…

  • CANDY
  • TRYST
  • SHIRT
  • FORGO

Ouch! This one hurt my brain with two very difficult to find words in TRYST and FORGO.

That said, knowing there were no vowels available, the second word in today’s game had to have a Y. It still took me far too long to pull out of my head though. 

Daily Sequence today (game #1281) - the answers

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1281, are…

  • SWINE
  • BERTH
  • DRAMA
  • QUILT
Quordle answers: The past 20
  • Quordle #1280, Sunday, 27 July: TRAWL, BALER, PIANO, MINCE
  • Quordle #1279, Saturday, 26 July: MUDDY, SAINT, KINKY, POLAR
  • Quordle #1278, Friday, 25 July: BONUS, RESIN, CEDAR, MADAM
  • Quordle #1277, Thursday, 24 July: AGONY, VERVE, GLEAN, MINUS
  • Quordle #1276, Wednesday, 23 July: OZONE, PENCE, ROOMY, WIDER
  • Quordle #1275, Tuesday, 22 July: OPTIC, GIDDY, VOCAL, ADULT
  • Quordle #1274, Monday, 21 July: KNEED, SNAIL, PINTO, FEAST
  • Quordle #1273, Sunday, 20 July: GRACE, COUNT, EGRET, GIANT
  • Quordle #1272, Saturday, 19 July: EARLY, CLICK, TRITE, SPREE
  • Quordle #1271, Friday, 18 July: CINCH, FOYER, FUDGE, TAFFY
  • Quordle #1270, Thursday, 17 July: CRESS, TABOO, POWER, HATER
  • Quordle #1269, Wednesday, 16 July: UNCLE, NADIR, REMIT, BROOM
  • Quordle #1268, Tuesday, 15 July: VILLA, FLECK, TIGER, CRANE
  • Quordle #1267, Monday, 14 July: SURGE, PIZZA, PAPER, POPPY
  • Quordle #1266, Sunday, 13 July: KAYAK, DECRY, RUDDY, HATER
  • Quordle #1265, Saturday, 12 July: WREAK, NANNY, CLASP, STAIN
  • Quordle #1264, Friday, 11 July: LAPEL, DRAIN, FROND, GROSS
  • Quordle #1263, Thursday, 10 July: CROSS, WHEEL, UNDID, PENCE
  • Quordle #1262, Wednesday, 9 July: SHIRE, SIXTH, SINGE, IMAGE
Categories: Technology

NYT Connections hints and answers for Monday, July 28 (game #778)

Sun, 07/27/2025 - 09:00
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Connections hints and answers for Sunday, July 27 (game #777).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #778) - today's words

(Image credit: New York Times)

Today's NYT Connections words are…

  • TRACE
  • INITIAL
  • SIGN
  • ORIGINAL
  • STAMP
  • BUDDY
  • SILENT
  • DATE
  • RECORD
  • EVIDENCE
  • PRIMARY
  • COIN
  • FIRST
  • COMIC
  • CULT
  • HINT
NYT Connections today (game #778) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: At the forefront
  • GREEN: Proof
  • BLUE: Part of a set 
  • PURPLE: Types of film

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #778) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: FOREMOST
  • GREEN: INDICATION
  • BLUE: ITEM IN A COLLECTION 
  • PURPLE: ____ MOVIE

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #778) - the answers

(Image credit: New York Times)

The answers to today's Connections, game #778, are…

  • YELLOW: FOREMOST FIRST, INITIAL, ORIGINAL, PRIMARY
  • GREEN: INDICATION EVIDENCE, HINT, SIGN, TRACE
  • BLUE: ITEM IN A COLLECTION COIN, COMIC, RECORD, STAMP
  • PURPLE: ____ MOVIE BUDDY, CULT, DATE, SILENT
  • My rating: Easy
  • My score: Perfect

Today felt like an exceptionally easy day. Which makes me suspect that more tricky challenges may be lurking in the week ahead. Not that I don’t relish the chance to finish a round of Connections quickly and feel all smug about it.

But let’s be honest, today was a doddle. On any other day, the purple group could have passed as a yellow. 

The NYT even resisted the temptation of putting something weird in the ITEM IN A COLLECTION group because, let's face it, people collect anything.

Take me for example, I speak here as someone with collections of autographs on the back of cigarette packets, JD Salinger first editions, Portuguese sardine tins, 3D postcards from the 1960s (mainly poodles), and Japanese football shirts. Oh and all the normal stuff.

Yesterday's NYT Connections answers (Sunday, July 27, game #777)
  • YELLOW: "NOTHING TO IT!" CHILD'S PLAY, EASY, NO SWEAT, PIECE OF CAKE
  • GREEN: OUTDOOR EVENTS BLOCK PARTY, FESTIVAL, PICNIC, TAILGATE
  • BLUE: WORDS BEFORE "SCHOOL" ELEMENTARY, GRADE, GRAMMAR, PRIMARY
  • PURPLE: ASSOCIATED WITH TRICKS CON GAME, HALLOWEEN, HEARTS, MAGIC SHOW
What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.

Categories: Technology

This prototype GoPro Max 2 leak gives us some more clues about the upcoming 360-degree camera

Sun, 07/27/2025 - 08:30
  • A GoPro Max 2 prototype is up for sale
  • The early version is missing a screen
  • A full launch for the camera is expected soon

The wait for a successor to the GoPro Max has been a long one – the 360-degree camera launched all the way back in 2019 – but a new leak gives us more evidence that a successor is finally on the verge of being introduced.

As spotted by Notebookcheck and a thread on Reddit, a prototype for the GoPro Max 2 has now appeared on a Chinese marketplace. One of the main giveaways that it's a prototype is that it doesn't have a screen, which the actual model will do.

We do get a look at the Folding Fingers mounting system that's present on other recent GoPro cameras, and at some of the inside components: the size of the heatsinks suggests this is a camera that might run quite hot.

The leak also gives us a good look at the size and the position of one of the front cameras. We'll have to wait and see how the image and video quality holds up against the Insta360 X5 and the upcoming DJI Osmo 360.

A long time coming

The GoPro Max 2 will take on the Insta360 X5 (Image credit: Future | Sam Kieldsen)

Considering this is clearly a prototype of the GoPro Max 2, we're somewhat limited in terms of what we can take away about the final version of the upcoming camera, but it's still an interesting leak that reveals some of what Google has been working on.

Our hopes were raised with an official GoPro Max 2 trailer at the start of the month, but we haven't heard anything from GoPro since about this camera. Presumably, a full unveiling can't be too far away now.

We did get some tweaks to the original GoPro Max back in February, but not the full refresh we've been waiting for. GoPro has gone on record as saying there have been production delays over the years, pushing back the GoPro Max 2 launch further and further.

Hopefully there's not too much longer to wait now –and we'd expect the 360-degree camera to go straight into our list of the best GoPros. As soon as GoPro says anything else officially, we will of course let you know.

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Categories: Technology

Frozen AMD Threadripper Pro 9995WX CPU breaks flurry of world records — a 6GHz processor is pretty cool, literally

Sun, 07/27/2025 - 08:24
  • AMD's Threadripper Pro 9995WX workstation processor hit 6GHz and set new world performance records
  • ASUS overclockers took the 96-core CPU to new heights with a liquid nitrogen cooling setup
  • New Threadripper 9000 series flagship combines extreme specs with unlocked overclocking potential

AMD’s new Threadripper Pro 9995WX is already proving itself to be the most powerful workstation CPU available.

The top-end offering in the freshly launched Threadripper 9000 series, the 9995WX features 96 cores, 192 threads, a 2.5GHz base clock, and boost speeds up to 5.4GHz.

It also supports 144 usable PCIe Gen5 lanes, 128MB of L3 cache, and 8-channel DDR5 ECC memory at up to 6400MT/s.

Breaking records

Now on sale, priced at an eye-watering $11,699 at Amazon and Newegg, the 9995WX is technically designed for high-end workstations, but it has already become a popular choice in the extreme overclocking scene.

Using liquid nitrogen and an ASUS Pro WS WRX90E-SAGE SE motherboard, ASUS overclocking team member CENS pushed the chip to nearly 6GHz across all 96 cores, reaching a Cinebench R23 score of 227,817, which is an all-time world record.

The CPU was cooled to -47°C during the session and powered by a 2,000W PSU.

Clock speeds held steady between 5,746MHz and 5,950MHz, allowing the chip to maintain full-core stability under sustained loads.

That performance beat the previous record of 210,000 points set by AMD’s earlier 7995WX chip, and positions the 9995WX firmly at the top of the HEDT segment.

In total, the 9995WX was part of eight new world records and first-place benchmark results across Cinebench, Geekbench, 7-Zip, HWBOT x265, and Y-cruncher.

ASUS overclockers CENS, OGS, SEBY, and others all used the same chip to take top spots in both global and hardware categories.

The 9995WX may be aimed at professionals, but its unlocked design and massive core count also make it a showcase for what current desktop CPU engineering can achieve.

Matched with a high-end board and liquid nitrogen cooling, ASUS demonstrates just how hard a workstation processor can be pushed.

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Categories: Technology

Plane tickets are getting more expensive, and AI bots may well be the reason why — here's what you need to know

Sun, 07/27/2025 - 05:23
  • Bots now dominate the threat landscape for travel platforms during peak booking periods
  • Fake demand created by bots leads to inflated prices and fewer options for real users
  • SMS pumping attacks are draining funds and delaying key notifications for travelers

As summer travel hits its peak, a new concern is emerging that has little to do with rising fuel costs or demand-driven pricing.

A growing volume of automated traffic is now being blamed for driving up flight prices, disrupting bookings, and damaging the experience for travelers, experts have warned.

The 2025 Thales Bad Bot Report claims the travel sector accounted for 27% of all bot-related activity globally last year, making it the most targeted industry.

Travel sector emerges as the top target for automated bot attacks

The report outlines several ways bots are interfering with online travel platforms.

One key issue is “seat spinning,” where bots initiate the booking process but do not complete payment - by hoarding inventory temporarily, they reduce availability and may create a false perception of scarcity, which can influence pricing algorithms.

In some cases, bots resell the tickets they secure through “ticket scalping,” pushing genuine customers toward inflated prices or unavailable flights.

These attacks also exploit messaging systems through what is known as “SMS pumping," which involves triggering high volumes of text messages to premium-rate numbers, increasing costs for companies and potentially delaying important customer notifications.

“Bad bots aren’t just causing chaos online anymore, they’re hijacking holidays,” said Tim Ayling, cybersecurity specialist at Thales.

“Right now, travel websites are being overwhelmed by bots pretending to be real customers, snapping up tickets, scraping prices, and slowing everything down.”

As more transactions shift to mobile, the problem has become more visible, particularly for last-minute travelers relying on real-time updates.

The bots themselves are becoming easier to deploy, and there is a surge in simpler, more accessible bots, often driven by AI-based tools.

These are not the domain of sophisticated hackers alone. Low-skilled actors can now use basic scripts or free proxy setups to bypass traditional security.

Even the use of VPN and proxy services, typically associated with privacy, is sometimes manipulated to mask malicious traffic, giving bots the appearance of legitimate users accessing from different regions.

Another emerging problem is the targeting of APIs, which power search results, pricing engines, and loyalty programs.

Nearly half of all advanced bot attacks now focus on these areas, and they can interfere with backend functions, slowing down entire websites or even causing them to crash.

Attackers also use advanced techniques to mimic genuine human behavior, making it harder for traditional defenses to detect and block harmful traffic.

Methods such as CAPTCHA, once effective, are no longer reliable, often frustrating real users more than bots.

“Traditional defenses just aren’t cutting it. Travel companies need a smarter, layered approach, blocking credential stuffing attacks and securing vulnerable areas like logins and checkouts through continuous testing and threat monitoring.”

In a digital environment where automation now surpasses human web traffic, the challenge facing airlines and travel sites is less about visibility and more about precision.

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Categories: Technology

If you're having problems searching for public transit routes on Google Maps, you're not alone

Sun, 07/27/2025 - 04:30
  • Public transit routes are buggy on Google Maps
  • It seems to be affecting some but not all users
  • Google hasn't yet made any comment on the issue

Millions of us rely on Google Maps to get from A to B every day, so when something goes wrong with the app it can cause a serious headache – as seems to have happened with a new bug that affects searching for public transit directions.

As noted by Android Police, a lengthy thread on Reddit documents the experiences of many users who are seeing the Google Maps app for Android crash when they search for public transit directions to a direction.

It's difficult to assess just how widespread the problem is at the moment: the Android Police team was able to replicate the bug on one of their phones, but it's not an issue I'm seeing on my own Google Pixel 9 at the moment.

What's certain is that it's frustrating for those people who are seeing it, leaving them unable to use Google Maps to plot a route to their destination. As yet, Google hasn't said anything officially about the problem or a potential fix.

What you can try

Switching to incognito mode could help (Image credit: Future)

With no word from Google yet – and I'll update this article if there is – users are really left sitting and waiting for a fix. It sounds as though the issue has hit multiple Android phones, including those made by Google, Samsung, and Poco.

From the Reddit thread, it seems that putting Google Maps into incognito mode might help. You can do this by tapping your Google account avatar inside the app (top right), then choosing Turn on Incognito mode from the menu.

This apparently fixes the problem, though your searches and journeys obviously won't be saved in your Google account. It also suggests that the problem might be something to do with the way Google Maps is syncing to accounts.

It might also be worth your while checking out some of the alternative public transit apps available on Android, such as Citymapper and Moovit. There's also Apple Maps too of course, but this bug doesn't seem to affect Google Maps for iOS.

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Categories: Technology

The Devil Wears Prada 2: everything we know so far about the Anne Hathaway and Meryl Streep sequel

Sun, 07/27/2025 - 03:00
The Devil Wears Prada 2: key information

- Filming began in July 2024 after the 2013 sequel script was shelved
- Releasing May 1, 2026, no trailer yet
- Production began on June 30, 2025
- Anne Hathaway, Meryl Streep, Emily Blunt and Stanley Tucci are all returning
- Kenneth Branagh, Simone Ashley, Lucy Liu, and Justin Theroux among newbies cast
- Plot follows Miranda Priestly's career decline as she faces off against Emily Charlton's luxury ad business

The Devil Wears Prada 2 is officially a go. Almost two decades after the release of the original movie, the sequel is actually happening.

I don't mean to be a hater, but Vanessa Williams keeping the IP alive through a musical just isn't cutting it for me. If you were a fellow tween in the 2000s, Disney's The Devil Wears Prada was one of the cinematic moments of the decade. You know all of Miranda Priestly's (Meryl Streep) iconic lines by heart, you watched the infamous Andy Sachs (Anne Hathaway) outfit transition scene more than you did your homework, and for the only time ever, you hated Emily Blunt because of her character (Emily Charlton).

I know, I can hear you saying: "why do we need another sequel of a by-gone classic that likely won't be as good?" I might be ever the optimist, but I firmly believe that this is the sequel that could end up being one of the best new movies of the decade.

Why? The original cast is all returning, the plot seems genuinely solid and the behind-the-scenes photos already prove that the outfits are as iconic as they were 20 years ago. Add to this the inevitable A-list cameos that will be coming our way, and we've got what has the making of an unmissable hit on our hands. I'm already so seated that I'm 10 months early, but thankfully we already know a lot about what The Devil Wears Prada 2 has in store.

The Devil Wears Prada 2 release date

The infamous cerulean belt scene in The Devil Wears Prada. (Image credit: 20th Century Studios)

It's official! The Devil Wears Prada 2 will be released on May 1, 2026. Amazingly, this is one weekend before the MET Gala, though it's pretty clear which will actually be the fashion event of the season. It's like we'll see some crossover here too, with the cast attending in or out of character amazing PR for the sequel.

The Devil Wears Prada 2 trailer: is there one?

It might feel as though all of these set clips are good enough to make a full trailer themselves, but alas, there is no The Devil Wears Prada 2 trailer as of writing.

The movie went into production on June 30, 2025, which means filming has only just begun, so we're a way off of seeing any footage yet. While we've got no way of knowing when production is supposed to wrap, we can guess that a trailer won't make itself unknown until at least early 2026.

The Devil Wears Prada 2: confirmed cast

Anne Hathaway (Andy) and Emily Blunt (Emily) in The Devil Wears Prada. (Image credit: 20th Century Fox)

It wouldn’t be The Devil Wears Prada without the charismatic and electric quartet of Anne Hathaway, Emily Blunt, Meryl Streep and Stanley Tucci, who will all be returning for the sequel. We also have a confirmed new co-stars with Kenneth Branagh, Simone Ashley, Lucy Liu, and Justin Theroux. Plus, an abundance of hidden cameos will likely come out of the woodwork as time goes on.

Here's the confirmed The Devil Wears Prada 2 cast so far:

  • Anne Hathaway as Andy Sachs
  • Meryl Streep as Miranda Priestly
  • Emily Blunt as Emily Charlton
  • Stanley Tucci as Nigel Kipling
  • Tracie Thoms as Lily Ravitz
  • Tibor Feldman as Irv Ravitz
  • Kenneth Branagh as Miranda’s husband
  • Patrick Brammal as Andy’s new love interest
  • Simone Ashley
  • Lucy Liu
  • Justin Theroux
  • B.J. Novak
  • Pauline Chalamet
  • Conrad Ricamora
  • Helen J. Shen
  • Caleb Hearon

Director David Frankel and writer Aline Brosh McKenna, who worked on the original film, are also returning for the sequel, alongside producer Karen Rosenfelt.

Hathaway's co-star in The Idea of You Nicholas Galitzine previously spoke about wanting to work with her and Streep in the sequel. "Listen, if Annie’s down for it, if they want to do a sequel of The Devil Wears Prada, I’ll be someone," the actor said in Elle's 2024 Hollywood Rising issue. "I’ll be the assistant who runs and gets coffee for everyone." Whether anything actually came from his pleas, however, remains to be seen.

Adrian Grenier, who played Andy’s boyfriend, Nate, will not be returning for the sequel.

The Devil Wears Prada 2: story rumors

Anne Hathaway (Andy) in The Devil Wears Prada. (Image credit: 20th Century Studios)

While Disney hasn't directly shared a synopsis for the sequel, Puck magazine reported: “The storyline being discussed focuses on Miranda Priestly, Streep’s Wintour-esque protagonist, at the end of her career, facing the decline of traditional magazine publishing. She’s forced to go head-to-head with her former assistant, Blunt’s Emily Charlton, now a high-powered executive at a Kering or LVMH-style luxury group, whose advertising dollars Priestly desperately needs.”

Of course, we know Hathaway's Andy is going to return too, but who Andy has grown up to be remains a mystery.

The sequel is likely to draw inspiration from the book Revenge Wears Prada, but with added elements not present in the original novel. In Revenge, Andy had recently turned 30 and was about to get married (we've seen a wedding ring on Hathaway's hand while filming). She'd become a successful magazine editor in her own right, working closely with her former Runway survivor Emily before Miranda re-enters her life.

It goes without saying that we all know Miranda is loosely based on Vogue Editor-in-Chief Anna Wintour, who has recently stepped down from her position after a 37-year tenure. If we'll see nods to this in the sequel remains to be seen, but giving how closely Wintour's exit times with filming, it's not impossible.

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Categories: Technology

Next-gen iPhone CPU could be 500x more powerful than the SoC in the original iPhone

Sun, 07/27/2025 - 01:04
  • iPhone chip performance has improved 385x since 2007 launch, according to benchmarks
  • A17 and A18 chips in iPhone 16 models continue Apple’s efficient performance trend
  • Next-gen iPhone could push CPU performance past 500x original iPhone processor

A new investigation from PC Watch has compared the performance of Apple’s smartphone chips over time, and found the iPhone CPU has improved by 384.9x since the original model launched in 2007.

The analysis used Geekbench data to track performance across generations, estimating an average annual improvement rate of around 40%.

Based on that trajectory, the next-generation iPhone 17 Pro, expected later in 2025, could push that figure past the 500x mark.

More performance-focused

The original iPhone, which Steve Jobs launched back in 2007, was powered by a ARM11-based SoC from Samsung. That chip had a rated frequency of 620MHz but it actually ran at just 412MHz.

For the iPhone 3GS, released two years later, Apple went for a Cortex-A8 core Samsung CPU (APL0298C05) marking the beginnings of more performance-focused chip design.

In 2013, Apple launched the iPhone 5s, which was the first smartphone to ship with a 64-bit processor, the Apple A7 (Cyclone). The move nudged Apple ahead of the rest of the mobile industry at the time.

Apple’s design philosophy has long focused on balancing power with efficiency. While Android chipmakers embraced eight- and ten-core designs, Apple has stuck with six-core layouts since 2017, typically featuring two high-performance cores and four efficiency cores.

Despite that, Apple consistently ranks at or near the top in both single-threaded and multi-core performance.

2024’s iPhone 16 and iPhone 16 Pro continued that approach. The standard models use the A17 Bionic chip, built on a 3nm process, and scored over 8100 on PC Watch's Geekbench 6 testing. The Pro models use the A18 Bionic, which achieved scores above 8500 and feature core clocks exceeding 4GHz.

For comparison, the iPhone 13 Pro Max from 2021 scored about 5700 in the same benchmark. That translates to a 50% improvement over three years.

The performance increases achieved by the various generations of iPhone from 2007 onwards is clearly huge, but there are caveats to the methodology used for testing. It’s important to note that the numbers include estimated conversions for the older iPhones which predate modern benchmarks.

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Categories: Technology

I like the Nothing Phone 3, but I love the company's Headphones 1 – they're my top tech of 2025 (so far)

Sat, 07/26/2025 - 18:00

Can anyone look at the Nothing Headphone 1 for the first time without cracking a smile? It was the talk of TechRadar's Sydney office when I unboxed it for the first time and has practically everyone else I've shown cooed over. And that's because it wears its best aspects on the outside.

The Nothing Headphone 1 is a breath of fresh air among otherwise well-tuned but very same-same headphones. I'm sure I'll have stirred some strong reactions with that statement, but hear me out, please.

I might be focused on covering smartphones at TechRadar (having just gone hands-on with the Nothing Phone 3), but it's still pretty obvious in my opinion that the overwhelming majority of over-ear headphones feature neutral, uninspired aesthetics, incorporating ovular cups and typically single-tone colorways without much style to speak of. Touch buttons are common, as are limited color options.

In protest, the Headphone 1’s cups are squared, with the exterior sporting an aesthetic evoking retro sci-fi hits like Blade Runner and Akira. A combination of metals and plastics have been employed to make the Headphone 1 feel unique wherever your fingers may land, and unlike the company's phones – which you'd be inclined to put in a case – the aesthetic of these headphones are on full display at all times.

And, best of all, there are no touch controls – a feature I’m growing increasingly tired of across all the tech that I review, from wearables to electric cars. This is the bit I’m most head over heels for, and when mixed with a fairly modest price point, I believe the Headphone 1 represents the best realization of Nothing’s vision yet.

The Nothing Headphone 1 is iconic and, by my estimation, it's the tech of the moment.

Nothing’s cooking

(Image credit: Zachariah Kelly / TechRadar)

I don’t believe Nothing needs its headphones to offer the best sound quality among its close competition. Indeed as you would have read in our Nothing Headphone 1 review, sound can come across as compressed from these cans – but I’m smitten by all the aspects that the company aces to place too much weight on its soundscape – after all, sound is a personal preference.

Nothing’s distinctive aesthetic will no doubt weed out many potential customers, but as with Nothing’s phones, the style has its fans. This is exactly the kind of aesthetic that appeals to me, harking back to retro designs while also feeling fresh and unique in its own regard. It’s bold, different and to some extent underscores the design chops that companies like Apple were known for years ago (think the iMac G3).

And I could harp on about the aesthetics for an entire article, but I’ll save you the boredom by moving onto Nothing’s silver bullet – real buttons. The tech industry at large, so dedicated to efficiency and maximized savings, forgot that tactile buttons actually feel really great to use, and give the user much more confidence over their product (in that they’ll be better informed about what buttons have been pressed, ergo what functions are activated).

(Image credit: Zachariah Kelly / TechRadar)

The volume is controlled by what Nothing calls the Roller, a horizontally moved cylinder on the edge of the headphones, which can also be pressed to pause, play, and switch between ANC and transparency (more on that later). It’s a button of all trades, in effect, and something rarely seen in the headphone industry these days. The Sonos Ace and the Bose QuietComfort Ultra Headphones have multi-function buttons, but I’m not aware of many sets that give one button so many functions.

Meanwhile, a ‘paddle’ below the Roller selects the next or previous track, while also offering answering and rejecting calls. An additional button to the top right of the right cup then activates your voice assistant on Android and iOS platforms, but can also be bound to several other functions on Nothing OS (or if you use a Nothing Phone). There's one more button on the inside of the right cup, but that's only used for Bluetooth pairing.

This just makes me so happy! So long and farewell to the annoyance of not activating a function like skip or pause because a touch control failed to notice the delicacy of your finger press.

Better yet, with most of the headphones’ exterior left without any buttons in the way, the headphones are showing off quite a lot of free space. On the one hand, that’s space I’m happy to leave exposed as they look great. On the other, I want to cover these bad boys in stickers, and that’s the kind of thought Nothing’s fun philosophy feeds into.

Wrapping up the things I really love about these headphones, the active noise cancellation is extremely impressive – on par with Sony headphones I've used in the past – and powerful enough to sufficiently remove the audio from a room with a live DJ standing right beside me. I like getting work done with noise cancellation turned all the way up, so this is super satisfying for me.

Nothing’s perfect

(Image credit: Zachariah Kelly / TechRadar)

There are only a couple of things that I’m hoping Nothing will change with either software updates or upcoming product releases.

The first might seem kind of strange, but believe me when I tell you it’s unnerving. Nothing’s sound effects with the Headphone 1 are uncomfortable. Switching to transparency mode gives an effect that sounds like someone’s breathing in your ear, while other sound effects feel aggressive and way too tight – such as a bass thud when switching on noise cancellation, or a sci-fi computer beep when switching off ANC or transparency.

I get it, Nothing has a very deliberate approach to aesthetics and design, and that extends to its sound effects, but this is just too much – you can be unique without being weird.

Another is that the headphones are quite tight on my head – and I have a fairly average-sized head! After a while of use, the Headphone 1 starts to feel uncomfortable, so I’m hoping the company releases an upsized model or makes an adjustable band for the second-gen model.

(Image credit: Zachariah Kelly / TechRadar)

There’s also obviously the issues reviewers have raised with sound. Indeed my Sony WH-1000XM5 headphones produce more balanced sound despite being a slightly older set of cans, with deeper bass and richer audio. For a pair of headphones as expensive as they are, you’d certainly expect the Headphone 1 to be up to scratch – especially as they’ve been tuned in collaboration with British hi-fi stalwart KEF.

Now, don't get me wrong: the sound is great and passable, but I’d certainly like it to be better. Unfortunately, while you’re given a decent amount of audio profile tweaking via the Nothing X app, you can’t make the headphones produce sound that just sounds more dynamic.

I would still encourage anyone who appreciates the design to audition the Headphone 1, of course, as what may not sound quite right for me may sound fantastic to you – as I've already alluded, sound is personal. Reviews can only provide so much information, if you like the sound a product produces, then that’s the right one for you.

Apart from that, I genuinely don’t think there’s anything else wrong with the Nothing Headphone 1: it’s well weighted, can go flatly compact and has some of the best ANC I’ve ever heard.

Nothing’s on the rise

(Image credit: Zachariah Kelly / TechRadar)

Four years after releasing its first product, the Ear 1 earbuds in 2021, followed by a competitive portfolio of aesthetically interesting tech, Nothing has finally tipped its hand to reveal its most impressive product yet – a device that genuinely one-ups the competition with an exceptional user interface.

It’s really that simple. The Nothing Headphone 1 might not have the best sound quality of all the headphones on the market, but it’s certainly one of the most exciting options. The aesthetic rocks, it has a great feature set and ultimately it’s not priced inaccessibly (and chances are you might find it getting a good discount when Black Friday 2025 comes calling later in the year).

I’m really excited to see what a next-generation set of Headphones from Nothing shapes up to be like. For now, I think I’ll be using the Nothing Headphone 1 as my daily audio device instead of my Sonys or my Samsung buds, and that is saying something.

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Categories: Technology

Sandisk recruits RISC cofounder, AMD graphics legend to spearhead cheaper rival to HBM — high bandwidth flash could bring SSD-capacities to AI GPUs without the cost

Sat, 07/26/2025 - 17:04
  • Sandisk enlists top computing minds to shape flash-based memory alternative for AI
  • HBF memory backed by RISC and GPU leaders promises high bandwidth and massive capacity
  • Patterson and Koduri join Sandisk to guide flash memory expansion beyond HBM limits

Sandisk has appointed two leading figures in computing to help shape the direction of its high-capacity memory tech for AI workloads.

Professor David Patterson and Raja Koduri have joined Sandisk’s new Technical Advisory Board to provide strategic and technical input on High Bandwidth Flash (HBF), a flash-based alternative to High Bandwidth Memory (HBM).

Patterson is credited for co-developing Reduced Instruction Set Computing (RISC) and Redundant Array of Inexpensive Disks (RAID), and will lead the advisory board. Koduri is known for his leadership in graphics architecture, having overseen GPU designs at AMD and Intel.

Decades of experience

Together, they bring decades of experience across computing, memory systems, and large-scale architecture.

“We’re honored to have two distinguished computer architecture experts join our Technical Advisory Board,” said Alper Ilkbahar, Executive Vice President and Chief Technology Officer at Sandisk.

“Their collective experience and strategic counsel will be instrumental in shaping HBF as the future memory standard for the AI industry, and affirming we not only meet but exceed the expectations of our customers and partners.”

Patterson said, “HBF shows the promise of playing an important role in datacenter AI by delivering unprecedented memory capacity at high bandwidth, enabling inference workloads to scale far beyond today’s constraints. It could drive down costs of new AI applications that are currently unaffordable.”

Koduri added, “HBF is set to revolutionize edge AI by equipping devices with memory capacity and bandwidth capabilities that will support sophisticated models running locally in real time. This advancement will unlock a new era of intelligent edge applications, fundamentally changing how and where AI inference is performed.”

HBF is designed to match the bandwidth of HBM while offering up to 8 times the capacity at a similar cost.

Built with BiCS flash, CBA wafer bonding, and proprietary stacking that allows 16 dies per package, HBF offers a new way to expand GPU memory without relying entirely on expensive DRAM.

While not a direct replacement for HBM, HBF shares the same electrical interface and only requires minimal protocol changes.

Sandisk previously demonstrated how an AI GPU using only HBM might support 192GB of memory, but by combining it with HBF, that figure could reach 3TB.

In a configuration using only HBF, memory capacity could scale up to 4TB.

The technology was first revealed at Sandisk’s Future FWD 2025 investor event back in February 2025, alongside its roadmap for future HBF generations.

These updates show increases in capacity and bandwidth over time, with some tradeoffs in energy efficiency.

By forming an advisory board and seeking open standard development, Sandisk is trying to avoid locking the market into proprietary solutions.

This may help it gain traction against rivals like Samsung and SK Hynix which are both heavily invested in the HBM space.

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The end of an era? At $250, Dell's cheapest laptop is almost half the price of its most affordable PC so are desktops on the way out?

Sat, 07/26/2025 - 15:33
  • Dell’s $250 laptop beats its own entry-level desktop and rivals more expensive models
  • The cheapest Dell desktop lacks Windows, while next options start at $599.99
  • At under half the price, Dell's laptop offers full PC experience with modern specs

Desktops used to be the default for affordable computing, offering more power, easier upgrades, and better value.

Components can be swapped out, memory increased, and parts repaired when needed - which is much harder to do with laptops, which typically have elements like memory soldered in place.

But if you’re in the market for a budget PC, then you might not want to be considering a desktop -case in point, Dell is now offering a 15-inch laptop for just $250.

Far cheaper than a desktop

The Dell 15 laptop is currently $130 cheaper than its usual $379.99 asking price. That’s nearly half the price of Dell’s least expensive desktop, the $439 OptiPlex 3000 Thin Client. It’s not just about cost either.

The default laptop configuration comes with Windows 11 Home, an AMD Ryzen 3 7320U processor, 8GB of LPDDR5 memory, and a 512GB SSD. It also includes a 15.6-inch Full HD 120Hz screen, Wi-Fi, and ports for basic connectivity, including one USB 3.2 Gen 1 port, one USB-C 3.2 Gen 1 port, one USB 2.0 port, and a universal audio jack.

The OptiPlex desktop doesn’t run Windows, rather it uses Dell’s ThinOS, only has 64GB of onboard storage, and lacks Wi-Fi entirely.

It’s meant for narrow business environments, not general use, so for the average buyer, it’s hard to recommend unless they’re locked into a specific setup.

Looking beyond that, Dell’s next Windows-ready desktops start at $599.99. The Dell Slim Desktop includes a Core Ultra 5 processor, 16GB of DDR5 memory, and a 512GB SSD. It does offer more power but also costs more than twice as much as the laptop.

The Dell Tower Desktop at $749.99 bumps things up with a Core Ultra 7 chip, 32GB of RAM, and a 1TB SSD. But again, that’s triple the price.

For most users, especially students, small business owners or casual users, those upgrades may not be needed anyway.

The $250 Dell 15 Laptop delivers a full experience that covers everything from web browsing to light productivity.

Desktops still make sense for users who need expansion or maximum performance of course, but on the low end, the gap is closing fast. In some cases, it may already be gone.

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Categories: Technology

Bitdefender eyes untapped multi-billion creator protection market by adding additional features for Facebook and Instagram creators to its security software

Sat, 07/26/2025 - 14:23
  • Bitdefender Security for Creators now monitors Instagram, Facebook, and YouTube for unauthorized account changes or mass deletions
  • Over 184 million login credentials are exposed, many tied to creator social media accounts
  • Financial losses from online scams have crossed $1 trillion, with creators becoming prime targets

Influencers and digital creatives are increasingly targeted by phishing scams and account hijacking, and Bitdefender has revealed a new platform in order to address this threat.

The company says it is expanding its reach into the online creator economy with new updates to its Security for Creators suite, now offering coverage for Facebook and Instagram.

Bitdefender claims its new product offers creators a more focused and proactive form of protection, covering not only their content accounts but also their devices.

Rising threats underline the need for creator-focused security

Online scams and credential leaks are reportedly accelerating, with Bitdefender claiming over 184 million sets of login credentials were recently found exposed online, many linked to Instagram and Facebook.

At the same time, scam-driven financial losses have topped $1 trillion globally, according to recent data.

“Online creators are increasingly targeted by cybercriminals who weaponize trust to take over accounts and scam followers out of money or into downloading malware,” stated Ciprian Istrate, senior vice president of operations, Consumer Solutions Group at Bitdefender.

“Bitdefender Security for Creators offers the first end-to-end service to help safeguard creators’ accounts, content, and devices across Facebook, Instagram, and YouTube, delivering continuous, always-on security as online threats evolve.”

The continuous monitoring feature across the different social media platforms looks for signs of unauthorized activity, such as mass deletion of content or unapproved changes to profile settings.

Bitdefender says these signs can point to possible account takeovers, and that alerts are sent immediately if anomalies are detected.

Creators are also offered the ability to manage their account security, malware scans, and threat alerts from a unified control panel.

Regular antivirus scans mostly protects the device, and this all-in-one design could appeal to influencers juggling multiple platforms.

From a single dashboard, users can track device scans across different operating systems, with support for Windows, Mac, Android, and iOS.

Bitdefender places particular emphasis on its AI-based anti-phishing features, claiming they can detect scams disguised as partnership requests and even spot phishing content generated using large language models.

The company also introduces support for collaborative protection, allowing creators to extend coverage to team members like editors or social media managers.

In the event of a compromise, users are given a recovery playbook to restore account access and manage communications with their audience.

For Bitdefender, the expansion reflects an attempt to capture a market it describes as underserved.

Yet whether digital creators will adopt a dedicated service in place of existing Android antivirus apps or broader social media management tools remains the big question.

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Categories: Technology

Fortnite OG live event - our live coverage of the Blast Off rocket launch as it happens

Sat, 07/26/2025 - 13:16

Fortnite OG is running its first ever live event later today (July 26, 2025). It's a recreation of the rocket launch that happened all the way back in 2018, which culminated in the first appearance of the crack in the sky that has now become a mainstay of the game.

Fortnite OG Blast Off live event - key info on the rocket launch

Fortnite OG Blast Off live event start time
Fortnite OG Blast Off event duration
What to expect from the Blast Off live event
How to watch the Fortnite OG rocket launch event
Live coverage as it happens

Now that Fortnite OG is a permanent mode, we can look forward to a new Fortnite OG season launching in early August. Before then, there's the Blast Off event, as well as regular updates that add new weapons into the loot pool. So far, this season has really switched things up, and it's been a real treat to revisit Risky Reels and Dusty Divot. It's changes like these that have kept Fortnite well and truly cemented as one of the best free games to play in 2025.

Here's TechRadar Gaming's live coverage of the Fortnite OG rocket launch live event. I'll be detailing everything you need to know in the hours leading up to the event, as well as some details on what to expect. Once the rocket launch is live, I'll be giving my impressions as it unfolds. Stay tuned to see how this one compares to the 2018 original.

Fortnite OG Blast Off live event start time

(Image credit: Epic Games)

Fortnite OG's Blast Off live event will start on July 26 at 2pm ET / 11am PT / 7pm BST. You'll likely want to load into the game half an hour prior to the start, just to make sure you've secured a spot in the queue.

Fortnite OG Blast Off event duration

(Image credit: Epic Games)

The original rocket launch event in Fortnite only lasted a few minutes, but I'm betting things will be a bit different this time around.

We'll have to wait and see what tricks Epic has planned, but given that this is the first major live event for Fortnite OG, we could see a remix on the original event's pacing. If it's just the exact same sequence again, expect the live event to last around 5 minutes at most.

What to expect from the Blast Off live event

(Image credit: Epic Games)

So far, we don't know all that much about the upcoming Blast Off live event that'll take place on Saturday (July 26). If it ends up just being a repeat of the same event that aired back in 2018, then we'll see the rocket launch, before it's intercepted and steered through multiple rifts. The event will culminate in voice lines from The Visitor, and a huge rift crack will be left in the skies above the Fortnite OG island.

I'm hoping that Epic Games finds a way to remix the original event, adding a bit more player interaction and spectacle to proceedings. Fortnite events have gotten quite a bit more complex since 2018, so it'd be great to see a modern take on the classic rocket launch event.

Personally, I'd love to be a little closer to the action than before, perhaps following the rocket as it makes its way into space.

How to watch the Fortnite OG rocket launch event

From the darkest depths of space… pic.twitter.com/u6ygBDy8HuJuly 15, 2025

To watch the Fortnite OG rocket launch event, make sure to load into the game 30 minutes before the specified start time. Select Fortnite OG and wait for the event to start.

It's possible that there may be a separate playlist, which will go live prior to the event. Then, you just need to sit back and find a place to watch.

With the rocket launch, you'll be able to look up into the skies to see the rocket get intercepted. Last time, you were given a sort of floating drone view of things, so shouldn't have to worry about missing anything.

Live coverage as it happensLet's launch a rocket!

Mystery is on a collision course with danger.Strap in, the OG Rocket Launch Event is live today at 2 PM ET! pic.twitter.com/Hje3UD3DQkJuly 26, 2025

Hello and welcome to my live coverage of Fortnite OG's Blast Off event. I'll be giving my impressions as the event happens, detailing the event that starts in just over an hour.

Here's the key info

(Image credit: Epic Games)

Fortnite OG will air its first ever live event at 2pm ET / 11am PT / 7pm BST. It's a recreation of the rocket launch that happened back in 2018, and we should see the spacefaring craft get intercepted and thrown through multiple rifts.

How to watch the rocket launch

You'll be able to jump into Fortnite OG and watch the rocket launch live. Make sure you get in a little early, I'd recommend half an hour, just to make sure you get your place in the queue.

Blast Off event - Live Soon

(Image credit: Epic Games)

If you head into Fortnite OG now, you'll see a pop up message indicating that the Blast Off event will soon go live. We'll have to wait and see whether there's a separate playlist, or if the event will just naturally trigger during matches.

You can still play Fortnite OG while you wait

(Image credit: Epic Games)

Fortnite OG won't be experiencing any downtime around the rocket launch, so you can still hop in and play. We're currently on Season 4

Just 45 minutes to go!

(Image credit: Epic Games)

The Fortnite OG Blast Off event will begin in just 45 minutes. Make sure your game is updated to the latest version, and select a Fortnite OG playlist to get entry into a match once the show starts.

Fortnite original rocket launch

(Image credit: Epic Games)

The original rocket launch happened in Fortnite during Season 4. This was the season that ran in 2018, so it's been a while since players were able to witness the now iconic event.

Last time, the rocket launched, and players could watch it climb up high into the skies above the island. Then, a transmission from The Visitor played out, and the rocket was intercepted. The rocket travelled through multiple rift portals before leaving a huge crack in the sky.

20 minutes to go!

Rocket launch tailgate this weekend @ where? pic.twitter.com/2mLDQ3ippsJuly 23, 2025

Fortnite OG's Blast Off rocket launch will start in 20 minutes. I'll be jumping into a match 15 minutes beforehand to see if there's a safe zone of any kind. Stay tuned!

Matchmaking Error (#1)

(Image credit: Epic Games)

It seems Fortnite OG servers are currently overloaded, as players are being greeted with a Matchmaking Error (#1) message. Keep trying to load in, hopefully servers will be opened up closer to the event. I had the error previously, but got in eventually, so keep trying!

Damage has been turned off

It seems as if the storm circle and player damage have been turned off for the event. You won't have to worry about surviving long enough to see the rocket launch then.

Just 1 minute to go!

Get yourself a good view of the rocket launch. Sit back, and enjoy the show!

We have liftoff!

(Image credit: Epic Games)

The rocket has launched, and is now soaring up towards space. The Visitor can now be heard too.

The final rift is red this time around!

(Image credit: Epic Games)

It appears that the Blast Off event played out precisely as before, except for one key detail. The crack that appeared in the sky at the end is red this time, rather than blue. We'll have to see what this means, but it's clear that Epic Games has some tricks up its sleeves.

A red butterfly

Just before the rocket launch, I saw a red butterfly appear and circle around my character. This matches the color of the rift crack that appeared at the end of the event.

So, what's next?

(Image credit: Epic Games)

Fortnite OG Season 4 still lasts until August 8, 2025. If things follow the pattern of the original run, we'll start to see rifts appearing around the island, in the aftermath of the Blast Off event. These rifts will pull objects out of the island and replace them with objects from other worlds. This all leads into Season 5, which will have the theme of "Worlds Collide".

Categories: Technology

Tape storage is not dead yet - but $300 LTO-10 cartridges and inflated exabyte numbers won't help its cause

Sat, 07/26/2025 - 12:32
  • LTO tape sets new capacity record with 176.5 exabytes shipped
  • Compression inflates numbers masking real 70.6EB uncompressed data capacity
  • LTO-10 costs rise threatening tape’s long-standing affordability advantage

The LTO Program, backed by HPE, IBM, and Quantum, has reported a new high in tape capacity shipments, with 176.5 Exabytes of LTO media shipped in 2024.

The announcement says this marks the fourth straight year of growth for the tape format, driven by expanding hybrid cloud strategies and the demands of AI and machine learning infrastructure.

The figure, though, comes with an asterisk. The 176.5EB is a compressed capacity total, not the raw figure. Based on the LTO program’s standard 2.5:1 compression ratio, the uncompressed total is closer to 70.6EB. That’s the actual amount of real data the tapes could hold if compression doesn’t apply.

Pricing hurdles

Since compression depends on data type - some files compress well, others like video or encrypted data barely at all - these numbers can be misleading in terms of practical storage delivered.

“Setting a new growth record for the fourth year in a row, LTO tape technology continues to prove its longevity as a leading enterprise storage solution,” said Bruno Hald, General Manager, Secondary Storage, Quantum.

“Organizations navigating their way through the AI/ML era need to reconfigure their storage architectures to keep up, and LTO tape technology is an essential piece of the puzzle for those seeking a cost-friendly, sustainable, and secure solution to support modern technology implementation and the resulting data growth. We look forward to introducing the next iteration of LTO tape technology this year to bring enhanced storage capabilities to the enterprise,” he added.

Those “cost-friendly” advantages are coming under pressure, however.

LTO-10, the latest generation of tape, carries a high price tag, with cartridges selling for between $275 and $315. That puts it just over 2x the cost per (native) terabyte compared to earlier versions, and while the capacity of LTO-10 is higher, the speed remains the same as LTO-9.

Phil Goodwin of IDC sees LTO as part of a broader strategy. “Tape’s unique combination of scalability, cost-efficiency, and cyber resilience makes it a valuable component for enterprises,” he said.

While tape still offers long-term value, especially as part of a tiered storage model, the price of LTO-10 may slow adoption.

For many businesses, spending hundreds per cartridge could be difficult to justify when lower-cost options like cloud cold storage continue to expand.

The LTO Program emphasizes tape’s offline resilience and low energy draw, but its strongest selling point has always been price.

At $315 for 30TB native storage, that’s a tougher story to tell.

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Categories: Technology

Plucky rival to Kioxia and Samsung unveils thinnest large capacity SSD ever: Exascend 30.72TB SSD is 7mm thick and has a one DWPD endurance

Sat, 07/26/2025 - 10:09
  • Exascend 30.72TB PE4 SSD claims to avoid thermal throttling even at 70°C
  • Uses predictive thermal algorithms to keep performance stable in hot, compact deployments
  • Consumes just 7 watts when active and below 1.5 watts when idle

In a market dominated by Kioxia and Samsung, Exascend has introduced what it calls the industry's first 30.72TB SSD in a 7mm U.2 form factor.

The company appears to be targeting thermal-challenged deployments, such as edge servers and compact AI systems, where airflow is constrained and power budgets are tight.

Exasecnd says its new PE4 series maintains consistent throughput in ambient temperatures up to 70°C without suffering performance-hindering thermal throttling, an issue that typically plagues high-density storage solutions.

Specs positioned for the enterprise edge

This heat control is achieved through its proprietary Adaptive Thermal Control technology, which is supported by a mix of predictive algorithms, optimized controller layouts, and a casing designed for improved heat dissipation.

While the underlying approach seems to borrow from known principles of passive heat management, how well it performs in real-world data center deployments remains to be seen.

The PE4 drives use 3D TLC NAND and a PCIe Gen4 x4 interface, delivering up to 1 DWPD endurance and a 2-million-hour MTBF.

This rating is typical for enterprise drives of this class, but the long-term viability of such high-capacity SSDs in continuous-write environments will need verification.

On the security front, the drive offers AES-256 hardware encryption and TCG OPAL 2.0 compliance.

It also supports end-to-end data protection via LDPC and RAID-level parity.

The SSD uses hardware-based power-loss protection and support for field-upgradeable firmware, which makes it useful for edge deployments where physical access is limited.

“The PE4 30.72TB isn’t just an incremental step forward. It’s a paradigm shift for edge and on-premises storage,” said Frank Chen, CEO at Exascend.

“By delivering 30.72TB of storage in a 7mm slim form factor while cutting power consumption by 50%, we enable customers to scale storage density without overhauling existing thermal design or server layout.”

The PE4 power consumption is 7 watts when active and less than 1.5 watts when idle.

This is claimed to be 70 percent lower than what most other drives use.

It is not clear if this level of efficiency stays the same under mixed workloads, but if it does, it could help reduce cooling needs and make systems more energy efficient.

In addition to the 30.72TB model, Exascend also launched a 23.04TB version that retains the same 7mm form factor, thermal control features, and power efficiency, making it a more affordable option for deployments that don’t require maximum density.

“For customers that need a sweet spot between 15.36TB and 30.72TB, our new 23.04TB model delivers extra storage headroom at a more budget-friendly price point,” Chen added.

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